@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)
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@ArtofWar1947
Scramble to defend SZ 39? -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 4.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 marines, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 artillery, 1 fighter and 5 infantry moved from Manchuria to Korea 1 fighter moved from Manchuria to Japan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 1 mech_infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Burma to Shan State 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 bombers moved from Burma to Kwangtung 2 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Burma to Yunnan Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 marines EDIT: Adding units owned by Japanese to Philippines: 2 marines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 1.33 ANZAC regular : -0.33 -
@ArtofWar1947
I assumed you did not want to scramble to SZ 39, but will fight the sea battle if you wish. -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 3:38:18 PM
Savegame -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 Neutral_Axis regular : 0.17Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 2 bombers, 1 fighter and 1 tactical_bomber Morocco : 1 flag Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 marine 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines 101 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 58 / 66 Americans : 52 / 72 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.67Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Malta Non Combat Move - British 1 armour moved from Morocco to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Morocco to Algeria 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Trans-Jordan to Syria 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from India to Burma Place Units - British 2 bombers and 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,3,3,2,4,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Japanese regular : 1.67 Italians regular : -0.50 Neutral_Axis regular : 0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 2 mech_infantrys Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 3 artilleries, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 flag French Central Africa : 1 flag, 1 mech_infantry French Madagascar : 1 flag Algeria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry Syria : 1 flag, 3 infantry Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 96 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag 92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 submarines Eastern Persia : 1 flag 101 Sea Zone : 3 transports 81 Sea Zone : 1 cruiser Brazil : 1 flag, 1 armour and 3 infantry Northwest Persia : 1 flag Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 39 / 42 UK_Pacific : 6 / 6 Italians : 13 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 5 infantry moved from Tunisia to Libya 1 bomber moved from Western Germany to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Libya, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Bulgaria to Yugoslavia 2 armour moved from Baltic States to Romania 1 infantry moved from Baltic States to Eastern Poland 1 aaGun, 1 armour and 1 artillery moved from Western Ukraine to Eastern Poland Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport 62 Sea Zone : 1 transport Syria : 1 infantryProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport 62 Sea Zone : 1 transport United Kingdom : 1 fighter and 2 infantry Syria : 1 infantry 99 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Vyborg to Novgorod 1 armour moved from Finland to Novgorod 7 mech_infantrys moved from Baltic States to Novgorod 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys in Ukraine, round 2 : 9/59 hits, 14.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 11 infantry moved from Finland to Karelia 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Yugoslavia 1 bomber moved from Germany to Western Germany 5 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Germany to 115 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 2 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Belarus Place Units - Germans 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -6.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 11:24:41 AM
Savegame -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Rostov to Bryansk 10 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 aaGun and 10 infantry moved from Vologda to Russia 3 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.00Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Belarus : 2 infantry Bryansk : 3 aaGuns, 3 armour, 2 artilleries, 3 fighters, 57 infantry, 7 mech_infantrys and 1 tactical_bomber Rostov : 1 infantry Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 1 factory_major and 20 infantry Western Ukraine : 1 artillery and 2 infantry Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry Smolensk : 2 infantry 97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61 Russians : 30 / 37 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Korea to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 2 bombers moved from Kwangtung to India 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Japan to Caroline Islands 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 tactical_bombers moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 2 bombers moved from India to Shan State 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry and 2 marines moved from 37 Sea Zone to Shan State 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Japanese regular : -3.50 UK_Pacific AA : -0.33 ANZAC regular : -0.67 UK_Pacific regular : -0.33 -
Please move a Japanese DD from SZ 39 to SZ 37. Thanks.
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@ArtofWar1947
Also, please place the tank in Kwantung (instead of the MI) and the MI in Japan. Thanks.





