@zlefin it will likely be a day or two before I can get to my next turn
20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 Neutral_Axis regular : 0.17Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 2 bombers, 1 fighter and 1 tactical_bomber Morocco : 1 flag Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 marine 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines 101 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 58 / 66 Americans : 52 / 72 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.67Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Malta Non Combat Move - British 1 armour moved from Morocco to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Morocco to Algeria 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Trans-Jordan to Syria 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from India to Burma Place Units - British 2 bombers and 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,3,3,2,4,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Japanese regular : 1.67 Italians regular : -0.50 Neutral_Axis regular : 0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 2 mech_infantrys Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 3 artilleries, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 flag French Central Africa : 1 flag, 1 mech_infantry French Madagascar : 1 flag Algeria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry Syria : 1 flag, 3 infantry Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 96 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag 92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 submarines Eastern Persia : 1 flag 101 Sea Zone : 3 transports 81 Sea Zone : 1 cruiser Brazil : 1 flag, 1 armour and 3 infantry Northwest Persia : 1 flag Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 39 / 42 UK_Pacific : 6 / 6 Italians : 13 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 5 infantry moved from Tunisia to Libya 1 bomber moved from Western Germany to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Libya, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Bulgaria to Yugoslavia 2 armour moved from Baltic States to Romania 1 infantry moved from Baltic States to Eastern Poland 1 aaGun, 1 armour and 1 artillery moved from Western Ukraine to Eastern Poland Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport 62 Sea Zone : 1 transport Syria : 1 infantryProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport 62 Sea Zone : 1 transport United Kingdom : 1 fighter and 2 infantry Syria : 1 infantry 99 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Vyborg to Novgorod 1 armour moved from Finland to Novgorod 7 mech_infantrys moved from Baltic States to Novgorod 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys in Ukraine, round 2 : 9/59 hits, 14.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 11 infantry moved from Finland to Karelia 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Yugoslavia 1 bomber moved from Germany to Western Germany 5 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Germany to 115 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 2 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Belarus Place Units - Germans 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -6.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 11:24:41 AM
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Rostov to Bryansk 10 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 aaGun and 10 infantry moved from Vologda to Russia 3 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.00Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Belarus : 2 infantry Bryansk : 3 aaGuns, 3 armour, 2 artilleries, 3 fighters, 57 infantry, 7 mech_infantrys and 1 tactical_bomber Rostov : 1 infantry Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 1 factory_major and 20 infantry Western Ukraine : 1 artillery and 2 infantry Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry Smolensk : 2 infantry 97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61 Russians : 30 / 37 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 38 / 42 UK_Pacific : 6 / 6 Italians : 14 / 14 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Korea to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 2 bombers moved from Kwangtung to India 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Japan to Caroline Islands 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 tactical_bombers moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 2 bombers moved from India to Shan State 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry and 2 marines moved from 37 Sea Zone to Shan State 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Japanese regular : -3.50 UK_Pacific AA : -0.33 ANZAC regular : -0.67 UK_Pacific regular : -0.33 -
Please move a Japanese DD from SZ 39 to SZ 37. Thanks.
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@ArtofWar1947
Also, please place the tank in Kwantung (instead of the MI) and the MI in Japan. Thanks. -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 2:35:14 PM
Savegame -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Korea to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 2 bombers moved from Kwangtung to India 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Japan to Caroline Islands 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 tactical_bombers moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 2 bombers moved from India to Shan State 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry and 2 marines moved from 37 Sea Zone to Shan State 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -3.50 UK_Pacific AA : -0.33 ANZAC regular : -0.67 UK_Pacific regular : -0.33 -
I think that is what you wanted.
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 4:06:27 PM
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