Mainah (X) vs Stough (L) OOB


  • TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from Syria to 97 Sea Zone
    

    Savegame


  • Again I forget about the scramble. I’ll redo the Frenchies.

    Also, I tried to edit my ANZAC to move my transport and destroyer to NZ/SZ63, but couldn’t figure out how to do it.

    Would you edit those two units please.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            Turning on Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            EDIT: Turning off Edit Mode
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Syria to Volgograd
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • Again, if you could edit my ANZAC tran and des to SZ63, that would be great.

    On to the Germans

  • '23 '20

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Poland to Holland Belgium
            1 bomber moved from Poland to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Poland to Holland Belgium
            1 bomber moved from Poland to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
                    Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Germans win, taking 125 Sea Zone from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 2 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Poland
            1 bomber moved from Archangel to Poland
            2 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
            8 mech_infantrys moved from Eastern Poland to Archangel
            7 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 bomber and 3 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Russians regular : 0.67
    Germans regular : 2.67
    British regular : 0.33
    

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Poland to Holland Belgium
            1 bomber moved from Poland to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
                    Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Germans win, taking 125 Sea Zone from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 2 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Poland
            1 bomber moved from Archangel to Poland
            2 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
            8 mech_infantrys moved from Eastern Poland to Archangel
            7 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 bomber and 3 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Russians regular : 0.67
    Germans regular : 2.67
    British regular : 0.33
    

    Savegame

  • '23 '20

    @Stough
    Use latest/bottom file.
    The edit was for your Anzac des/tt.


  • Thanks man. The weekend for you?

  • '23 '20

    @Stough
    Yes. Busy one with many projects at home - fortunately, i have 2 games going on. so i might have to take a break from chores to tend to those :grin:


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
    

    Savegame

  • '23 '20

    @Stough
    Perfect timing - almost started project number 1. :joy:


  • How do I go back to my non combat move?


  • Ugh. I’ll post my turn and then pick up after the combat move.
    The fight in Belarus was 1-1 each, with 2 Russians remaining.

  • '23 '20

    @Stough
    You can download the file you posted from the combat move.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            6 infantry moved from Novosibirsk to Samara
            2 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 aaGun moved from Timguska to Kansu
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Russia to Vologda
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Timguska to Urals
            10 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            1 aaGun moved from Timguska to Kansu
            1 armour moved from Bryansk to Samara
            1 fighter moved from Belarus to Bryansk
            5 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 fighter moved from Bryansk to Kansu
            1 tactical_bomber moved from Bryansk to Kansu
    
        Place Units - Russians
            7 infantry placed in Russia
            2 infantry placed in Volgograd
            Russians undo move 2.
            1 infantry placed in Ukraine
            1 infantry placed in Volgograd
            Turning on Edit Mode
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • Sorry, still missed one, could you move my guy in the Cuac to Volgagrad please .

  • '23 '20

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Western Australia to 56 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 58 Sea Zone
            1 battleship moved from 56 Sea Zone to 45 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            2 cruisers moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Manchuria to Jehol
            2 bombers moved from India to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
    
        Place Units - Japanese
            1 bomber and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 armour placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.17
    UK_Pacific AA : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    

    Savegame

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