Hi,
I see that you used dice in the settings. I thought that the normal settings were LL for this map, hope you dont mind if we use that?!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - British
4 Artillerys moved from Calcutta to sz63
4 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz66
4 Artillerys, 4 Elites and 2 Fighters moved from sz66 to N.S
2 Mech.Infs moved from Bengal to W.Chunking
2 Mech.Infs moved from Bengal to Burma
3 Mech.Infs moved from Dheli to Bengal
1 Mech.Inf moved from N.Chunking to Hanan
1 Infantry moved from New Guinea to Sarong
British take Sarong from Yamamoto
1 Infantry moved from E.G to N.G
British take N.G from Yamamoto
1 Marine moved from Vancouver to sz6
1 Marine and 1 S.Sub moved from sz6 to sz4
1 Marine moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 1 Destroyer, 4 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 4 Artillerys, 4 Elites and 2 Fighters
Hisaichi defend with 3 Artillerys and 6 Infantrys
British roll dice for 4 Artillerys, 4 Elites and 2 Fighters in N.S, round 2 : 5/10 hits, 5.00 expected hits
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in N.S, round 2 : 2/9 hits, 3.00 expected hits
1 Elite owned by the British, 1 Artillery owned by the British and 5 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 3 Artillerys, 3 Elites and 2 Fighters in N.S, round 3 : 3/8 hits, 4.00 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in N.S, round 3 : 2/4 hits, 1.33 expected hits
1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.S
British roll dice for 2 Artillerys, 2 Elites and 2 Fighters in N.S, round 4 : 4/6 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery in N.S, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 1 Artillery, 2 Elites and 2 Fighters remaining. Battle score for attacker is 4
Casualties for British: 3 Artillerys and 2 Elites
Casualties for Hisaichi: 3 Artillerys and 6 Infantrys
Battle in W.Chunking
British attack with 2 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 2 Mech.Infs in W.Chunking, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mech.Infs in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in W.Chunking
British roll dice for 1 Mech.Inf in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf retreated to Bengal
Thai win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Battle in Hanan
British attack with 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Mech.Inf in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Hanan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Battle in Burma
British attack with 2 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 2 Mech.Infs in Burma, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Burma
1 Mech.Inf retreated to Bengal
Thai win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Non Combat Move - British
2 Fighters moved from N.S to sz66
4 Transports moved from sz66 to sz63
Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
1 Destroyer placed in sz49
1 Marine placed in Vancouver
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -2.67
Hisaichi : 1.00
Thai : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Anzac
1 Fighter moved from sz50 to sz69
1 EarlyFighter moved from sz50 to sz46
1 Destroyer and 1 Submarine moved from sz37 to sz46
1 Elite moved from Lambok to Bali
3 Artillerys moved from Lambok to Bali
1 Marine moved from Lambok to Bali
2 Artillerys moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Infantry moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
2 Infantrys moved from Soem to sz50
2 Artillerys, 6 Infantrys and 4 Transports moved from sz50 to sz57
2 Artillerys and 6 Infantrys moved from sz57 to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz69
Anzac attack with 1 Fighter
Thai defend with 1 Transport
Anzac roll dice for 1 Fighter in sz69, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in sz69
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Bali
Anzac attack with 3 Artillerys, 1 Elite and 1 Marine
Thai defend with 1 Infantry
Anzac roll dice for 3 Artillerys, 1 Elite and 1 Marine in Bali, round 2 : 1/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Bali
Anzac win, taking Bali from Yamamoto with 3 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
Anzac attack with 2 Artillerys and 6 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Anzac roll dice for 2 Artillerys and 6 Infantrys in Java, round 2 : 2/8 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys and 5 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in sz46
Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Cruiser
Anzac roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz46, round 2 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 Submarine owned by the Anzac lost in sz46
Anzac win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 Cruiser
Non Combat Move - Anzac
1 EarlyFighter moved from sz46 to Derby
1 Fighter moved from sz69 to sz57
2 T.Boats moved from sz58 to sz50
2 Infantrys moved from Darwin to Derby
1 Battleship, 1 Carrier and 1 Destroyer moved from sz50 to sz57
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
3 Infantrys placed in Darwin
1 EarlyFighter placed in Melbourne
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Yamamoto : 0.17
Anzac : -0.50
Thai : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Americans
3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes moved from Yakutsk to Vostok
1 B29 moved from Arawa to sz67
Purchase Units - Americans
Americans buy 2 Artillerys, 1 Carrier, 2 EarlyFighters, 8 Elites and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz67
Americans attack with 1 B29
Hisaichi defend with 3 Transports
Americans roll dice for 1 B29 in sz67, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 3 Transports in sz67, round 2 : 0/3 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 1 B29 in sz67, round 3 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 2 Transports in sz67, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 1 B29 in sz67, round 4 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Transport in sz67, round 4 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi and 1 B29 owned by the Americans lost in sz67
Hisaichi win with no units remaining. Battle score for attacker is 0
Casualties for Hisaichi: 3 Transports
Casualties for Americans: 1 B29
Battle in Vostok
Americans attack with 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes
Hisaichi defend with 1 Artillery, 10 Fighters, 9 Infantrys and 4 Tankettes; Masaharu defend with 1 Artillery, 3 Bunkers, 2 Elites, 23 Infantrys and 1 Tank; Yamamoto defend with 2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes in Vostok, round 2 : 32/68 hits, 31.00 expected hits
Units damaged: 3 Bunkers owned by the Masaharu
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 40 Infantrys, 1 Marine, 1 Tank and 4 Tankettes in Vostok, round 2 : 29/66 hits, 25.33 expected hits
2 Marines owned by the Americans, 17 Infantrys owned by the Masaharu, 4 Infantrys owned by the Yamamoto, 13 Elites owned by the Americans, 3 Artillerys owned by the Americans, 5 Infantrys owned by the Americans, 4 Tankettes owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 2 EarlyFighters owned by the Americans and 4 Tankettes owned by the Americans lost in Vostok
Americans roll dice for 36 Elites and 3 Fighters in Vostok, round 3 : 15/39 hits, 19.50 expected hits
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 15 Infantrys, 1 Marine and 1 Tank in Vostok, round 3 : 21/37 hits, 16.33 expected hits
6 Infantrys owned by the Masaharu, 4 Infantrys owned by the Yamamoto, 21 Elites owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Vostok
Americans roll dice for 15 Elites and 3 Fighters in Vostok, round 4 : 13/18 hits, 9.00 expected hits
Masaharu roll dice for 4 Artillerys, 3 Bunkers, 3 Elites, 10 Fighters, 1 Marine and 1 Tank in Vostok, round 4 : 12/22 hits, 11.33 expected hits
2 Elites owned by the Masaharu, 1 Marine owned by the Yamamoto, 1 Fighter owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 1 Artillery owned by the Masaharu, 12 Elites owned by the Americans, 1 Tank owned by the Masaharu, 3 Bunkers owned by the Masaharu and 1 Artillery owned by the Hisaichi lost in Vostok
Americans roll dice for 3 Elites and 3 Fighters in Vostok, round 5 : 3/6 hits, 3.00 expected hits
Masaharu roll dice for 9 Fighters in Vostok, round 5 : 8/9 hits, 6.00 expected hits
3 Fighters owned by the Americans, 3 Fighters owned by the Hisaichi and 3 Elites owned by the Americans lost in Vostok
Masaharu win with 6 Fighters remaining. Battle score for attacker is -96
Casualties for Americans: 3 Artillerys, 2 EarlyFighters, 49 Elites, 3 Fighters, 5 Infantrys, 2 Marines and 4 Tankettes
Casualties for Hisaichi: 1 Artillery, 4 Fighters, 9 Infantrys and 4 Tankettes
Casualties for Masaharu: 1 Artillery, 3 Bunkers, 2 Elites, 23 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine
Non Combat Move - Americans
11 Elites moved from Magadan to Yakutsk
2 Tankettes moved from Palana to Yakutsk
10 Elites and 1 Marine moved from Palana to Magadan
1 B.Transport moved from sz4 to sz5
2 Tankettes moved from Anchorage to sz5
1 B.Transport and 2 Tankettes moved from sz5 to sz4
1 Infantry moved from Alaska to sz4
8 Elites moved from Alaska to sz4
8 Elites, 1 Infantry and 2 Tankettes moved from sz4 to Palana
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
3 Destroyers and 1 Submarine moved from sz25 to sz30
4 Destroyers moved from sz30 to sz42
2 Artillerys and 1 Infantry moved from Townsville to sz41
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz41 to sz42
2 Artillerys and 1 Infantry moved from sz42 to Arawa
Place Units - Americans
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
2 Artillerys placed in Alaska
2 Tankettes placed in Anchorage
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Masaharu : 11.00
Americans : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Masaharu
10 Infantrys moved from Belogorsk to Vostok
1 Cruiser moved from sz1 to sz15
1 Transport moved from sz1 to sz15
3 Infantrys moved from Akina to sz15
1 Cruiser, 3 Infantrys and 1 Transport moved from sz15 to sz1
3 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker placed in Vostok
3 Infantrys placed in Amursk
3 Infantrys placed in Hsingan
3 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Russians
1 Marine moved from Quingdao to Hsingan
8 Infantrys moved from Quingdao to Hsingan
2 EarlyFighters moved from Quingdao to Hsingan
2 Mech.Infs moved from Tulun to Hsingan
Purchase Units - Russians
Russians buy 1 Bunker, 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 2 EarlyFighters, 8 Infantrys, 1 Marine and 2 Mech.Infs
Hisaichi defend with 5 Infantrys; Masaharu defend with 1 Factory and 3 Infantrys
Russians roll dice for 2 EarlyFighters, 8 Infantrys, 1 Marine and 2 Mech.Infs in Hsingan, round 2 : 4/13 hits, 3.33 expected hits
Masaharu roll dice for 8 Infantrys in Hsingan, round 2 : 2/8 hits, 2.67 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Hsingan
Russians roll dice for 2 EarlyFighters, 6 Infantrys, 1 Marine and 2 Mech.Infs in Hsingan, round 3 : 4/11 hits, 3.00 expected hits
Masaharu roll dice for 4 Infantrys in Hsingan, round 3 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Masaharu and 1 Infantry owned by the Hisaichi lost in Hsingan
Russians win, taking Hsingan from Masaharu with 2 EarlyFighters, 6 Infantrys, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 12
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 5 Infantrys
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Russians
2 EarlyFighters moved from Hsingan to Quingdao
5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
7 Infantrys and 1 Marine moved from Kaask to Tulun
2 Infantrys moved from Kyzyl to Kaask
1 Mech.Inf moved from Achinsk to Tulun
1 Mech.Inf moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
1 Bunker placed in Quingdao
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -2.00
Russians : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Elite and 1 Tank moved from Davao to sz70
1 Elite, 1 Tank and 1 Transport moved from sz70 to sz60
1 Tank moved from sz60 to N.S
1 Elite moved from sz60 to N.S
2 Fighters moved from sz60 to N.S
1 Destroyer moved from sz70 to sz45
1 Transport moved from sz70 to sz45
1 Infantry moved from Phonpei to sz45
1 Infantry and 1 Transport moved from sz45 to sz70
1 Infantry moved from Samar to sz70
2 Infantrys moved from sz70 to Davao
1 Destroyer moved from sz72 to sz18
1 Infantry moved from Hopeh to E.Shansi
Hisaichi take E.Shansi from Chinese
1 Infantry moved from Shantung to Hopeh
1 Infantry moved from sz74 to Tientsin
4 Elites and 4 Tanks moved from Tokyo to S.Japan
1 Destroyer moved from sz74 to sz79
1 Transport moved from sz1 to sz79
1 Cruiser moved from sz1 to sz79
Purchase Units - Yamamoto
Yamamoto buy 7 Destroyers, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank
British defend with 1 Artillery and 2 Elites
Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in N.S, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery and 2 Elites in N.S, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the British, 1 Elite owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
Yamamoto roll dice for 2 Fighters and 1 Tank in N.S, round 3 : 3/3 hits, 1.50 expected hits
British roll dice for 1 Elite in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in N.S
Yamamoto win, taking N.S from British with 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Elite
Casualties for British: 1 Artillery and 2 Elites
Non Combat Move - Yamamoto
2 Fighters moved from N.S to sz60
1 B.Transport moved from sz60 to sz73
1 Infantry moved from Thailand to sz73
1 B.Transport and 1 Infantry moved from sz73 to sz60
1 Infantry moved from sz60 to Sumatra
Place Units - Yamamoto
3 Infantrys placed in Vladivostok
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Vladivostok: 3 Infantrys
EDIT: Adding units owned by Masaharu to Manchuria: 3 Infantrys
EDIT: Turning off Edit Mode
3 Mech.Infs placed in Kwangsi
4 Destroyers placed in sz70
3 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : -0.33
Yamamoto : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Combat Move - Chinese
7 Infantrys moved from N.Shangsi to E.Shansi
1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks moved from Peking to Hopeh
1 Fighter moved from Hopeh to sz74
1 Fighter moved from Gansu to Hopeh
1 Elite, 5 Infantrys and 4 Mech.Infs moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in sz74
Chinese attack with 1 Fighter
Yamamoto defend with 1 B.Transport
Chinese roll dice for 1 Fighter in sz74, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz74, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Fighter in sz74, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 B.Transport in sz74, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz74
Chinese win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Hopeh
Chinese attack with 1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks
Yamamoto defend with 2 Artillerys and 7 Infantrys
Chinese roll dice for 1 Elite, 1 Fighter, 3 Infantrys, 6 Mech.Infs and 3 Tanks in Hopeh, round 2 : 7/14 hits, 5.67 expected hits
Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hopeh, round 2 : 4/9 hits, 3.00 expected hits
1 Mech.Inf owned by the Chinese, 7 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hopeh
Chinese roll dice for 1 Elite, 1 Fighter, 5 Mech.Infs and 3 Tanks in Hopeh, round 3 : 5/10 hits, 4.33 expected hits
Hisaichi roll dice for 2 Artillerys in Hopeh, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto lost in Hopeh
Chinese win, taking Hopeh from Hisaichi with 1 Elite, 1 Fighter, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Chinese: 3 Infantrys and 1 Mech.Inf
Casualties for Yamamoto: 2 Artillerys and 7 Infantrys
Battle in E.Shansi
Chinese attack with 7 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 7 Infantrys in E.Shansi, round 2 : 1/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in E.Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Elite, 5 Infantrys and 4 Mech.Infs
Hisaichi defend with 6 Infantrys
Chinese roll dice for 1 Elite, 5 Infantrys and 4 Mech.Infs in Shantung, round 2 : 3/10 hits, 3.33 expected hits
Hisaichi roll dice for 6 Infantrys in Shantung, round 2 : 1/6 hits, 2.00 expected hits
3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Elite, 4 Infantrys and 4 Mech.Infs in Shantung, round 3 : 4/9 hits, 3.17 expected hits
Hisaichi roll dice for 3 Infantrys in Shantung, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Elite, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 6 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Hopeh to Peking
1 Fighter moved from sz74 to Peking
4 Infantrys and 2 Marines moved from Gansu to Shangsi
6 Infantrys moved from Tsingnan to Sikang
6 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Quyan to Gobi
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
3 Infantrys placed in Peking
2 Artillerys, 2 Infantrys, 1 Marine and 1 Mech.Inf placed in Xining
3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Yamamoto : -0.33
Chinese : 2.33
@Entek i think its about time to call this 1. good game my friend. care for another. (as if i have to ask)Lol
@dawgoneit Of course, same sides?
@Entek I’ll get one launched here soon.
do you want to play any more games? or would you like to just play 2?
I’m up for more