Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 93 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
Combat - Americans
Battle in Southern France
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 34 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Midway to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 11 Sea Zone to 31 Sea Zone
2 carriers and 3 destroyers moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
4 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
6 infantry moved from Morocco to 94 Sea Zone
6 infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone
6 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Greece to Northern Belarus
Place Units - Americans
1 submarine placed in 99 Sea Zone
2 infantry placed in Greece
1 transport placed in 11 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Greece
4 infantry placed in Central United States
2 infantry placed in Western United States
2 tactical_bombers placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Americans undo move 6.
1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,50
Germans regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 93 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
Combat - Americans
Battle in Southern France
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 34 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Midway to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 11 Sea Zone to 31 Sea Zone
2 carriers and 3 destroyers moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
4 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
6 infantry moved from Morocco to 94 Sea Zone
6 infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone
6 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Greece to Northern Belarus
Place Units - Americans
1 submarine placed in 99 Sea Zone
2 infantry placed in Greece
1 transport placed in 11 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Greece
4 infantry placed in Central United States
2 infantry placed in Western United States
2 tactical_bombers placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Americans undo move 6.
1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from Morocco to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Denmark
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 93 Sea Zone to 115 Sea Zone
1 fighter moved from 93 Sea Zone to 115 Sea Zone
3 fighters moved from United Kingdom to 115 Sea Zone
Combat - British
Battle in Denmark
Battle in Norway
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Denmark from Germans, taking Norway from Germans, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - British
1 armour, 2 artilleries and 1 infantry moved from Eastern India to Burma
3 infantry moved from Central India to Eastern India
2 artilleries and 1 infantry moved from Baluchistan to Western India
3 artilleries moved from Southern Persia to Baluchistan
1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
2 fighters moved from 115 Sea Zone to United Kingdom
1 cruiser moved from 94 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Morocco to Tunisia
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
3 fighters moved from Greece to Northern Belarus
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 25 Sea Zone to 34 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
1 destroyer and 1 transport placed in 100 Sea Zone
British undo move 2.
1 destroyer and 1 transport placed in 83 Sea Zone
1 armour and 2 infantry placed in Southern Persia
British undo move 2.
1 transport placed in 83 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4
British collect 38 PUs (2 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,67
Japanese regular : 0,83
Germans regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Bulgaria
1 fighter moved from Southern France to Albania
1 fighter moved from Southern France to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,1,4,5,6,4,4,3,2,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,6,5
Italians collect 3 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 fighters moved from 34 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 6 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 6 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 6 submarines moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 31 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
4 fighters moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
6 fighters moved from 34 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 6 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 6 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 6 submarines moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 31 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
4 fighters moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 83 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 58 PUs;
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
1 tactical_bomber moved from Leningrad to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from France to Denmark
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
4 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 4 artilleries and 8 infantry
Americans defend with 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Holland Belgium, round 2 : 3/12 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Archangel to 118 Sea Zone
5 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 8 infantry moved from Germany to 117 Sea Zone
1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 10 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from Romania to Eastern Poland
1 aaGun, 4 artilleries and 6 infantry moved from Romania to Bulgaria
3 artilleries and 8 infantry moved from Yugoslavia to Albania
1 artillery moved from Bulgaria to Albania
3 armour and 2 mech_infantrys moved from Albania to Bulgaria
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Norway to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Albania to Western Germany
1 submarine moved from 128 Sea Zone to 130 Sea Zone
1 submarine moved from 126 Sea Zone to 124 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Buryatia
1 fighter moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 artillery and 2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Leningrad
Combat - Russians
Combat Hit Differential Summary :
I’ll assume no scramble to Leningrad, since it most likely only means Germany losing a fig.
But of course, since you’re around, I can wait a few moments to get it confirmed.
R still gets +90 % and 4 more on the expected TUV-swing. Proceeding.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Buryatia
1 fighter moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 artillery and 2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Leningrad
Combat - Russians
Battle in Buryatia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield and 1 harbour; Italians defend with 2 armour
Russians roll dice for 2 artilleries and 4 infantry in Leningrad, round 2 : 4/6 hits, 1,67 expected hits
Germans roll dice for 2 armour in Leningrad, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Leningrad
Russians win, taking Leningrad from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
1 fighter moved from Buryatia to Siberia
1 aaGun, 5 artilleries and 15 infantry moved from Amur to Siberia
1 infantry moved from Timguska to Komi
3 infantry moved from Kansu to Northern Sinkiang
2 fighters and 1 tactical_bomber moved from Kansu to Russia
1 infantry moved from Stalingrad to Samara
1 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Northern Belarus to Novgorod
9 infantry moved from Smolensk to Novgorod
6 artilleries and 4 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Gorky
1 infantry moved from Samara to Komi
1 aaGun, 3 artilleries and 17 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Sinkiang to Northern Sinkiang
Place Units - Russians
3 infantry placed in Siberia
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,33
Germans regular : 0,00
Russians regular : 3,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Korea to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
1 bomber moved from Japan to Buryatia
2 artilleries and 4 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia
1 bomber moved from French Indo China to Inner Mongolia
13 artilleries and 26 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Inner Mongolia, round 3 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 15 artilleries and 28 infantry
British defend with 1 artillery
Japanese roll dice for 15 artilleries and 28 infantry in Yunnan, round 2 : 9/43 hits, 12.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 15 artilleries and 27 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hopei to Tsinghai
1 bomber moved from Inner Mongolia to Tsinghai
4 artilleries and 6 infantry moved from Korea to Northern Manchuria
1 aaGun, 4 artilleries and 6 infantry moved from Korea to Southern Manchuria
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from Japan to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 bomber and 1 fighter moved from Buryatia to Southern Manchuria
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 battleships, 8 carriers, 3 cruisers, 6 destroyers, 8 fighters, 3 infantry, 1 marine, 8 submarines, 8 tactical_bombers and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 37 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
3 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -3.17
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
4 infantry moved from Central United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
4 infantry moved from 126 Sea Zone to Iceland
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
Combat - Americans
Battle in Guam
Battle in Paulau
Battle in Iceland
Americans attack with 4 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 4 infantry in Iceland, round 2 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Iceland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 marine moved from 31 Sea Zone to 34 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Greece
1 fighter moved from Northern Belarus to Greece
1 submarine moved from 99 Sea Zone to 101 Sea Zone
3 transports moved from 101 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States
1 armour and 2 fighters placed in Greece
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: UK_Pacific takes 22 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
EDIT: 1 carrier moved from 113 Sea Zone to 94 Sea Zone
EDIT: 2 fighters moved from 113 Sea Zone to Gibraltar
EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 fighters moved from 115 Sea Zone to 116 Sea Zone
2 fighters moved from United Kingdom to 116 Sea Zone
Combat - British
Combat Hit Differential Summary :
Scramble-option in z116. 4 figs against 2 fig, 1 tac. Looks like bad odds, so I’ll assume it’s a no. Since no dice will be rolled it’s easy to reconstruct the battle if you wished differently.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
4 infantry moved from Central United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
4 infantry moved from 126 Sea Zone to Iceland
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
Combat - Americans
Battle in Guam
Battle in Paulau
Battle in Iceland
Americans attack with 4 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 4 infantry in Iceland, round 2 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Iceland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 marine moved from 31 Sea Zone to 34 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Greece
1 fighter moved from Northern Belarus to Greece
1 submarine moved from 99 Sea Zone to 101 Sea Zone
3 transports moved from 101 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States
1 armour and 2 fighters placed in Greece
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: UK_Pacific takes 22 Sea Zone from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
EDIT: 1 carrier moved from 113 Sea Zone to 94 Sea Zone
EDIT: 2 fighters moved from 113 Sea Zone to Gibraltar
EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 fighters moved from 115 Sea Zone to 116 Sea Zone
2 fighters moved from United Kingdom to 116 Sea Zone
Combat - British
Battle in 116 Sea Zone
British attack with 4 fighters
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 116 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in 124 Sea Zone
British attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 destroyers in 124 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 destroyers in 124 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 116 Sea Zone to United Kingdom
2 fighters moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Trans-Jordan to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
3 fighters moved from Northern Belarus to Greece
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Eastern India to Burma
2 artilleries and 1 infantry moved from Western India to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
3 artilleries moved from Baluchistan to Central India
1 armour moved from Southern Persia to Central India
2 infantry moved from Southern Persia to Baluchistan
1 artillery and 2 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
4 aaGuns, 1 armour, 7 artilleries and 29 infantry moved from Burma to Eastern India
2 destroyers and 2 submarines moved from 40 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Egypt
1 transport placed in 113 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,83
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,2,6,3,1,1,6,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3,1,1
Italians collect 0 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 destroyers moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 cruiser and 6 submarines moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :