Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Northern Territory to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Russia to Tambov
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
33 Sea Zone : 3 fighters and 1 transport
62 Sea Zone : 1 transport
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tambov : 1 fighter
Volgograd : 1 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 27 / 27
Japanese : 45 / 62
Americans : 55 / 76
Chinese : 22 / 22
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 57 PUs;
Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
15 armour, 5 artilleries, 28 infantry and 23 mech_infantrys moved from Bryansk to Russia
4 fighters and 5 tactical_bombers moved from Novgorod to Samara
3 bombers moved from Western Germany to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 15 armour, 5 artilleries, 2 bombers, 28 infantry and 23 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 15 armour, 5 artilleries, 2 bombers, 28 infantry and 23 mech_infantrys in Russia, round 2 : 22/73 hits, 19.83 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 bomber owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 5 artilleries, 1 bomber, 28 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Russians: 5 infantry
Battle in Samara
Germans attack with 4 fighters and 5 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 4 fighters and 5 tactical_bombers in Samara, round 2 : 7/9 hits, 5.17 expected hits
Russians roll dice for 6 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
6 infantry owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Russians: 6 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 3 bombers
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 artilleries and 3 bombers in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 bomber moved from Russia to Bryansk
3 fighters and 3 tactical_bombers moved from Samara to Archangel
3 bombers moved from Ukraine to Bulgaria
3 bombers moved from Western Germany to Germany
1 artillery and 2 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 57 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Vologda
1 artillery and 1 infantry moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 bomber
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 bomber in Bryansk, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 bomber in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 bomber
Battle in Vologda
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Volgograd to Tambov
1 fighter moved from Bryansk to Tambov
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 56 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 9 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Celebes
2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 9/18 hits, 9.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 9 infantry in Manchuria, round 2 : 3/11 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Korea to Manchuria
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Japan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Celebes to Philippines
2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
4 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
Leo and I talked and we concede! Good luck for rest of tournament
@Colt45554 @Witt @AndrewAAGamer Okay. GG fellas! Can you post the result in the Tourney results thread? Thanks. Good luck the rest of the way!
https://www.axisandallies.org/forums/topic/35487/trulpen-s-1st-g40-2v2-tourney-results/11
@majikforce done!
Thank you both for the game and thanks Colt for joining at the end of a poor game by Elrood and me. Colt posted for me, as I was at work and couldn’t see to write it up properly.
Like Colt said, good luck going forward.
Thank you for the game Gentlemen!