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Pejon 88 (X) vs. JDOW (Allies +12), BM3

  • 15 14

    I am btw fully aware that one could have a similar outcome by just having a worse G1 turn. But somehow, once the G1 went through, one tends to take it for granted and still feel annoyed when seeing this “red inferno” when looking at the defense dice^^
    Also, losing Italians is not as bad as losing more Germans in France G1.

    Thus, I am not complaining in general but just found this streak worth mentioning.

  • 15 14

    Last post wrong thread, ignore please.

  • 23 22

    @JDOW Ouch! Yes I don’t complain about your turn. Just wanted to say that the clear Axis advantage is getting lost I think.

  • 23 22

    @JDOW Haha might be so yes ;)

    Yup, he is far from happy with his generals and how they decide to use the army hehe.

  • 23 22

    @Pejon_88 I hope you can allow my no-brainer change of NCM to Hopei? I must have missed that the territory was empty… If not change back during the Soviet turn.

  • 23 22

    @Pejon_88 Doh! Forgot to attack Holland. My intention was 1 inf and three fighters… Will you allow it? Also change that if not. Very sorry.

  • 23 22

    @Pejon_88 Or 4 fighters with the one from Rome.

  • 23 22

    @Pejon_88 [dice 4d6]


  • 4d6: 5, 4, 6, 3

  • 23 22

    @dicebot 1 hit from my fighters. And your inf…

  • 23 22

    @Pejon_88 [dice 1d6]


  • 1d6: 1

  • 23 22

    @dicebot also hit

  • 23 22

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rostov
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 infantry
            EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Rostov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Rostov to Ukraine
            3 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Western Germany
            1 artillery and 7 infantry moved from Western Germany to France
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,3
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,67
    

    Savegame

  • 15 14

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to India
            1 infantry moved from India to West India
            1 aaGun moved from India to West India
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 armour moved from New Guinea to 46 Sea Zone
            1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 armour moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 15 14

    @Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:

    Total Cost from Convoy Blockades: 10
    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,3

    It appears the drastic measures paid off. The sub commanders finally do what they were hired for:D

  • 15 14

    Gogo Germany.

  • 23 22

    @JDOW haha yes 😉

  • 23 22

    @JDOW and apologies. Haven’t found the time required yet. Will do as soon as possible.

  • 23 22

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Germans buy 4 artilleries, 2 fighters, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Bryansk to Rostov
                  Germans take Rostov from British
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 armour and 10 mech_infantrys moved from Tsinghai to Volgograd
            1 artillery and 4 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            4 armour and 7 mech_infantrys moved from Ukraine to Volgograd
            6 mech_infantrys moved from Romania to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Bryansk to Tambov
            1 artillery and 1 infantry moved from Russia to Tambov
            1 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Karelia to Finland
            1 artillery and 2 infantry moved from Novgorod to Karelia
            2 bombers moved from Russia to Southern Italy
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Western Germany
            1 infantry moved from Western Germany to France
            16 mech_infantrys moved from Tambov to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            2 submarines placed in 112 Sea Zone
            2 fighters placed in Western Germany
            1 tactical_bomber placed in Novgorod
            3 infantry placed in Russia
            1 artillery and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,2,2,2
            Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 fighter and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,17
    

    Savegame

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