scram of 111
Odonis Allies -VS- dawgoneit Axis
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 armour and 1 infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Eastern United States to Algeria Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Alaska, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/9 hits, 3.67 expected hits Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Algeria, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 22 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 6 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 6/10 hits, 5.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 79 Casualties for Americans: 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Battle in Java Americans attack with 1 artillery and 3 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Gilbert Islands 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from Algeria to Morocco 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 2.00 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Sikang to Tsinghai Combat - Chinese Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 armour and 1 infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Eastern United States to Algeria Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Alaska, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/9 hits, 3.67 expected hits Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Algeria, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 22 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 6 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 6/10 hits, 5.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 79 Casualties for Americans: 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Battle in Java Americans attack with 1 artillery and 3 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Gilbert Islands 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from Algeria to Morocco 1 fighter moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Sikang to Tsinghai Combat - Chinese Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to French Indo China 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from India to French Indo China 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia Combat - British Battle in Sicily Battle in Tunisia Battle in French Indo China British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking Sicily from Italians, taking Tunisia from Italians, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 2 artilleries and 2 mech_infantrys British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 4 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -5 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 artillery and 3 infantry moved from West India to India 1 artillery and 19 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 fighter moved from Persia to India 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Yunnan to 42 Sea Zone 1 artillery and 3 infantry moved from Kenya to 72 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone 1 artillery and 3 infantry moved from 79 Sea Zone to West India 2 artilleries and 4 infantry moved from Persia to Northwest Persia 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from French Equatorial Africa to Egypt Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia British undo move 1. 1 armour and 1 mech_infantry placed in Persia 1 destroyer placed in 80 Sea Zone 1 fighter placed in Egypt 1 artillery and 1 infantry placed in Egypt 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3,1,4,6,4,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.33 Italians regular : 2.00 Japanese regular : -0.83 British regular : -1.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 4 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Albania to Greece 1 armour moved from Southern Italy to Yugoslavia 1 armour moved from Baltic States to Romania Non Combat Move - Italians Place Units - Italians 2 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 8 PUs (6 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from Northern Territory to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to Queensland 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from Northern Territory to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to Queensland 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 fighter moved from Gibraltar to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 artillery and 5 infantry moved from Poland to Eastern Poland 1 artillery, 1 infantry and 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 artillery moved from Western Germany to Germany 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 9 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belarus Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 9 submarines, 2 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 9 submarines in 110 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 armour and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy Place Units - Germans 2 submarines placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone Germans undo move 1. 2 submarines placed in 113 Sea Zone 1 artillery and 9 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery and 3 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Western Ukraine 2 fighters moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 2 infantry and 1 tactical_bomber Casualties for Germans: 1 armour and 2 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 2 fighters moved from Western Ukraine to Russia 2 artilleries and 6 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 2 fighters moved from Ukraine to Russia 1 mech_infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Bryansk to Samara 4 mech_infantrys moved from Bryansk to Russia 2 aaGuns and 19 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 artillery moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Kweichow to Tsinghai 1 fighter and 2 tactical_bombers moved from Szechwan to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Anhwe to Shensi 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Jehol to Anhwe 4 infantry moved from Jehol to Chahar 2 carriers and 3 transports moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 20 Sea Zone 1 fighter moved from Szechwan to 20 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Sikang Japanese attack with 1 fighter and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 artillery and 3 tactical_bombers in French Indo China, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Tsinghai to Kweichow 1 fighter and 2 tactical_bombers moved from Sikang to Szechwan 3 tactical_bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from 35 Sea Zone to Hunan Place Units - Japanese 4 destroyers and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.67 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Normandy Bordeaux 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya Combat - Americans Strategic bombing raid in Normandy Bordeaux Italians roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Sumatra from Japanese, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 bomber moved from Gilbert Islands to Queensland 1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Alaska to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 marine moved from Alaska to 1 Sea Zone 1 cruiser and 1 marine moved from 1 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 armour moved from 10 Sea Zone to Western United States 2 mech_infantrys moved from Alaska to Western United States 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 fighters and 3 tactical_bombers placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 Italians AA : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Normandy Bordeaux 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya Combat - Americans Strategic bombing raid in Normandy Bordeaux Italians roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Sumatra from Japanese, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone 1 bomber moved from Gilbert Islands to Queensland 1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Alaska to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 marine moved from Alaska to 1 Sea Zone 1 cruiser and 1 marine moved from 1 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 armour moved from 10 Sea Zone to Western United States 2 mech_infantrys moved from Alaska to Western United States 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 fighters and 3 tactical_bombers placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 0/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 0/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Szechwan, round 4 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Yunnan from Japanese with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Shan State 1 infantry moved from Tunisia to Libya British take Libya from Italians Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun, 1 artillery and 19 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 4 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 artillery and 3 infantry moved from West India to India 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 mech_infantry moved from West India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 armour moved from Tobruk to Egypt 1 armour moved from Egypt to Iraq 1 marine moved from Egypt to Trans-Jordan 1 fighter moved from 54 Sea Zone to Malaya Place Units - British 1 cruiser and 1 destroyer placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 1 destroyer placed in 106 Sea Zone 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.17 Japanese regular : -3.00 British regular : 0.17 Italians AA : 0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Yugoslavia to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 armour moved from Southern Italy to Northern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Romania Combat - Italians Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Java 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Java 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Caucasus 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 2 infantry moved from Eastern Poland to Western Ukraine 10 armour, 7 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Archangel 1 fighter moved from Eastern Poland to 114 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 10/42 hits, 12.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 aaGuns moved from Eastern Poland to Western Ukraine 3 aaGuns, 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Northern Italy 2 bombers moved from 104 Sea Zone to Normandy Bordeaux Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.17 Germans regular : -2.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 2 fighters moved from Russia to Rostov 2 fighters moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 fighters and 2 mech_infantrys Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 armour and 3 mech_infantrys moved from Samara to Russia 1 infantry moved from Tambov to Bryansk 1 aaGun, 2 artilleries and 3 infantry moved from Tambov to Russia 2 fighters moved from Rostov to Russia 2 fighters moved from Ukraine to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Germans regular : -1.33 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 46 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe 3 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Anhwe 2 infantry moved from Chahar to Anhwe 1 bomber moved from Kweichow to 38 Sea Zone 1 bomber moved from Kweichow to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 4 fighters moved from 20 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in French Indo China Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking French Indo China from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to Hainan 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from 38 Sea Zone to Hainan 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 87 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 90 to 44 EDIT: Adding units owned by Japanese to 6 Sea Zone: 5 destroyers EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 -
@dawgoneit sorry for the edit. i looked at the map to see what i needed and just started playing. in the mean time i forgot to spend my 46 pu’s. i had all ready spent some. i bought 5 destroyers and 2 infantry. i did adjust the pu’s. i hope this is ok. please let me no if you want me to change it back. thank you, Wayne,
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 5 PUs; Combat Move - Americans 2 units repaired. 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 21 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Malaya to Shan State Place Units - Americans 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :





