TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 41 Sea Zone to Burma
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Caroline Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 41 Sea Zone to Burma
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Caroline Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Vologda
1 infantry moved from Smolensk to Vologda
2 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Bryansk to Vologda
Combat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Vologda : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 armour moved from Volgograd to Rostov
10 armour and 13 mech_infantrys moved from Northwest Persia to Rostov
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 artillery moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Vyborg to Novgorod
1 fighter and 2 tactical_bombers moved from Algeria to Greece
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 bomber moved from Vologda to Greece
1 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Volgograd
3 armour placed in Ukraine
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
5 artilleries and 71 infantry moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 artilleries and 71 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 5 artilleries and 71 infantry in Vologda, round 2 : 16/76 hits, 14.33 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 artilleries and 71 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 aaGuns moved from Russia to Vologda
2 armour and 2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Smolensk to Norway
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
1 aaGun, 3 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
2 bombers moved from Chahar to Tsinghai
3 fighters moved from Philippines to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/8 hits, 3,17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Caroline Islands from Americans, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 41 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 armour and 1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 infantry, 2 submarines and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Japan to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 6 Sea Zone to 37 Sea Zone
1 battleship, 6 carriers, 3 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 bombers moved from Tsinghai to Kweichow
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Denmark
Battle in Borneo
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Denmark from Germans, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the Neutral_Axis lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 51 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Neutral_Axis to 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Denmark
Battle in Borneo
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Denmark from Germans, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the Neutral_Axis lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Western Germany to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 carriers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 51 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Neutral_Axis to 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 bomber and 2 fighters moved from Norway to Germany
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
3 fighters moved from Norway to Finland
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry and 1 mech_infantry moved from Norway to Finland
Combat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Western Germany
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 infantry
British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 aaGun moved from Norway to Finland
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 83 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to Finland
3 fighters moved from Finland to Norway
1 bomber moved from Germany to Norway
2 aaGuns and 4 infantry moved from Normandy Bordeaux to Holland Belgium
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 5 artilleries, 20 infantry and 1 mech_infantry moved from Burma to India
2 infantry moved from West India to India
1 mech_infantry moved from India to West India
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Gibraltar
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from Western Germany to Norway
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 2.00
Germans AA : -0.33
Germans regular : 1.00
Neutral_Axis regular : -2.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 artillery and 4 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to Western Germany
1 mech_infantry moved from Novosibirsk to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Western Germany
Italians attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/14 hits, 3,83 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Greece
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
2 mech_infantrys moved from Novosibirsk to Turkmenistan
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 marine moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1,83
British AA : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 artillery and 4 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to Western Germany
1 mech_infantry moved from Novosibirsk to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Western Germany
Italians attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/14 hits, 3,83 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Greece
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
2 mech_infantrys moved from Novosibirsk to Turkmenistan
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 marine moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Turkmenistan: 3 mech_infantrys
EDIT: Adding units owned by Italians to Caucasus: 3 mech_infantrys
EDIT: Changing ownership of Turkmenistan from Italians to Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1,83
British AA : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Celebes
Battle in Sumatra
Non Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Burma to India
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Celebes
Battle in Sumatra
Non Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Burma to India
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 112 Sea Zone to Norway
EDIT: 2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 11x factory_major; Remaining resources: 58 PUs;
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
39 infantry moved from Bryansk to Russia
13 artilleries moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
4 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 armour moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Bryansk to Archangel
1 bomber moved from Greece to Archangel
1 bomber moved from Novgorod to Archangel
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Rostov to Northwest Persia
3 armour moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Northwest Persia, round 2 : 1/8 hits, 2,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 6 armour, 13 artilleries, 40 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_major and 6 infantry
Germans roll dice for 6 armour, 13 artilleries, 40 infantry and 6 mech_infantrys in Russia, round 2 : 13/65 hits, 17,17 expected hits
Russians roll dice for 1 aaGun, 3 armour and 6 infantry in Russia, round 2 : 1/9 hits, 3,50 expected hits
6 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 13 artilleries, 39 infantry and 6 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 3 armour and 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Archangel to Western Germany
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Rostov
9 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 8 infantry moved from Northern Italy to Western Germany
5 tactical_bombers moved from Novgorod to Western Germany
2 tactical_bombers moved from Greece to Western Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Bryansk to Russia
2 armour and 14 mech_infantrys moved from Bryansk to Novgorod
2 fighters moved from Novgorod to Germany
1 fighter moved from Greece to Western Germany
1 fighter moved from Novgorod to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
7 infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 49 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
1 armour, 5 artilleries, 71 infantry and 2 mech_infantrys moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 5 artilleries, 71 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 5 artilleries, 71 infantry and 2 mech_infantrys in Archangel, round 2 : 15/80 hits, 15.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 5 artilleries, 70 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns and 1 infantry moved from Vologda to Archangel
2 aaGuns and 12 infantry moved from Buryatia to Amur
Turn Complete - Russians
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to West Europe
2 infantry moved from East Europe to Ukraine S.S.R.
3 fighters moved from East Europe to Ukraine S.S.R.
1 bomber moved from East Europe to West Europe
2 fighters moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Europe
Germans win, taking West Europe from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from West Europe to Germany
1 bomber moved from West Europe to Germany
3 fighters moved from Ukraine S.S.R. to East Europe
9 infantry moved from Germany to East Europe
3 armour moved from East Europe to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
@elche I wonder what the purpose of this GB move is on turn one? Isn’t it better to go for Africa to secure another unit for Persia, since Japan’s Sub in Solomon Does it cover all entry to Australia?
1ae5adb5-f0c4-47a6-a2e1-6b589c7d8843-image.png
I suppose he is waiting for Salomon’s sub to retire, to go to Australia and is he safe in that position?
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Karelia S.S.R. to Novosibirsk
1 fighter moved from Kazakh S.S.R. to Persia
2 armour and 1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Karelia S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Persia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 3 armour and 1 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 armour and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Evenki National Okrug
1 aaGun moved from Kazakh S.S.R. to Russia
7 infantry moved from Kazakh S.S.R. to Russia
1 armour moved from Syria Jordan to Persia
1 armour moved from Persia to Caucasus
1 fighter moved from Persia to Karelia S.S.R.
1 fighter moved from Novosibirsk to Karelia S.S.R.
Place Units - Russians
1 armour and 7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Guys, looking for games to see the changes in the game, which in the end is the same, I realize that what I published about Tabletop has nothing to do with it and lengthens the debate thread and it is that I had not seen that and apparently it is old, but it is difficult for me to find games for my classic database and it would be good to remove this for the next players who enter the forum it is easier for them to find the games more easily, there are a lot of comments between games, this game and especially the classic was played in several countries with different languages and is still played, so the easier it is to provide data to others the better, but I can not delete that and I would like a moderator to do it.
@DoManMacgee Just to make sure you know, Classic has been added to the league (under play boardgames) so you can enjoy matching up with other Classic opponents to your heart’s content, supported by a community, moderator, league rules, and a rankings board