Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Italians
2 armour moved from Baltic States to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,1,2,2,1,6,3,3
Italians collect 1 PU (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser and 4 submarines moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 23 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 101 Sea Zone to Greece
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser and 4 submarines moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 23 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 101 Sea Zone to Greece
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 101 Sea Zone to 83 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Tobruk to Libya
1 fighter moved from Greece to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux
9 artilleries and 15 infantry moved from Bulgaria to Albania
2 armour and 1 mech_infantry moved from Romania to Albania
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 7 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 7 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/26 hits, 7.50 expected hits
British roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 7 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Albania
Germans attack with 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry in Albania, round 2 : 9/27 hits, 8.33 expected hits
Russians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Albania
Germans win, taking Albania from Russians with 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria to Albania
2 armour, 4 infantry and 1 mech_infantry moved from Romania to Bulgaria
4 armour and 3 mech_infantrys moved from Leningrad to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Leningrad
4 artilleries and 6 infantry moved from Baltic States to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Leningrad to Northern Belarus
2 artilleries moved from Leningrad to Baltic States
1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Southern France to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 artillery moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 carrier and 7 transports moved from 118 Sea Zone to 115 Sea Zone
1 fighter moved from Leningrad to Western Germany
1 fighter moved from 118 Sea Zone to Western Germany
2 tactical_bombers moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,2,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2,4,4,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 4.17
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Greece to Romania
2 infantry moved from Bessarabia to Romania
8 artilleries and 16 infantry moved from Smolensk to Novgorod
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Novgorod, round 2 : 8/28 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 8 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 13 infantry moved from Bessarabia to Ukraine
2 fighters moved from Novgorod to Russia
1 fighter moved from Yenisey to Russia
2 infantry moved from Timguska to Northern Sinkiang
1 artillery and 4 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Smolensk to Novgorod
2 infantry moved from Smolensk to Novgorod
5 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Yaroslavl
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Romania to Northern Caucasus
Place Units - Russians
1 fighter and 2 infantry placed in Siberia
10 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Stalingrad
7 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,5,4
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Greece to Romania
2 infantry moved from Bessarabia to Romania
8 artilleries and 16 infantry moved from Smolensk to Novgorod
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Novgorod, round 2 : 8/28 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 8 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 13 infantry moved from Bessarabia to Ukraine
2 fighters moved from Novgorod to Russia
1 fighter moved from Yenisey to Russia
2 infantry moved from Timguska to Northern Sinkiang
1 artillery and 4 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Smolensk to Novgorod
2 infantry moved from Smolensk to Novgorod
5 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Yaroslavl
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Romania to Northern Caucasus
Place Units - Russians
1 fighter and 2 infantry placed in Siberia
10 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Stalingrad
7 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,5,4
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Gorky: 1 infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
EDIT: Removing units owned by Russians from Yaroslavl: 1 infantry
EDIT: Adding units owned by Russians to Gorky: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -1,00
Swarmed a guy to Nenetsia.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 36 Sea Zone to Paulau
1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 bomber moved from Japan to Guam
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@trulpen 3 carrier scramble options for you.
@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
@trulpen 3 carrier scramble options for you.
No scrambles.
Btw, don’t forget about the sub in z77.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 36 Sea Zone to Paulau
1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 bomber moved from Japan to Guam
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 1 marine, 4 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 4 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Paulau from ANZAC, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Guam to Davao
1 destroyer and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Tsinghai
1 bomber moved from Tsinghai to French Indo China
2 artilleries moved from Eastern Sinkiang to Tsinghai
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 aaGun, 4 artilleries and 7 infantry moved from Buryatia to Northern Manchuria
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -5.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Combat Hit Differential Summary :
I would assume no scramble, but since you’re on I may very well ask.
And if you scramble the sub would fight, while it would submerge if not.
Proceeding assuming no scramble. Quite bad odds.
@trulpen No scramble looks right
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 22 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
1 marine moved from Marianas to 23 Sea Zone
1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
EDIT: 1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers moved from 27 Sea Zone to 25 Sea Zone
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to Midway
1 carrier moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from France to United Kingdom
3 transports moved from 96 Sea Zone to 93 Sea Zone
4 transports moved from 101 Sea Zone to 96 Sea Zone
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Malta to Greece
1 fighter moved from Malta to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -0,33
Germans AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 22 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
1 marine moved from Marianas to 23 Sea Zone
1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
EDIT: 1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers moved from 27 Sea Zone to 25 Sea Zone
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to Midway
1 carrier moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from France to United Kingdom
3 transports moved from 96 Sea Zone to 93 Sea Zone
4 transports moved from 101 Sea Zone to 96 Sea Zone
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Malta to Greece
1 fighter moved from 96 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 108 Sea Zone
Place Units - Americans
3 infantry placed in Greece
2 fighters and 1 tactical_bomber placed in Western United States
1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
Combat - British
Battle in Iceland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iceland
British roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iceland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 108 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 cruiser moved from 101 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 74 Sea Zone to 79 Sea Zone
1 destroyer moved from 73 Sea Zone to 79 Sea Zone
1 submarine moved from 73 Sea Zone to 79 Sea Zone
4 aaGuns, 6 artilleries and 30 infantry moved from Eastern India to Burma
1 fighter moved from Baluchistan to Eastern India
2 artilleries and 1 infantry moved from Western India to Eastern India
3 infantry moved from Baluchistan to Central India
2 artilleries and 1 infantry moved from Southern Persia to Baluchistan
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone
Place Units - British
3 artilleries placed in Southern Persia
1 transport placed in 83 Sea Zone
2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : -0,17
Japanese regular : -0,67
Germans AA : -0,17
Germans regular : 1,33
British regular : -1,00