@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff
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Sorry - I didn’t mean to bring the BBs to the battle in FIC since I had always planned to move my navy to Hong Kong. In the end they didn’t hit in their bombardment so I editted them over. Hope that’s ok?
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@Odonis said in Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff:
Sorry - I didn’t mean to bring the BBs to the battle in FIC since I had always planned to move my navy to Hong Kong. In the end they didn’t hit in their bombardment so I editted them over. Hope that’s ok?
@Odonis Yes it is okay!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 bomber moved from Midway to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 44 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 bomber moved from 8 Sea Zone to Alaska 1 armour and 2 mech_infantrys moved from Quebec to Alberta Saskatchewan Manitoba 2 tactical_bombers moved from French Guiana to 101 Sea Zone 9 submarines moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 102 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 106 Sea Zone to 89 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 artillery and 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 artillery and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 infantry moved from Siam to French Indo China 1 armour moved from Malaya to French Indo China 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 43 Sea Zone British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo Battle in Hunan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Hunan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Borneo from Japanese, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to Yunnan 3 infantry moved from Burma to Yunnan 2 fighters moved from Hunan to Yunnan 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Burma to Yunnan 1 aaGun moved from Yunnan to French Indo China 2 infantry moved from India to Burma 4 fighters moved from Egypt to 98 Sea Zone 3 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from French Equatorial Africa to French Central Africa 1 fighter moved from Rostov to Russia 1 armour and 4 mech_infantrys moved from Egypt to Iraq Place Units - British 2 carriers placed in 98 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 3 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -2,33 British regular : 1,00
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@Odonis said in Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff:
@Sovietishcat
Agreed. the dice were in my favour, but not sure its enough…Hard for Germany to keep up with USA in the Atlantic and go in Russia, those planes can’t be everywhere.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Yunnan to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Philippines 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Yunnan 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 aaGun moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Archangel 1 infantry moved from Smolensk to Bryansk 1 armour moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda 17 armour, 4 artilleries, 15 infantry and 29 mech_infantrys moved from Smolensk to Bryansk 2 armour moved from Western Ukraine to Ukraine 3 armour moved from Novgorod to Bryansk Combat - Germans Battle in Bryansk Germans attack with 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys in Bryansk, round 2 : 23/69 hits, 19.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 20 armour, 4 artilleries, 15 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 infantry moved from Smolensk to Bryansk 4 infantry moved from Germany to Poland 3 fighters moved from Gibraltar to Greece 4 bombers moved from Morocco to Greece 1 fighter moved from Morocco to Greece 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Novgorod 1 artillery and 3 infantry moved from Morocco to Algeria Place Units - Germans 2 armour and 1 artillery placed in Novgorod 8 mech_infantrys placed in Germany 1 artillery placed in Western Germany 1 destroyer and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 5 fighters and 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 5 fighters and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 5 fighters and 3 infantry in Vologda, round 2 : 4/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 5 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 artillery and 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1,17 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 20 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone British win with 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Hunan Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to Paulau Island 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone 2 battleships, 5 carriers and 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Sakha to Siberia 1 armour moved from Yakut S.S.R. to Amur 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 fighters placed in 6 Sea Zone Japanese undo move 3. 3 fighters and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Americans take 105 Sea Zone from Germans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Alaska to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 7 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 tactical_bomber Americans roll dice for 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Japanese roll dice for 1 carrier and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 20 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 1 carrier and 1 tactical_bomber Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Aleutian Islands to Alaska 1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 marine placed in Central United States 1 cruiser and 3 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 4 fighters moved from Yunnan to Kwangtung 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island Combat - British Battle in Kwangtung British attack with 1 armour, 4 fighters and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Paulau Island British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 fighter British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Paulau Island British win, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 4 fighters moved from Kwangtung to Yunnan 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa Place Units - British 1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour placed in French Indo China 1 armour placed in India 1 submarine placed in 36 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 1 armour Some Units in French Indo China change ownership: 2 armour Some Units in 36 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,50 Japanese regular : -0,50 British regular : 2,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from Philippines to Caroline Islands Combat - ANZAC Battle in New Guinea ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caroline Islands ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 mech_infantry moved from South Australia to Queensland 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 Japanese AA : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 4 bombers and 4 fighters moved from Greece to Russia 1 bomber and 1 fighter moved from Novgorod to Russia 2 armour moved from Novgorod to Smolensk 2 fighters moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from Novgorod to Archangel Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Rostov Germans attack with 2 fighters Russians defend with 1 mech_infantry Germans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Archangel, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 22 armour, 4 artilleries, 5 bombers, 5 fighters, 16 infantry and 30 mech_infantrys British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 6 fighters, 60 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 3/10 hits, 1.67 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters, 16 infantry and 30 mech_infantrys in Russia, round 2 : 29/79 hits, 25.00 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 9 fighters, 60 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 32.50 expected hits 25 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters and 9 mech_infantrys in Russia, round 3 : 18/42 hits, 18.83 expected hits Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 35 infantry and 1 tactical_bomber in Russia, round 3 : 18/62 hits, 24.17 expected hits 18 infantry owned by the Russians, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 5 bombers and 2 fighters in Russia, round 4 : 13/24 hits, 12.83 expected hits Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 19/44 hits, 18.17 expected hits 13 infantry owned by the Russians, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 15 armour owned by the Germans lost in Russia 2 armour owned by the Germans retreated to Bryansk Russians win with 2 armour, 15 artilleries, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -194 Casualties for Germans: 20 armour, 4 artilleries, 2 bombers, 5 fighters, 16 infantry and 30 mech_infantrys Casualties for Russians: 4 aaGuns and 56 infantry Non Combat Move - Germans 3 bombers moved from Russia to Ukraine 2 fighters moved from Rostov to Ukraine Place Units - Germans 4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany 3 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 1.33 Russians AA : 1.33
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Good game and well deserved. Teaches me not to try a new strategy in a playoff game!
Let me know if you want to play a regular league game next - could use some revenge…
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@Odonis Thank you for the game! You had me worried for a while in the Atlantic with all those German planes and sub! Yes Iet’s do a league game, I’ll take allies and same bid please!