@sunkhareb no scram thanks
lennardf-axis-vs-odonis-allies(+0) LTTA
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 3 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 2 armour Germans roll AA dice in Bessarabia : 0/3 hits, 0.50 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 2 armour in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Bessarabia Russians roll dice for 3 fighters in Bessarabia, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 aaGun Casualties for Italians: 2 armour Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 3 fighters moved from Bessarabia to Caucasus 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Rostov 2 infantry moved from Tambov to Russia 1 aaGun, 3 artilleries and 25 infantry moved from Bryansk to Russia 1 aaGun, 2 artilleries and 2 infantry moved from Smolensk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 aaGun moved from Tambov to Russia Place Units - Russians 8 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.17 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to 42 Sea Zone 2 infantry moved from Hunan to Yunnan 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 armour moved from Manchuria to Chahar 3 mech_infantrys moved from Jehol to Hunan 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 battleship Japanese roll dice for 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship Battle in Yunnan Japanese attack with 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 5 tactical_bombers moved from Yunnan to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 armour, 3 artilleries and 6 infantry moved from Hunan to Kwangsi 1 armour moved from Kwangsi to French Indo China 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 bombers moved from 42 Sea Zone to Kwangsi 1 fighter moved from Manchuria to 35 Sea Zone 2 fighters moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 artilleries placed in French Indo China Japanese undo move 3. Japanese undo move 2. 3 artilleries placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : 3.83
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 bomber moved from Persia to 96 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 96 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber in 96 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 submarine and 2 transports in 96 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine and 2 transports in 96 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine and 2 transports in 96 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 96 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 submarine and 2 transports in 96 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans retreated to 94 Sea Zone Italians win with 1 submarine and 2 transports remaining. Battle score for attacker is -23 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Battle in Malta Americans attack with 1 bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 infantry and 1 mech_infantry 1 bomber owned by the Americans retreated Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -0.17 Japanese regular : 0.83
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@Odonis @LennardF
Ok, so something weird happened here. Perhaps its my fault for not having asked for OOL in the battle, but I figured it was pretty much a foregone conclusion so wasn’t paying attention. For some reason, the TripleA engine did not offer the SS as a casualty in Round 1, and as a result it stayed in battle. Then, of course i chose the DD as a casualty on my side thinking the SS was no longer in the battle. In the end, though I was left with the units necessary to sink you Transports, the SS was still there and I wasn’t able to land my troops. Takea look at the battle dice and give me your assessment, but had I asked you for your OOL, I would guess you would’ve chosen the SS as the 2nd casualty (after tipping your BB). Not sure what to do on this but looking for suggestions… -
By SS you mean sub? It looks like you only hit with planes on that first round (I wish the dice and units pairing in TripleA were more clear and that I could walk through the battle in the history). When you retreated the transport away from my sub then I think you lost the ability to take out the transports with your bomber. If you want to swap out your transport/art pair for my transports then I’d be fine with that.
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@LennardF
Yes, I only hit with planes, but I had a Destroyer with me in the battle, which means those planes could hit the sub - isn’t that correct? That’s the first conundrum / error with the battle engine.The second error was even though my Bomber was the only unit left, I should’ve at least been able to take out your Transports, but the engine just kept me rolling the bomber against the sub, over and over. That’s when I retreated. That was the second error in the engine.
The third error was that when I retreated, I somehow lost one of my transports while the other survived and I was able to retreat it.
But essentially, the sub should’ve died in the first exchange in Rd 1 due to the presence of my destroyer in the battle. Therefore it wouldn’t have been around later to stop my amphibious invasion. Unless you believe that you could see the future and know the battle was going to be so close that keeping your sub around (and me taking my Destroyer as a casualty) would mean stopping the invasion. I believe that is unlikely.
My preference would be to re-roll altogether, or take the sub out and proceed with the invasion, leaving only my bomber in the sea zone and the two transports.
Other suggestions?
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I’m OK re-rolling that battle but let’s keep the Pacific results.
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@LennardF
Thanks for understanding. Was a weird situation.
Will re-roll and keep Pacific results. -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Persia to 96 Sea Zone 1 bomber moved from Gibraltar to Malta 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 96 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 transport owned by the Americans lost in 96 Sea Zone 1 artillery owned by the Americans lost in Malta Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta Americans attack with 1 bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Malta retreated to Malta Italians win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Malta to Egypt 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from 23 Sea Zone to Queensland 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : 2.17 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Persia to 96 Sea Zone 1 bomber moved from Gibraltar to Malta 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 96 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 96 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 transport owned by the Americans lost in 96 Sea Zone 1 artillery owned by the Americans lost in Malta Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta Americans attack with 1 bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Malta retreated to Malta Italians win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Malta to Egypt 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from 23 Sea Zone to Queensland 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Tunisia to Libya 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 cruiser and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to Libya 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Malta 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Egypt to Kenya 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Egypt to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya Combat - British Battle in 96 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 destroyers owned by the British and 2 cruisers owned by the Italians lost in 96 Sea Zone British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 2 artilleries in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Kenya British attack with 1 armour, 1 bomber and 4 infantry Italians defend with 1 artillery, 1 bomber and 2 infantry British roll dice for 1 armour, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 2 : 1/4 hits, 1.17 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 16 Casualties for British: 2 infantry Casualties for Italians: 1 artillery, 1 bomber and 2 infantry Battle in Libya British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Libya to Algeria 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 artilleries moved from Alexandria to Egypt 1 bomber moved from Kenya to Persia 1 armour moved from Persia to West India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Burma to India Place Units - British 1 transport placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -2.00 Italians regular : 1.83 Japanese regular : -1.17 British regular : 1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Battle in Rostov Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67
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Well, some consolation, you had a 1/3 chance to get a fighter and you got it!
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Eastern Poland to Caucasus 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 3 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Germany 2 fighters moved from 112 Sea Zone to Novgorod 1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 3 fighters and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Western Ukraine, round 2 : 5/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 7 armour, 2 bombers and 7 mech_infantrys Russians defend with 3 fighters and 3 infantry Germans roll dice for 7 armour, 2 bombers and 7 mech_infantrys in Caucasus, round 2 : 5/16 hits, 6.00 expected hits Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 4/6 hits, 3.00 expected hits 2 fighters owned by the Russians, 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 7 armour, 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 5/12 hits, 5.33 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 3 fighters and 3 infantry Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Caucasus 2 bombers moved from Caucasus to Ukraine 21 infantry moved from Ukraine to Rostov 5 artilleries moved from Ukraine to Rostov 3 fighters moved from Western Ukraine to Ukraine 2 fighters and 4 tactical_bombers moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Belarus 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries, 1 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from 6 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone 3 artilleries moved from 44 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 armour moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from Shan State to Kweichow 3 tactical_bombers moved from Shan State to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Hunan to Shan State 1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Shan State Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : 1.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from 6 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone 3 artilleries moved from 44 Sea Zone to Celebes 3 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 armour moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 2 bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from Shan State to Kweichow 3 tactical_bombers moved from Shan State to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 3 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Hunan to Shan State 1 aaGun, 3 artilleries and 3 infantry moved from Kwangsi to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers and 2 tactical_bombers moved from Kweichow to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Shan State Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.00 Japanese regular : 1.83