Mainah (X) vs Stough (L) OOB 2nd go


  • Ah spitfire- I forgot about killing your destroyer in the Channel.

    I’ll keep the results form the Pac and then do that battle in the Channel.(SZ110)


  • …and it looks like I forgot to buy my two transports as well. I’ll fix both of those.


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 cruisers moved from 26 Sea Zone to 13 Sea Zone
            3 carriers moved from 26 Sea Zone to 13 Sea Zone
            1 battleship moved from 26 Sea Zone to 13 Sea Zone
            1 transport moved from 26 Sea Zone to 13 Sea Zone
            2 destroyers moved from 26 Sea Zone to 13 Sea Zone
            1 fighter moved from 31 Sea Zone to 13 Sea Zone
            4 fighters moved from 16 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone
            1 fighter moved from 13 Sea Zone to 14 Sea Zone
            2 submarines moved from 10 Sea Zone to 13 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            2 fighters moved from 91 Sea Zone to 11 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from 96 Sea Zone to Tobruk
            5 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 107 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to Morocco
            1 bomber moved from Morocco to Algeria
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            EDIT: 1 fighter moved from 14 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 infantry and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            12 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            12 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            21 infantry moved from India to Burma
            1 artillery moved from India to Burma
    

    Savegame


  • Forgot Ethiopia


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            21 infantry moved from India to Burma
            1 artillery moved from India to Burma
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 cruisers moved from 26 Sea Zone to 13 Sea Zone
            3 carriers moved from 26 Sea Zone to 13 Sea Zone
            1 battleship moved from 26 Sea Zone to 13 Sea Zone
            1 transport moved from 26 Sea Zone to 13 Sea Zone
            2 destroyers moved from 26 Sea Zone to 13 Sea Zone
            1 fighter moved from 31 Sea Zone to 13 Sea Zone
            4 fighters moved from 16 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone
            1 fighter moved from 13 Sea Zone to 14 Sea Zone
            2 submarines moved from 10 Sea Zone to 13 Sea Zone
            1 carrier moved from 101 Sea Zone to 11 Sea Zone
            2 fighters moved from 91 Sea Zone to 11 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from 96 Sea Zone to Tobruk
            5 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 107 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to Morocco
            1 bomber moved from Morocco to Algeria
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            EDIT: 1 fighter moved from 14 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 infantry and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            12 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            21 infantry moved from India to Burma
            1 artillery moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 21 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 21 infantry in Burma, round 2 : 6/22 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Kazakhstan to Timguska
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            3 mech_infantrys moved from Caucasus to Tambov
            1 armour moved from Caucasus to Tambov
            2 mech_infantrys moved from Persia to Caucasus
            1 aaGun moved from Trans-Jordan to Iraq
            1 carrier and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 artillery moved from 96 Sea Zone to Tobruk
            1 battleship moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 cruiser moved from 81 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Iraq to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from Tsinghai to Russia
            1 fighter moved from Caucasus to Russia
            1 bomber moved from Algeria to Persia
            1 fighter moved from Persia to Shensi
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 submarine placed in 98 Sea Zone
            1 fighter and 1 mech_infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    Germans regular : -0.33
    British regular : 2.00
    

    Savegame


  • Lordy!! My ears and nose are bleeding. I think my brain exploded trying to figure out all those moves. Only Zeus knows whether I missed something or moved poorly.

    I’m exhausted.

    The Italians can have at it.

  • '23 '20

    Zeus is usually to busy chasing mortal women with a Urn of wine in his hand to care about your petty fights.
    Ares might have some input. Too bad i can’t ask him. I dont speak greek, and he gives me weird looks when i try pig latin.

  • '23 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Poland to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 bomber in Bryansk, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Bulgaria
            1 armour moved from Northern Italy to Bulgaria
            1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,1,1,4,2,6,6,6
            Italians collect 8 PUs (10 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    Russians regular : -0.33
    

    Savegame


  • Always been a bigger fan of Athena over ole Ares.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • On to the Germans.


  • Damnit- hold on, forgot to place my French destroyer


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Tobruk: 1 infantry
            EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • OK. Fixed teh French destroyer and moved the Anzac inf I keep forgetting and who has been in Tobruk for about 4 turns.

    Now the Germans can bring the pain.

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