dawgoneit v. entek Anniversary 1941 new game

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    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
            6 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            3 infantry moved from 62 Sea Zone to Manchuria
            3 bombers moved from Stanovoj Chrebet to Manchuria
            1 bomber moved from Western United States to 62 Sea Zone
            1 fighter moved from Western United States to Iwo Jima
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 fighters and 2 transports
                Japanese defend with 1 battleship and 2 destroyers
                    Americans roll dice for 1 battleship, 1 bomber, 6 fighters and 2 transports in 62 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 62 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 battleship, 1 bomber, 6 fighters and 2 transports remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 battleship and 2 destroyers
            Battle in East Indies
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in East Indies
                Americans win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Americans attack with 3 bombers and 3 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Americans roll dice for 3 bombers and 3 infantry in Manchuria, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 3 bombers in Manchuria, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                    Americans roll dice for 1 bomber in Manchuria, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 2 bombers and 3 infantry
                Casualties for Japanese: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
            1 bomber moved from Manchuria to Buryatia S.S.R.
            6 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
    
        Combat Move - Chinese
            3 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            2 infantry moved from Yunnan to Fukien
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 transports placed in 56 Sea Zone
            3 artilleries, 1 bomber and 2 infantry placed in Western United States
    
        Place Units - Chinese
            3 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 3,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Heavy Bomber
    
        Activate Technology - Germans
            Germans activating Heavy Bomber
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour and 2 fighters moved from Germany to Bulgaria Romania
            5 artilleries and 4 infantry moved from Poland to East Poland
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Karelia S.S.R. to Belorussia
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            2 fighters moved from Libya to Bulgaria Romania
            1 bomber moved from Libya to Bulgaria Romania
    
        Combat - Germans
            Battle in Bulgaria Romania
                Germans attack with 3 armour, 1 bomber and 4 fighters
                Russians defend with 3 infantry
                    Germans roll dice for 3 armour, 1 bomber and 4 fighters in Bulgaria Romania, round 2 : 3/9 hits, 4.33 expected hits
                    Russians roll dice for 3 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 infantry
            Battle in East Poland
                Germans attack with 5 artilleries and 4 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 artilleries and 4 infantry in East Poland, round 2 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Bulgaria Romania to Belorussia
            2 fighters moved from Bulgaria Romania to Czechoslovakia Hungary
            1 bomber moved from Bulgaria Romania to Karelia S.S.R.
            3 fighters moved from Karelia S.S.R. to Belorussia
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            2 armour, 1 artillery, 1 fighter and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia S.S.R. to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Ningxia to Chinghai
            4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Caucasus to Russia
            1 artillery and 2 infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 2 artilleries and 3 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.17
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japanese
            4 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 3,3,5 and gets 0 hits
    
        Purchase Units - British
            British buy 6 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Libya
            3 fighters moved from Morocco Algeria to Libya
            1 armour and 4 fighters moved from Egypt to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 2 bombers and 7 fighters
                Italians defend with 2 infantry; Japanese defend with 1 bomber
                    British roll dice for 1 armour, 2 bombers and 7 fighters in Libya, round 2 : 4/10 hits, 5.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits
                    1 bomber owned by the Japanese and 2 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 bombers and 7 fighters remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 bomber
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Libya to Caucasus
            2 fighters moved from Libya to Caucasus
            2 fighters moved from Libya to Caucasus
            1 fighter moved from Libya to Caucasus
            2 bombers moved from Libya to Egypt
            3 armour moved from Caucasus to Russia
            3 armour moved from India to Caucasus
            2 artilleries and 7 infantry moved from Yunnan to Burma
            1 armour moved from Fukien to Burma
            1 armour moved from Kiangsu to Yunnan
    
        Place Units - British
            1 bomber placed in United Kingdom
            2 armour placed in Egypt
            3 armour placed in India
            1 armour and 1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Italians : -1.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            2 infantry moved from Italy to Balkans
            1 armour moved from Italy to Bulgaria Romania
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,3,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Japan
            2 transports moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 59 Sea Zone to 62 Sea Zone
            1 fighter moved from Iwo Jima to 62 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 bomber moved from Western United States to 62 Sea Zone
            2 bombers moved from Buryatia S.S.R. to Japan
            4 fighters moved from Buryatia S.S.R. to Japan
            1 fighter moved from Buryatia S.S.R. to Japan
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 4 submarines
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    Japanese roll dice for 4 submarines in 62 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    4 submarines owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 24
                Casualties for Japanese: 4 submarines
            Battle in Japan
                Americans attack with 1 artillery, 2 bombers, 5 fighters and 1 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
                    AA fire in Japan : 3/7 hits, 2.33 expected hits
                    2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Japan, round 2 : 5/6 hits, 3.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Japan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan
                Americans captures 12PUs while taking Japanese capital
                Americans win, taking Japan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -32
                Casualties for Americans: 1 artillery, 1 bomber and 3 fighters
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Buryatia S.S.R.
            2 fighters moved from Japan to Buryatia S.S.R.
            1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
            1 fighter moved from 62 Sea Zone to Yakut S.S.R.
            1 fighter moved from 62 Sea Zone to Stanovoj Chrebet
            1 bomber moved from 62 Sea Zone to Stanovoj Chrebet
            3 artilleries and 2 infantry moved from Western United States to Central United States
            2 transports moved from 56 Sea Zone to 20 Sea Zone
    
        Combat Move - Chinese
            3 infantry moved from Suiyuan to Manchuria
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
    
        Place Units - Chinese
            3 infantry placed in Chinghai
            1 infantry placed in Fukien
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 61 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.67
    AA fire in Japan : : 0.67
    Japanese : 1.00
    

    Savegame

  • 20 19 18 17 16

    @dawgoneit got the pop up that you won through VC’s. Want to try again?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek sure. same sides?

  • 20 19 18 17 16

    @dawgoneit Yeah, let me try again as the Axis.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek set it up my friend

  • 20 19 18 17 16

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