I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 Mainah (X) vs Avner (L + 16) BM3
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 artillery moved from Ethiopia to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to 91 Sea ZoneCombat Hit Differential Summary :
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OOL?
sz91?
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@Avner
Tipped carrier, tipped BB. Cruiser, carrier, bb.
I didn’t foresee the CV as the landing spot for the figs. Duh :face_palm: -
Worse! British guina!
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Expensive lesson. But thank you and well done
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 21 Sea Zone to 46 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kansu 8 infantry moved from Shensi to Szechwan 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya British attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the British lost in 91 Sea Zone British roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone British roll dice for 1 bomber, 1 cruiser and 1 fighter in 91 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the British and 2 transports owned by the Germans lost in 91 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 32 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports Non Combat Move - British 1 bomber moved from 91 Sea Zone to British Guiana 1 fighter moved from 91 Sea Zone to British Guiana 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Kenya to Egypt 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 infantry moved from Shan State to Burma 1 battleship moved from 39 Sea Zone to 80 Sea Zone Place Units - British 1 carrier placed in 106 Sea Zone 1 factory_minor placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,67 Japanese regular : 0,67 Germans regular : -0,67 British regular : 1,17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 2 marines moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 aaGun moved from 98 Sea Zone to Alexandria 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 artillery moved from Greece to Bulgaria 2 infantry moved from Bulgaria to Romania 1 armour moved from Greece to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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@Avner
Please hold - forgot to NCM my fighters from south italy to alexandria. -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 2 marines moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 aaGun moved from 98 Sea Zone to Alexandria 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 artillery moved from Greece to Bulgaria 2 infantry moved from Bulgaria to Romania 1 armour moved from Greece to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Alexandria: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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All Done
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 marine ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 49 Sea Zone 3 fighters moved from New Zealand to New South Wales Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -1,00 ANZAC regular : 0,00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 81 Sea Zone 3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 2 cruisers, 3 destroyers and 1 transport; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers, 4 destroyers and 1 transport in 81 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits 1 destroyer owned by the French, 3 destroyers owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 3 : 6/7 hits, 4.17 expected hits British roll dice for 1 carrier, 2 cruisers and 1 transport in 81 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits 1 transport owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 81 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69 Casualties for Germans: 1 fighter Casualties for British: 1 carrier, 2 cruisers, 3 destroyers and 1 transport Casualties for French: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters moved from 81 Sea Zone to Alexandria 3 tactical_bombers moved from 81 Sea Zone to Alexandria 2 bombers moved from 81 Sea Zone to Alexandria 2 armour moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 14 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 6 infantry moved from Romania to Eastern Poland 1 armour and 2 infantry moved from Morocco to Algeria Germans take Algeria from Neutral_Axis 1 artillery moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 infantry placed in France 1 infantry placed in France 2 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans regular : 2.00 British regular : -3.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk 1 aaGun, 4 artilleries and 18 infantry moved from Belarus to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 armour moved from French Indo China to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo China to 46 Sea Zone 1 bomber moved from Japan to 46 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from 36 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow Combat - Japanese Battle in Java Battle in Borneo Battle in Soviet Far East Battle in Guam Battle in 49 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 49 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Kwangtung, round 3 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangtung to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 1 artillery and 2 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from 46 Sea Zone to Paulau Island 2 fighters moved from 46 Sea Zone to Paulau Island 1 fighter moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 45 Sea Zone 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 airfield and 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 1.00 UK_Pacific regular : 1.67 ANZAC regular : -0.50 -
@Avner
I apologize for the edit - forgot my des for the walk on battle with your ANZAC transport. -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Germans with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 49 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to British Guiana Place Units - Americans 1 carrier placed in 10 Sea Zone 1 artillery placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 fighter moved from British Guiana to Gibraltar 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 battleship moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Gibraltar British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 2 infantry Germans roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Gibraltar British roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 1 fighter moved from 106 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 5 infantry moved from United Kingdom to Scotland 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 37 Sea Zone to Burma 2 aaGuns, 1 fighter, 15 infantry and 1 tactical_bomber moved from India to Burma Place Units - British 3 armour placed in Egypt 1 destroyer and 1 transport placed in 106 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5 British collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,17 Italians regular : 0,00 Japanese regular : 1,00 Germans AA : 0,50 Neutral_Axis regular : 1,67 British regular : -1,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Slovakia Hungary 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Tunisia to Algeria 2 fighters moved from Alexandria to Algeria 1 marine moved from Syria to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to Albania 1 artillery and 3 infantry moved from Bulgaria to Albania 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 carrier and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Archangel Combat - Germans Battle in Archangel Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Belarus 3 aaGuns, 8 armour, 3 artilleries, 20 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Belarus 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Southern France to France 2 bombers moved from Alexandria to Western Germany 2 fighters and 3 tactical_bombers moved from Alexandria to Romania 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone Place Units - Germans 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone 1 submarine placed in 93 Sea Zone Germans undo move 3. 1 submarine placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans regular : 0.67 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - RussiansCombat Hit Differential Summary :





