Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff


  • @Sovietishcat
    Agreed. the dice were in my favour, but not sure its enough…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            4 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in French Indo China
                Japanese attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
                British defend with 1 armour and 4 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/10 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 armour and 4 infantry in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the British and 1 armour owned by the British lost in French Indo China
                Japanese win, taking Aleutian Islands from Americans, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 4 infantry
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            6 carriers moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 artillery moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 20 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            3 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.50
    UK_Pacific regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Sorry - I didn’t mean to bring the BBs to the battle in FIC since I had always planned to move my navy to Hong Kong. In the end they didn’t hit in their bombardment so I editted them over. Hope that’s ok?

  • '19

    @Odonis said in Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff:

    @Odonis @Sovietishcat

    Sorry - I didn’t mean to bring the BBs to the battle in FIC since I had always planned to move my navy to Hong Kong. In the end they didn’t hit in their bombardment so I editted them over. Hope that’s ok?

    @Odonis Yes it is okay!

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 42 Sea Zone to Celebes
            1 bomber moved from Midway to 8 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Philippines from Japanese with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from Celebes to 35 Sea Zone
            1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 bomber moved from 8 Sea Zone to Alaska
            1 armour and 2 mech_infantrys moved from Quebec to Alberta Saskatchewan Manitoba
            2 tactical_bombers moved from French Guiana to 101 Sea Zone
            9 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 102 Sea Zone to 88 Sea Zone
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 artillery and 3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            1 infantry moved from Siam to French Indo China
            1 armour moved from Malaya to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to French Indo China
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 43 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Borneo
            Battle in Hunan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Hunan, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Borneo from Japanese, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from French Indo China to Yunnan
            3 infantry moved from Burma to Yunnan
            2 fighters moved from Hunan to Yunnan
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Burma to Yunnan
            1 aaGun moved from Yunnan to French Indo China
            2 infantry moved from India to Burma
            4 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from French Equatorial Africa to French Central Africa
            1 fighter moved from Rostov to Russia
            1 armour and 4 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 carriers placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -2,33
    British regular : 1,00
    

    Savegame

  • '19

    @Odonis said in Odonis (Axis) vs Sovietschat (Allies +6) BML 2019 Playoff:

    @Sovietishcat
    Agreed. the dice were in my favour, but not sure its enough…

    Hard for Germany to keep up with USA in the Atlantic and go in Russia, those planes can’t be everywhere.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Yunnan to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to Philippines
            1 artillery and 3 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Yunnan
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 aaGun moved from Queensland to South Australia
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Smolensk to Bryansk
            1 armour moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
            17 armour, 4 artilleries, 15 infantry and 29 mech_infantrys moved from Smolensk to Bryansk
            2 armour moved from Western Ukraine to Ukraine
            3 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys in Bryansk, round 2 : 23/69 hits, 19.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 20 armour, 4 artilleries, 15 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 infantry moved from Smolensk to Bryansk
            4 infantry moved from Germany to Poland
            3 fighters moved from Gibraltar to Greece
            4 bombers moved from Morocco to Greece
            1 fighter moved from Morocco to Greece
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Morocco to Algeria
    
        Place Units - Germans
            2 armour and 1 artillery placed in Novgorod
            8 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
            1 destroyer and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 3.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            5 fighters and 1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 5 fighters and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 5 fighters and 3 infantry in Vologda, round 2 : 4/8 hits, 3,00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,17
    Russians regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
            1 fighter moved from 20 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to Paulau Island
            1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
            2 battleships, 5 carriers and 3 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 armour moved from Yakut S.S.R. to Amur
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 fighters placed in 6 Sea Zone
            Japanese undo move 3.
            3 fighters and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.50
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 4 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  Americans take 105 Sea Zone from Germans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Alaska to 8 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            7 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 88 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 carrier and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 20 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from Aleutian Islands to Alaska
            1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
            3 aaGuns moved from Central United States to Western United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 cruiser and 3 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
            1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
            4 fighters moved from Yunnan to Kwangtung
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 4 fighters and 2 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Paulau Island
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 fighter
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 fighter in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Paulau Island
                British win, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            4 fighters moved from Kwangtung to Yunnan
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Egypt to 98 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 armour placed in French Indo China
            1 armour placed in India
            1 submarine placed in 36 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour
                Some Units in French Indo China change ownership: 2 armour
                Some Units in 36 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,50
    Japanese regular : -0,50
    British regular : 2,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from Philippines to Caroline Islands
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 mech_infantry moved from South Australia to Queensland
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Japanese AA : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            20 armour, 4 artilleries, 16 infantry and 29 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            4 bombers and 4 fighters moved from Greece to Russia
            1 bomber and 1 fighter moved from Novgorod to Russia
            2 armour moved from Novgorod to Smolensk
            2 fighters moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Novgorod to Archangel
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Rostov
                Germans attack with 2 fighters
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Archangel, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 22 armour, 4 artilleries, 5 bombers, 5 fighters, 16 infantry and 30 mech_infantrys
                British defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 6 fighters, 60 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/10 hits, 1.67 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters, 16 infantry and 30 mech_infantrys in Russia, round 2 : 29/79 hits, 25.00 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 9 fighters, 60 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 32.50 expected hits
                    25 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 4 artilleries, 5 bombers, 2 fighters and 9 mech_infantrys in Russia, round 3 : 18/42 hits, 18.83 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 35 infantry and 1 tactical_bomber in Russia, round 3 : 18/62 hits, 24.17 expected hits
                    18 infantry owned by the Russians, 4 artilleries owned by the Germans, 5 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 5 bombers and 2 fighters in Russia, round 4 : 13/24 hits, 12.83 expected hits
                    Russians roll dice for 2 armour, 15 artilleries, 9 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 19/44 hits, 18.17 expected hits
                    13 infantry owned by the Russians, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 15 armour owned by the Germans lost in Russia
                2 armour owned by the Germans retreated to Bryansk
                Russians win with 2 armour, 15 artilleries, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -194
                Casualties for Germans: 20 armour, 4 artilleries, 2 bombers, 5 fighters, 16 infantry and 30 mech_infantrys
                Casualties for Russians: 4 aaGuns and 56 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Ukraine
            2 fighters moved from Rostov to Ukraine
    
        Place Units - Germans
            4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany
            3 fighters placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : 1.33
    Russians AA : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Good game and well deserved. Teaches me not to try a new strategy in a playoff game!

    Let me know if you want to play a regular league game next - could use some revenge…

  • '19

    @Odonis Thank you for the game! You had me worried for a while in the Atlantic with all those German planes and sub! Yes Iet’s do a league game, I’ll take allies and same bid please!

Suggested Topics

  • 6
  • 234
  • 121
  • 57
  • 91
  • 327
  • 161
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.7k

Users

40.4k

Topics

1.8m

Posts