TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 fighter moved from Western United States to 64 Sea Zone
1 bomber and 1 fighter moved from Western United States to 57 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 46 Sea Zone to 57 Sea Zone
2 fighters moved from 50 Sea Zone to 57 Sea Zone
1 bomber moved from Philippine Islands to 57 Sea Zone
2 fighters moved from 50 Sea Zone to 57 Sea Zone
1 infantry moved from Solomon Islands to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
British take Borneo from Japanese
1 infantry moved from French Indo-China Thailand to Kwangtung
British take Kwangtung from Japanese
1 bomber moved from India to Egypt
Combat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Egypt causes 2 damage total.
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 57 Sea Zone
Americans attack with 2 bombers, 1 carrier, 6 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 carrier and 6 fighters in 57 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 fighter in 57 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 57 Sea Zone
Americans roll dice for 2 bombers and 3 fighters in 57 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 57 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 57 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 carrier, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 1 fighter
Non Combat Move - Americans
1 fighter could not land in 64 Sea Zone and was removed
1 carrier moved from 50 Sea Zone to 52 Sea Zone
2 fighters moved from 57 Sea Zone to 52 Sea Zone
1 bomber moved from 57 Sea Zone to Philippine Islands
1 bomber moved from 57 Sea Zone to Wake Island
2 infantry moved from Western United States to Western Canada
1 submarine moved from 49 Sea Zone to 35 Sea Zone
1 submarine moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
1 destroyer moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 50 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from French Indo-China Thailand to Burma
1 bomber moved from Egypt to India
2 fighters moved from 50 Sea Zone to India
Combat Move - Chinese
1 artillery moved from Sikang to Chinghai
1 fighter moved from Yunnan to Chinghai
1 infantry moved from Yunnan to Hupeh
Chinese take Hupeh from Japanese
Combat - Chinese
Battle in Chinghai
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Chinghai, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Chinghai, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chinghai
Chinese win, taking Chinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chinghai to Yunnan
1 artillery moved from Yunnan to Fukien
Place Units - Americans
2 fighters placed in 50 Sea Zone
1 armour and 1 fighter placed in French Indo-China Thailand
Americans undo move 2.
1 armour and 1 infantry placed in French Indo-China Thailand
Americans undo move 2.
1 armour placed in Western United States
1 fighter and 1 infantry placed in French Indo-China Thailand
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 50 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 1 infantry
EDIT: Adding units owned by Americans to French Indo-China Thailand: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 fighters placed in 50 Sea Zone
Purchase Units - Chinese
Trigger BurmaRoadOpen: 1 artillery gained by PlayerId named:Chinese
Chinese builds 2 units.
Place Units - Chinese
1 artillery and 2 infantry placed in Fukien
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 8: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 6: Americans met a national objective for an additional 3 PUs; end with 48 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 50 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 1.33
Savegame