Oysteilo (Allies+35) vs Simon33 (Axis) G40, tech, house rules

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 10 PUs; 
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Novgorod to Iraq
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Iraq: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Research Technology - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 10 to 11
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Purchase Units - French
            French repair damage of 4x factory_minor; Remaining resources: 10 PUs; 
            French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Northern Italy
                French attack with 3 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    French roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 6 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                1 infantry owned by the French retreated to France
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for French: 2 infantry
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Algeria to Morocco
    
        Place Units - French
            1 artillery and 2 infantry placed in France
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : -1,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5,1 and gets 0 hits
    
        Combat Move - Germans
            3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Scotland
            1 artillery and 1 infantry moved from Bessarabia to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Bessarabia to Ukraine
            2 fighters moved from 100 Sea Zone to Ukraine
            1 bomber moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 62 PUs; 3 techTokens; 
            Germans buy 5 artilleries, 1 bomber, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germans
            Strategic bombing raid in Scotland
                    British roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Scotland causes 4 damage total. 
            Battle in Cyprus
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Cyprus from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine to 99 Sea Zone
            1 bomber moved from Ukraine to Western Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            5 artilleries and 3 infantry moved from Germany to Western Germany
            6 artilleries and 6 infantry moved from Archangel to Nenetsia
            4 artilleries and 5 infantry moved from Belarus to Novgorod
            3 infantry moved from Finland to Vyborg
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Sweden
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Scotland to Western Germany
            1 carrier and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
            1 armour moved from Persia to Iraq
            4 artilleries and 2 infantry moved from Turkey to Iraq
    
        Place Units - Germans
            3 submarines placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries, 1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Germans collect 5 PUs from War Bonds; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British AA : -0.17
    Russians regular : 0.67
    Germans regular : -2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • will continue later

  • '19 '17 '16

    Gee, allies get another useful tech. I’ll have to have a look at this game when Japan’s turn comes.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame


  • looks like germany is in trouble, but in no way “dead” and needs plenty of attention to keep in check. Japan though, is very strong


  • one sec, need to check something


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 6,6 and gets 2 hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Rockets Advance
    
        Activate Technology - Russians
            Russians activating Rockets Advance
    
        Politics - Russians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Italians
                  Russians take Eastern Poland from Italians
            1 mech_infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Turkey to Greece
                  Russians take Greece from Italians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            5 artilleries and 23 infantry moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 airfield and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russians
            Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                Rockets in Russia roll: 3
            Battle in Belarus
                Russians attack with 5 artilleries and 23 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 artilleries and 23 infantry in Belarus, round 2 : 4/28 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Germans with 5 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 artillery and 3 infantry moved from Samara to Vologda
            1 mech_infantry moved from Kazakhstan to Vologda
            1 aaGun, 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour, 5 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 airfield placed in Bryansk
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 31 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Urals: 1 mech_infantry
            EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Turkey: 1 infantry
            EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,33
    

    Savegame


  • sorry for the edits

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 5,2,1 and gets 0 hits
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 armour and 2 mech_infantrys moved from Kansu to Suiyuyan
            1 armour moved from Jehol to Suiyuyan
                  Japanese take Chahar from Chinese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 3 techTokens; 
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Italian Somaliland
            Battle in Suiyuyan
                Japanese attack with 3 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking New Zealand from ANZAC, taking Italian Somaliland from Russians, taking Suiyuyan from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from India to West India
            5 infantry moved from Persia to Iraq
            1 infantry moved from Jehol to Manchuria
            2 artilleries and 2 infantry moved from Korea to Manchuria
            1 infantry moved from Soviet Far East to Siberia
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
            3 fighters moved from Caroline Islands to 63 Sea Zone
            2 bombers moved from Philippines to Caroline Islands
            2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            5 artilleries and 5 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 artillery and 2 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Hunan to Anhwe
            2 artilleries and 2 infantry moved from French Indo China to Kwangsi
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            2 artilleries, 3 fighters and 5 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : 2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,1 and gets 0 hits
    
        Combat Move - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • i didnt get to it yesterday. I will try to move tomorrow


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,1 and gets 0 hits
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            3 fighters moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Northern Italy
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Marshall Islands from Japanese, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 30 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Queensland to New South Wales
            1 bomber moved from 16 Sea Zone to 30 Sea Zone
            1 bomber moved from 30 Sea Zone to Johnston Island
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern France to France
            1 fighter moved from Northern Italy to Gibraltar
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Northern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 artilleries moved from Spain to 91 Sea Zone
            3 infantry moved from Spain to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 86 Sea Zone
            3 artilleries and 3 infantry moved from 86 Sea Zone to Brazil
            3 infantry moved from Spain to Normandy Bordeaux
    
        Place Units - Americans
            1 destroyer placed in 92 Sea Zone
            2 infantry placed in Spain
            1 carrier and 3 submarines placed in 10 Sea Zone
            1 artillery and 2 fighters placed in Western United States
            1 airfield placed in Johnston Island
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 13 infantry moved from Kweichow to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
            1 mech_infantry moved from France to Greater Southern Germany
                  British take Greater Southern Germany from Germans
    
        Purchase Units - British
            British repair damage of 2x airfield; Remaining resources: 38 PUs; 0 techTokens; 
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - British
            Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
                Rockets in Gibraltar roll: 3
            Rocket attack in Germany does 5 damage to factory_major owned by Germans
                Rockets in Scotland roll: 5
            Rocket attack in Germany does 3 damage to factory_major owned by Germans
                Rockets in United Kingdom roll: 3
    
        Non Combat Move - British
            1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Saudi Arabia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            British collect 3 PUs from War Bonds; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,50
    Japanese regular : -1,00
    Italians regular : -0,33
    

    Savegame


  • Note. I changed two subs to a bomber after combat. I intended to buy a bomber but… failed to do so. If you allow it, its cool, bt if you dont like it take out the bomber in eastern usa and place 2 subs in sz 10

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Iraq to Greece
                  Italians take Turkey from Russians
            1 bomber moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Greece
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 18 PUs; 
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Greece
                Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 mech_infantry moved from Tunisia to Libya
            1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to Johnston Island
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,6,6
            ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 artillery and 2 infantry moved from France to Northern Italy
    
        Purchase Units - French
            French buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    French roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - French
            1 artillery and 2 infantry placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            French collect 16 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    French regular : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 5,6,5 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved_Mech_Inf
    
        Activate Technology - Germans
            Germans activating Improved_Mech_Inf
            Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
    
        Combat Move - Germans
            1 bomber moved from Germany to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Iraq to Caucasus
                  Germans take Caucasus from Russians
            1 artillery and 1 infantry moved from Nenetsia to Urals
            1 artillery and 1 infantry moved from Nenetsia to Archangel
            2 artilleries and 7 infantry moved from Bessarabia to Ukraine
            1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from 99 Sea Zone to Northern Italy
            2 bombers moved from Western Germany to Western Ukraine
            2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            4 artilleries and 4 infantry moved from Nenetsia to Urals
            3 artilleries moved from Bessarabia to Ukraine
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major, 3x factory_minor; Remaining resources: 54 PUs; 0 techTokens; 
            Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 fighters and 1 infantry
                French defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 5 artilleries and 7 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 7 infantry in Ukraine, round 2 : 5/12 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 5 artilleries and 5 infantry in Urals, round 2 : 1/10 hits, 3.33 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Nenetsia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 artillery and 3 infantry moved from Finland to Vyborg
            2 infantry moved from Sweden to Finland
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
            1 bomber moved from Eastern Poland to Novgorod
            2 bombers moved from Western Ukraine to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Northern Italy to Iraq
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            3 aaGuns moved from Bessarabia to Ukraine
    
        Place Units - Germans
            4 submarines placed in 113 Sea Zone
            6 infantry placed in Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Germans collect 4 PUs from War Bonds; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    French regular : -0.67
    Russians regular : -2.33
    Germans regular : -1.83
    British regular : -0.33
    

    Savegame

Suggested Topics

  • 2
  • 29
  • 52
  • 57
  • 146
  • 306
  • 104
  • 354
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.4k

Topics

1.8m

Posts