Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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Assumed you wanted to defend with ANZAC ftrs to maximize US retailation.
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TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Americans Americans buy 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 7 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 10 bombers moved from Western United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Sakha to Soviet Far East Russians take Soviet Far East from Japanese 1 mech_infantry moved from Yakut S.S.R. to Sakha 3 carriers and 8 transports moved from 102 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Americans Battle in 26 Sea Zone Americans attack with 11 bombers, 7 fighters and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers and 6 fighters Americans roll dice for 11 bombers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/21 hits, 12.83 expected hits Japanese roll dice for 2 battleships, 3 carriers and 6 fighters in 26 Sea Zone, round 2 : 3/11 hits, 6.33 expected hits 6 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone Americans roll dice for 11 bombers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 8/18 hits, 11.33 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win with 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108 Casualties for Americans: 4 fighters Casualties for Japanese: 2 battleships, 3 carriers and 6 fighters Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 bombers EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters EDIT: Turning off Edit Mode 7 bombers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 battleships, 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Americans collect 94 PUs; end with 95 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 100 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Combat Hit Differential Summary :
Americans : -3.17 Japanese : -3.00
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Americans Americans buy 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 7 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 10 bombers moved from Western United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Sakha to Soviet Far East Russians take Soviet Far East from Japanese 1 mech_infantry moved from Yakut S.S.R. to Sakha 3 carriers and 8 transports moved from 102 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Americans Battle in 26 Sea Zone Americans attack with 11 bombers, 7 fighters and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers and 6 fighters Americans roll dice for 11 bombers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/21 hits, 12.83 expected hits Japanese roll dice for 2 battleships, 3 carriers and 6 fighters in 26 Sea Zone, round 2 : 3/11 hits, 6.33 expected hits 6 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone Americans roll dice for 11 bombers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 8/18 hits, 11.33 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win with 11 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 108 Casualties for Americans: 4 fighters Casualties for Japanese: 2 battleships, 3 carriers and 6 fighters Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 bombers EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters EDIT: Turning off Edit Mode 7 bombers, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 battleships, 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Americans collect 94 PUs; end with 95 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 100 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 130 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 3 bombers and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 armour moved from India to Shan State UK_Pacific take Burma from Japanese 6 bombers moved from West India to Shan State 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from 114 Sea Zone to Poland 11 fighters moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 1 submarine moved from 37 Sea Zone to 36 Sea Zone UK_Pacific take 36 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone UK_Pacific take 44 Sea Zone from Japanese Combat - British Battle in Poland British attack with 2 artilleries, 11 fighters and 2 infantry Germans defend with 2 aaGuns; Japanese defend with 5 armour and 6 mech_infantrys AA fire in Poland : 0/6 hits, 1.00 expected hits British roll dice for 2 artilleries, 11 fighters and 2 infantry in Poland, round 2 : 4/15 hits, 6.83 expected hits Germans roll dice for 2 aaGuns, 5 armour and 6 mech_infantrys in Poland, round 2 : 2/11 hits, 4.50 expected hits 2 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Germans and 2 infantry owned by the British lost in Poland British roll dice for 2 artilleries and 11 fighters in Poland, round 3 : 2/13 hits, 6.17 expected hits Germans roll dice for 5 armour and 4 mech_infantrys in Poland, round 3 : 2/9 hits, 3.83 expected hits 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Poland British roll dice for 1 artillery and 10 fighters in Poland, round 4 : 4/11 hits, 5.33 expected hits Germans roll dice for 5 armour and 2 mech_infantrys in Poland, round 4 : 6/7 hits, 3.17 expected hits 2 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese, 1 artillery owned by the British and 5 fighters owned by the British lost in Poland British roll dice for 5 fighters in Poland, round 5 : 3/5 hits, 2.50 expected hits Germans roll dice for 3 armour in Poland, round 5 : 2/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 2 fighters owned by the British lost in Poland British win with 3 fighters remaining. Battle score for attacker is -30 Casualties for British: 2 artilleries, 8 fighters and 2 infantry Casualties for Germans: 2 aaGuns Casualties for Japanese: 5 armour and 6 mech_infantrys Battle in Shan State British attack with 2 armour and 6 bombers Japanese defend with 4 infantry and 3 mech_infantrys British roll dice for 2 armour and 6 bombers in Shan State, round 2 : 6/8 hits, 5.00 expected hits Japanese roll dice for 4 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the British lost in Shan State British roll dice for 6 bombers in Shan State, round 3 : 4/6 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in Shan State British win with 5 bombers remaining. Battle score for attacker is 0 Casualties for British: 2 armour and 1 bomber Casualties for Japanese: 4 infantry and 3 mech_infantrys Non Combat Move - British 5 bombers moved from Shan State to India 1 fighter moved from West India to India 2 fighters moved from Persia to India 3 bombers moved from Iraq to India 3 fighters moved from Poland to Germany 4 transports moved from 109 Sea Zone to 106 Sea Zone Place Units - British 1 bomber and 2 fighters placed in Persia 2 bombers placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -6.83 AA fire in Poland : : -1.00 Americans : -3.17 Japanese : -2.67
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TripleA Move Summary: French round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - French French buy nothing; Remaining resources: 17 PUs; Combat Move - French 3 armour moved from France to Germany 1 fighter moved from Germany to Turkey
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Im gonna get my russian move to you, if germans change anything, ill re-do or you can just edit in.
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Russians Russians buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 3 armour moved from Tsinghai to Kweichow 1 infantry moved from Kansu to Suiyuyan 2 fighters moved from Tsinghai to Suiyuyan 1 fighter moved from India to Yunnan 1 fighter moved from Sikang to Hopei 1 fighter moved from Sikang to Hopei 1 fighter moved from Sikang to Hopei 1 fighter moved from Sikang to Yunnan 4 armour moved from India to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 5 armour moved from Volgograd to Tsinghai 3 armour moved from Russia to Novosibirsk Combat - Russians Battle in Kweichow Russians attack with 3 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Russians attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Russians attack with 2 fighters and 4 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Suiyuyan to Szechwan 3 fighters moved from Hopei to Szechwan 2 fighters moved from Yunnan to Szechwan 2 aaGuns moved from Smolensk to Belarus Place Units - Russians 1 battleship, 1 carrier and 1 destroyer placed in 100 Sea Zone Turn Complete - Russians Russians collect 40 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : -0.33
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I could’ve bopped your Japanese transports but I figured you were just in a hurry and overlooked that so I left them.
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Nah. It’s game over. GG. I’ll post.
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I guess we play a rubber match??
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Im totaly down, but im trying to keep it to one game right now, and ive got one ready to go after this. Next one I start/when I pick up a second one will definitely be the tie-breaker. Good game man!
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Congrats on the win. You stayed with your plan, and never let me back.
I guess just let me know when you want to play.