No problem. I will ask you next month for W@W game.
TT Pejones (X) vs adam-dominion (A+16) BM3
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians Combat - Russians Non Combat Move - Russians 3 aaGuns, 1 armour, 5 artilleries, 70 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 2 aaGuns and 12 infantry moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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uh ohhh, what’s that big ball of red doing on its way to berlin???
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
uh ohhh, what’s that big ball of red doing on its way to berlin???
I think they’re on a pursuit for picnic. Jolly tidings.
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i think some honest-to-goodness revenge is on the horizon…
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Won’t happen. But you’re welcome to try.
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Won’t happen. But you’re welcome to try.
if you say so!!!
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Of course, you are the masters, so I wouldn’t be surprised if you have some magic tricks up your sleeves.
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saw some dice earlier, japan never posted the final turn?
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Correct. Just checking the NCMs.
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Correct. Just checking the NCMs.
so are we gonna get it soon, like today? or are you gonna make us wait till tomorrow… the allies are all fired up you know!
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Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Well, it’s 2 AM here now, so dear Peter is sound asleep. The turn will find its way to your greedy-beady eyes in a couple of hours. I guess about 6.
Excuses excuses :)
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True, excuses is all I have.
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@axis-dominion Sorry for being the guy everyone is waiting for :)
I feel important! -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter moved from Philippines to Paulau Island 1 fighter moved from 44 Sea Zone to 34 Sea Zone 7 artilleries and 24 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 7 artilleries and 27 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 7 artilleries and 27 infantry in Burma, round 2 : 14/34 hits, 8,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 artilleries and 26 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from Philippines to Japan 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Anhwe 3 infantry moved from Anhwe to Shantung 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 2 bombers moved from French Indo China to Hunan Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 4 fighters placed in Japan 3 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Buryatia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 6,33 UK_Pacific regular : 0,33
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Wohoo! You’re on!
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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Will UK play soon? I’m eager! :grin:
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@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Will UK play soon? I’m eager! :grin:
Calm down, sheeeshhhh!!! :)
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@axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:
@trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:
Will UK play soon? I’m eager! :grin:
Calm down, sheeeshhhh!!! :)
Haha
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