L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • 2025 2024 '23 '22 '21 '20

    Assumed you wanted to defend with ANZAC ftrs to maximize US retailation.

  • '21 '20

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            7 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            10 bombers moved from Western United States to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from West India to India
            2 infantry moved from Eastern Persia to West India
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Sakha to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Yakut S.S.R. to Sakha
            3 carriers and 8 transports moved from 102 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 11 bombers, 7 fighters and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers and 6 fighters
                    Americans roll dice for 11 bombers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/21 hits, 12.83 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers and 6 fighters in 26 Sea Zone, round 2 : 3/11 hits, 6.33 expected hits
                    6 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 11 bombers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 8/18 hits, 11.33 expected hits
                    Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                Americans win with 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108
                Casualties for Americans: 4 fighters
                Casualties for Japanese: 2 battleships, 3 carriers and 6 fighters
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 bombers
            EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters
            EDIT: Turning off Edit Mode
            7 bombers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 battleships, 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
            Americans collect 94 PUs; end with 95 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.17
    Japanese : -3.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            7 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            10 bombers moved from Western United States to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from West India to India
            2 infantry moved from Eastern Persia to West India
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Sakha to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Yakut S.S.R. to Sakha
            3 carriers and 8 transports moved from 102 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 11 bombers, 7 fighters and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers and 6 fighters
                    Americans roll dice for 11 bombers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/21 hits, 12.83 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers and 6 fighters in 26 Sea Zone, round 2 : 3/11 hits, 6.33 expected hits
                    6 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 11 bombers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 8/18 hits, 11.33 expected hits
                    Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                Americans win with 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108
                Casualties for Americans: 4 fighters
                Casualties for Japanese: 2 battleships, 3 carriers and 6 fighters
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 bombers
            EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters
            EDIT: Turning off Edit Mode
            7 bombers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 battleships, 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
            Americans collect 94 PUs; end with 95 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour moved from India to Shan State
                  UK_Pacific take Burma from Japanese
            6 bombers moved from West India to Shan State
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries and 1 infantry moved from 114 Sea Zone to Poland
            11 fighters moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  UK_Pacific take 36 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  UK_Pacific take 44 Sea Zone from Japanese
    
        Combat - British
            Battle in Poland
                British attack with 2 artilleries, 11 fighters and 2 infantry
                Germans defend with 2 aaGuns; Japanese defend with 5 armour and 6 mech_infantrys
                    AA fire in Poland : 0/6 hits, 1.00 expected hits
                    British roll dice for 2 artilleries, 11 fighters and 2 infantry in Poland, round 2 : 4/15 hits, 6.83 expected hits
                    Germans roll dice for 2 aaGuns, 5 armour and 6 mech_infantrys in Poland, round 2 : 2/11 hits, 4.50 expected hits
                    2 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Germans and 2 infantry owned by the British lost in Poland
                    British roll dice for 2 artilleries and 11 fighters in Poland, round 3 : 2/13 hits, 6.17 expected hits
                    Germans roll dice for 5 armour and 4 mech_infantrys in Poland, round 3 : 2/9 hits, 3.83 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Poland
                    British roll dice for 1 artillery and 10 fighters in Poland, round 4 : 4/11 hits, 5.33 expected hits
                    Germans roll dice for 5 armour and 2 mech_infantrys in Poland, round 4 : 6/7 hits, 3.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese, 1 artillery owned by the British and 5 fighters owned by the British lost in Poland
                    British roll dice for 5 fighters in Poland, round 5 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 3 armour in Poland, round 5 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 2 fighters owned by the British lost in Poland
                British win with 3 fighters remaining. Battle score for attacker is -30
                Casualties for British: 2 artilleries, 8 fighters and 2 infantry
                Casualties for Germans: 2 aaGuns
                Casualties for Japanese: 5 armour and 6 mech_infantrys
            Battle in Shan State
                British attack with 2 armour and 6 bombers
                Japanese defend with 4 infantry and 3 mech_infantrys
                    British roll dice for 2 armour and 6 bombers in Shan State, round 2 : 6/8 hits, 5.00 expected hits
                    Japanese roll dice for 4 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the British lost in Shan State
                    British roll dice for 6 bombers in Shan State, round 3 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in Shan State
                British win with 5 bombers remaining. Battle score for attacker is 0
                Casualties for British: 2 armour and 1 bomber
                Casualties for Japanese: 4 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            5 bombers moved from Shan State to India
            1 fighter moved from West India to India
            2 fighters moved from Persia to India
            3 bombers moved from Iraq to India
            3 fighters moved from Poland to Germany
            4 transports moved from 109 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 bomber and 2 fighters placed in Persia
            2 bombers placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            British collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -6.83
    AA fire in Poland : : -1.00
    Americans : -3.17
    Japanese : -2.67
    

    Savegame

  • '21 '20

    TripleA Move Summary: French round 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - French
            French buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - French
            3 armour moved from France to Germany
            1 fighter moved from Germany to Turkey
    

    Savegame

  • '21 '20

    Im gonna get my russian move to you, if germans change anything, ill re-do or you can just edit in.

  • '21 '20

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Russians
            Russians buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
            3 armour moved from Tsinghai to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            2 fighters moved from Tsinghai to Suiyuyan
            1 fighter moved from India to Yunnan
            1 fighter moved from Sikang to Hopei
            1 fighter moved from Sikang to Hopei
            1 fighter moved from Sikang to Hopei
            1 fighter moved from Sikang to Yunnan
            4 armour moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            5 armour moved from Volgograd to Tsinghai
            3 armour moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 3 armour and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Russians attack with 2 fighters and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Russians win, taking Yunnan from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Suiyuyan to Szechwan
            3 fighters moved from Hopei to Szechwan
            2 fighters moved from Yunnan to Szechwan
            2 aaGuns moved from Smolensk to Belarus
    
        Place Units - Russians
            1 battleship, 1 carrier and 1 destroyer placed in 100 Sea Zone
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.33
    

    Savegame

  • '21 '20

    I could’ve bopped your Japanese transports but I figured you were just in a hurry and overlooked that so I left them.

  • 2025 2024 '23 '22 '21 '20

    Nah. It’s game over. GG. I’ll post.

  • 2025 2024 '23 '22 '21 '20

    I guess we play a rubber match??

  • '21 '20

    Im totaly down, but im trying to keep it to one game right now, and ive got one ready to go after this. Next one I start/when I pick up a second one will definitely be the tie-breaker. Good game man!

  • 2025 2024 '23 '22 '21 '20

    Congrats on the win. You stayed with your plan, and never let me back.
    I guess just let me know when you want to play.

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