Mainah (X) vs Stough (L) OOB

  • '23 '20

    TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 6 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                1 artillery owned by the Italians retreated to Northern Italy
                French win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Northern Italy to Albania
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Italians regular : -3.50
    British regular : 0.50
    

    Savegame

  • '23 '20

    @Stough
    Very successful taranto followed by a horrible I1. Going to be interesting.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Anzac and France chill, for they are peaceful people… on to the Germans.

  • '23 '20

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 81 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 mech_infantry moved from France to Southern France
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 81 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 mech_infantry moved from France to Southern France
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from 91 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            1 bomber moved from 81 Sea Zone to Kenya
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 artilleries and 5 infantry moved from Germany to Poland
            6 armour and 2 mech_infantrys moved from France to Germany
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 bombers and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5,5
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -0.50
    

    Savegame

  • '23 '20

    @Stough
    France are peaceful!!! Those sunbathing Riviera frenchies cost me dearly!!!:relaxed:


  • Your bomber in 91; where will he land?


  • Ah, I see it.


  • TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            11 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • BTW- great move nailing my transport in the Suez. Didn’t see that one coming at all.

  • '23 '20

    @Stough
    Thank you. Neither did I the first time it was done to me.


  • Speaking of which. I goofed on the US turn and forgot to leave a destroyer in SZ Midway

  • '23 '20

    @Stough
    I’ll edit it in. Just started working on J2


  • Thanks. Looking at the map, there is a huge edit I would also like to do. I’d like to pull all that UK stuff out of Burma and put it back in India. I’ve never seen a non J1 DOW, so I’m pretty disoriented in the Pac.

  • '23 '20

    @Stough
    Going to be honest here - I’m half way through J2, and if you saw what I’m doing, you’d probably would have prefered if you left it there. Up to you - I’ll hold.

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