Mainah (X) vs Stough (L) OOB 2nd go

  • '23 '20

    @Stough
    Please note - BETTER. Not good. In the Pac I’m not losing, but I’m not gaining as much as I should to win in the long run. But over-coming the Bryansk stack while holding off the US / UK - I have a long ways to go.

  • '23 '20

    @mainah
    Actually - i’m looking at the board no gor G7 - and its not that I’m not losing , its more like I’m not losing as bad as in europe.
    He’s really good.


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • The game asks for a scramble, but your planes can’t hit my sub, so I’ll ignore it. I can’t express how pleased I am to have the Russians kill something permanently. A tiny victory.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Kazakhstan to Tsinghai
            6 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun and 5 infantry moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            3 aaGuns, 2 armour, 2 artilleries, 44 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Volgograd to Kazakhstan
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Kazakhstan to Tsinghai
            6 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun and 5 infantry moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            3 aaGuns, 2 armour, 2 artilleries, 44 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Volgograd to Kazakhstan
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tsinghai: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Novosibirsk: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.17
    

    Savegame


  • On the the Rising Son. Russia is ready to enter the third tier stats of Italy, UK India and ANZAC.

    Had to edit my Russian tac, use the map above. I am quite certain that I missed a whole bunch of things the Russians could have done better, but Frankly, this is the best I could come up with at the moment.


  • Jesus, my spelling- onto the Rising Sun.


  • Also, how does the sub economic soaking work? When is that accounted?

  • '23 '20

    @Stough
    I assume you are refering to convoying? Any ship an plane in a convoy spot can affect the money.
    Its calculated at the end of the turn of the power whose is being convoyed. For sz 97, currently, it is assessed at the collect income phase of italy. 4-5 ships in 97 pretty much means italy no longer collects any money

  • '23 '20

    As far as a better russia turn - i dunno. We know better in a turn or two. Hindsight is 20/20.

  • '23 '20

    Russia ia pressuring japan. While japan needs some heat applied to them, I’m unsure if russia, or at least that much of russian troops, is the way to do it, with germany knocking on moscow’s gates. On the flip side - western and southern europe is 2 turn’s from being a serious issue for germany. Italy has to turttle now. And pivoting the us to focus on japan right now is probably not the solution - you’d lose momentum in europe.
    The brits are going to be able to hold southern russia for a bit - maybe longer. I guess the real question is, how does japan move from here. That is what will decide wether or not your russia move was good. And even though i am the axis - i dont have an answer yet. Probably wont know for 2 turns, wether i do it right, or see how i went wrong.
    Again - my tactics are pretty good, not great, but pretty good, but my big strategy is very limited.

  • '23 '20

    And you were smart in how rhe ruskies moved into china. You kept the mongolian pact active, and japan is not in a good position to deal with thise 6 extra inf on the nothern border alkng with the 18 rus inf on the western border.
    Dont think i could have done better.


  • Thank you sir. I liked that little move. I wanted to kill your wagon (MI’s) in Kansu oh so badly, but apparently, the Mongol pact works both ways.

    If I had thought I was going to flush 9 Russians down the China toilet at the start of the game, I would have predicted a miserable defeat for the Allies.

    All I really know is that I had to give up Bryansk, which hurt my feelings. Which also probably means I’m doomed. The Reds aren’t dead yet- we’ll hold.

  • '23 '20

    @Stough
    Yes, you had to leave bryansk. But the southern money is safe for now, and that keeps 10 ipc NO bonus from going to germany, on top of the value of the territories. You are not doomed yet. Again - i am very concerned about my long term prospects in europe.


  • Yep. Europe is going to be a hot mess. On the one hand, I feel like I got there super quick, on the other , I feel like it’s take me forever. I haven’t made it this far before so this is all new territory, but I think this game is getting ready to be super complicated. My head already hurts.

    On a side note, I like my groovy 1960’s multi national navy in the Med. I can just hear the bongos in the drum circles. and smell the god awful Pucculli oil.

  • '23 '20

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Shensi to Sikang
            1 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Shensi to Sikang
            1 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Soviet Far East from Russians, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Sikang to Hopei
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Caroline Islands
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 battleship moved from 37 Sea Zone to 20 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            2 artilleries moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Shensi to Hopei
            1 submarine moved from 58 Sea Zone to 39 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
            EDIT: Adding units owned by Japanese to Korea: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame

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