I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
I’m OK re-rolling that battle but let’s keep the Pacific results.
@LennardF
Thanks for understanding. Was a weird situation.
Will re-roll and keep Pacific results.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Persia to 96 Sea Zone
1 bomber moved from Gibraltar to Malta
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits
1 transport owned by the Americans lost in 96 Sea Zone
1 artillery owned by the Americans lost in Malta
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Americans attack with 1 bomber
Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Malta
retreated to Malta
Italians win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Egypt
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 armour moved from French Equatorial Africa to Egypt
1 bomber moved from 23 Sea Zone to Queensland
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Italians regular : 2.17
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Persia to 96 Sea Zone
1 bomber moved from Gibraltar to Malta
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits
1 transport owned by the Americans lost in 96 Sea Zone
1 artillery owned by the Americans lost in Malta
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Americans attack with 1 bomber
Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Malta
retreated to Malta
Italians win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Egypt
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 armour moved from French Equatorial Africa to Egypt
1 bomber moved from 23 Sea Zone to Queensland
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Tunisia to Libya
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to Libya
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Malta
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Egypt to Kenya
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Egypt to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 destroyers owned by the British and 2 cruisers owned by the Italians lost in 96 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 2 artilleries in Malta, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Kenya
British attack with 1 armour, 1 bomber and 4 infantry
Italians defend with 1 artillery, 1 bomber and 2 infantry
British roll dice for 1 armour, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 2 : 1/4 hits, 1.17 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Battle in Libya
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Libya to Algeria
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries moved from Alexandria to Egypt
1 bomber moved from Kenya to Persia
1 armour moved from Persia to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Burma to India
Place Units - British
1 transport placed in 81 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -2.00
Italians regular : 1.83
Japanese regular : -1.17
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : 0.67
Well, some consolation, you had a 1/3 chance to get a fighter and you got it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Eastern Poland to Caucasus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
2 fighters moved from 112 Sea Zone to Novgorod
1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 fighters and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Western Ukraine, round 2 : 5/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 bombers and 7 mech_infantrys
Russians defend with 3 fighters and 3 infantry
Germans roll dice for 7 armour, 2 bombers and 7 mech_infantrys in Caucasus, round 2 : 5/16 hits, 6.00 expected hits
Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 4/6 hits, 3.00 expected hits
2 fighters owned by the Russians, 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 7 armour, 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 5/12 hits, 5.33 expected hits
Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 3 fighters and 3 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Caucasus to Ukraine
21 infantry moved from Ukraine to Rostov
5 artilleries moved from Ukraine to Rostov
3 fighters moved from Western Ukraine to Ukraine
2 fighters and 4 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries, 1 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
Place Units - Russians
1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from 6 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
3 artilleries moved from 44 Sea Zone to Celebes
3 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 bombers moved from Kwangsi to Kweichow
2 tactical_bombers moved from Shan State to Kweichow
3 tactical_bombers moved from Shan State to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 3 artilleries moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Hunan to Shan State
1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
Japanese regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from 6 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
3 artilleries moved from 44 Sea Zone to Celebes
3 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 bombers moved from Kwangsi to Kweichow
2 tactical_bombers moved from Shan State to Kweichow
3 tactical_bombers moved from Shan State to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 3 artilleries moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Hunan to Shan State
1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
Japanese regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Queensland to Burma
Combat - Americans
Battle in Greece
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to India
1 bomber moved from Burma to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Szechwan to Kweichow
3 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Queensland to Burma
Combat - Americans
Battle in Greece
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to India
1 bomber moved from Burma to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Szechwan to Kweichow
3 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from Persia to Volgograd
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Albania
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Albania
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 3 : 3/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
British win, taking Albania from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Albania to Greece
1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from West India to India
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Volgograd to Persia
Place Units - British
1 factory_minor placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
British undo move 4.
1 mech_infantry placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : -2.17
Germans AA : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to 97 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Persia
Turn Complete - French
Combat Hit Differential Summary :