@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Bryansk Non Combat Move - Russians 3 infantry moved from Ukraine to Bryansk 4 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Archangel to Vyborg 1 artillery and 1 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 2 aaGuns moved from Smolensk to Bryansk 4 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 4 artilleries and 5 infantry moved from Novgorod to Vyborg 5 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Russians 1 artillery and 1 mech_infantry placed in Novgorod 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 fighters moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 1 infantry moved from Jehol to Chahar 1 aaGun and 3 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 30 Sea Zone Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 43 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 bombers and 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 8 infantry moved from Szechwan to Sikang 3 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber moved from Malta to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Syria to Iraq 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 bomber and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 3 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan Italians win with 1 artillery remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 3 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British retreated to Trans-Jordan Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from India to Sumatra 1 infantry moved from Shan State to Burma 1 destroyer moved from 87 Sea Zone to 69 Sea Zone 1 bomber moved from Belgian Congo to Tanganyika Territory 1 armour and 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 factory_minor placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 1 fighter and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.83 Italians regular : 3.33 Japanese regular : 0.00 Neutral_Axis regular : 1.00 British regular : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt Italians take Egypt from British 2 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians Combat - Italians Non Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 2 artilleries and 4 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Tobruk to Alexandria Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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@Pejon_88 Ugh! That was a tough round for the Allies to say the least. Yunnan, Iraq and then AES which was unreal.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Java to Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Trans-Jordan to Syria 1 cruiser moved from 26 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Java to Sumatra Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Trans-Jordan to Syria 1 cruiser moved from 26 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Shan State: 1 infantry EDIT: Adding units owned by ANZAC to Burma: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 7 infantry moved from Finland to Norway 1 aaGun, 5 artilleries and 11 infantry moved from Poland to Baltic States 7 mech_infantrys moved from Germany to Baltic States 7 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 aaGun, 2 artilleries and 10 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from Alexandria to Southern Italy 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Vyborg to Finland 1 armour and 2 mech_infantrys moved from Novgorod to Finland Combat - Russians Russians creates battle in territory 109 Sea Zone Battle in Karelia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 5/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 109 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Russians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone EDIT: Russians undo move 1. EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Karelia to Archangel 2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Archangel 1 artillery and 5 infantry moved from Belarus to Archangel 10 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 6 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 3.50 -
Not sure of the deal with the subs. Undid the battle.
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@simon33 Ok.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Kiangsi to Kwangtung 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 armour moved from Hunan to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 fighter moved from 36 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Burma 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Guam Battle in Burma Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/8 hits, 4,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 57 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 57 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 57 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 aaGun and 1 infantry moved from Anhwe to Kweichow 4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Jehol to Anhwe 1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 bombers moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Caroline Islands to Kwangsi Place Units - Japanese 3 infantry placed in Shantung 1 factory_minor placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 5,83 UK_Pacific regular : 0,67 British regular : 0,67 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone Combat - British Battle in French Madagascar Battle in 37 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits, 3.67 expected hitsCombat Hit Differential Summary :
British regular : -0.67 -
3 hits in SZ37. Max D?
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@simon33 Yes do that.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 harbour and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to British Guiana 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Midway 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Midway 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 bomber and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone Combat - British Battle in French Madagascar Battle in 37 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Japanese, 2 fighters owned by the British and 1 carrier owned by the British lost in 37 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/8 hits, 4.17 expected hits 1 tactical_bomber owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/6 hits, 3.50 expected hits 1 carrier owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking French Madagascar from Neutral_Axis with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -51 Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Shan State Non Combat Move - British 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Syria 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Finland 1 destroyer moved from 69 Sea Zone to 71 Sea Zone 1 bomber moved from Tanganyika Territory to India Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 31 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 fighters and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 fighters and 1 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.83 Japanese regular : -2.33 Neutral_Axis regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 2 artilleries, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to 97 Sea Zone 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 2 fighters moved from Southern Italy to Norway 2 armour moved from Baltic States to Bessarabia 1 bomber moved from Southern Italy to Egypt Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 fighter moved from India to Iraq 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Syria to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 artillery, 1 fighter and 3 infantry Neutral_Axis defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Neutral_Axis: 2 infantry Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from Sumatra to India 1 fighter moved from Iraq to Persia 1 cruiser moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone French take 37 Sea Zone from Japanese Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.17 Neutral_Axis regular : 0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Crete Non Combat Move - Germans 1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 3 armour moved from Romania to Ukraine 3 infantry moved from Bulgaria to Romania 2 bombers and 1 fighter moved from Southern Italy to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Baltic States to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Egypt to Southern Italy 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Crete Non Combat Move - Germans 1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 3 armour moved from Romania to Ukraine 3 infantry moved from Bulgaria to Romania 2 bombers and 1 fighter moved from Southern Italy to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Baltic States to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Egypt to Southern Italy 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 bomber EDIT: Adding units owned by Italians to Norway: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :





