@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 battleship and 1 marine moved from 31 Sea Zone to 27 Sea Zone
1 submarine moved from 31 Sea Zone to 30 Sea Zone
1 destroyer and 2 submarines moved from 31 Sea Zone to 27 Sea Zone
2 cruisers moved from 31 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
2 fighters moved from 31 Sea Zone to 27 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 artilleries and 8 infantry moved from Southern Manchuria to Korea
1 infantry moved from Hopei to Tsinghai
2 bombers moved from French Indo China to Tsinghai
1 destroyer moved from 34 Sea Zone to 27 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 4/10 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 30 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 7/10 hits, 4.83 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 27 Sea Zone
1 destroyer moved from 17 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 7 infantry moved from Japan to 7 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 7 Sea Zone to 27 Sea Zone
2 artilleries and 8 infantry moved from 27 Sea Zone to Johnston Island
1 carrier, 2 destroyers and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 bomber moved from Tsinghai to French Indo China
1 bomber moved from Tsinghai to French Indo China
2 tactical_bombers moved from Caroline Islands to Johnston Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 tactical_bomber moved from Southern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun, 3 artilleries and 5 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Szechwan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Szechwan
1 artillery moved from Anhwe to Hopei
1 fighter moved from Southern Manchuria to French Indo China
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Johnston Island
Place Units - Japanese
3 infantry placed in Southern Manchuria
3 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.00
Japanese regular : 7.00
Russians regular : -0.67
@Adam514 Scramble sz 99?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 marines moved from Libya to 98 Sea Zone
3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
3 marines moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Sovietishcat No scramble, and no need to ask me when it’s obvious like that.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 marines moved from Libya to 98 Sea Zone
3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
3 marines moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Greece
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone
1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States
1 aaGun moved from Central United States to Western United States
1 infantry moved from Algeria to Morocco
2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone
2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 aaGun moved from French Guiana to 90 Sea Zone
1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone
1 bomber moved from 11 Sea Zone to Western United States
1 destroyer moved from 28 Sea Zone to 13 Sea Zone
Place Units - Americans
9 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
14 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
Chinese undo move 2.
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Inner Mongolia
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Eastern India
1 armour and 1 artillery moved from Eastern India to Burma
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 marine moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
3 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Iceland to Eastern United States
1 bomber moved from Malta to Northwest Persia
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
3 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,00
Japanese regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 marines moved from Libya to 98 Sea Zone
3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
3 marines moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Greece
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone
1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States
1 aaGun moved from Central United States to Western United States
1 infantry moved from Algeria to Morocco
2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone
2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 aaGun moved from French Guiana to 90 Sea Zone
1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone
1 bomber moved from 11 Sea Zone to Western United States
1 destroyer moved from 28 Sea Zone to 13 Sea Zone
Place Units - Americans
9 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
14 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
Chinese undo move 2.
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Inner Mongolia
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Eastern India
1 armour and 1 artillery moved from Eastern India to Burma
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 marine moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
3 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Iceland to Eastern United States
1 bomber moved from Malta to Northwest Persia
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
3 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 tactical_bomber
EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,00
Japanese regular : -0,33
British regular : -0,17
@Adam514 Please use second file posted!
@Adam514 don’t forget our game :+1:
@Sovietishcat Yes getting to it soon.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Kursk to Rostov
1 fighter moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Ukraine to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 infantry moved from Southern Italy to Sicily
Place Units - Italians
1 artillery placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,3,6,3,4,5,1,4,4,1,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from South Australia to New South Wales
1 aaGun moved from Eastern India to Burma
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 83 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from South Australia to New South Wales
1 aaGun moved from Eastern India to Burma
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tula to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Tula to Penza
Germans take Penza from Russians
1 armour moved from Penza to Saratov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
11 armour and 13 mech_infantrys moved from Tula to Stalingrad
2 armour moved from Southern Caucasus to Stalingrad
1 mech_infantry moved from Ukraine to Stalingrad
1 infantry moved from Tula to Penza
1 infantry moved from Tula to Bryansk
2 aaGuns, 8 artilleries and 20 infantry moved from Tula to Saratov
1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Leningrad to Novgorod
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 122 Sea Zone
1 submarine moved from 127 Sea Zone to 120 Sea Zone
3 armour and 5 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Germany to Romania
2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
1 bomber moved from Leningrad to Northern Caucasus
1 bomber moved from Leningrad to Southern Italy
1 mech_infantry moved from Northern Belarus to Southern Belarus
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun, 3 artilleries and 7 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 factory_minor placed in Leningrad
3 infantry placed in Ukraine
3 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,6,2,4,5,1,3,1,5,3,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Siberia to Northern Manchuria
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tula
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tula
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
retreated to Northern Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tula to Russia
1 fighter moved from Northern Manchuria to Siberia
1 submarine moved from 94 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
Russians collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 0,67
Russians regular : -1,00
@Sovietishcat Sending a couple more air to sz13, so assuming no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Johnston Island to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Johnston Island to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Johnston Island to 27 Sea Zone
2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 5 infantry and 1 marine
Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 1/9 hits, 2.67 expected hits
Americans roll dice for 2 aaGuns and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
2 aaGuns owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for Americans: 2 aaGuns and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 13 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 tactical_bombers in 13 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Johnston Island to 13 Sea Zone
2 infantry moved from Johnston Island to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
7 fighters and 3 tactical_bombers moved from 13 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Johnston Island
1 fighter moved from Johnston Island to 27 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from French Indo China to Malaya
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Southern Manchuria to Jehol
1 aaGun, 2 artilleries and 8 infantry moved from Korea to Southern Manchuria
1 infantry moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 artillery moved from Szechwan to Kweichow
1 aaGun moved from Szechwan to Kweichow
1 aaGun and 1 artillery moved from Hopei to Szechwan
1 carrier and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 82 Sea Zone to 77 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
2 carriers, 1 destroyer and 2 submarines placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.67
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 cruisers, 3 destroyers, 1 factory_minor, 1 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
Combat - Americans
Non Combat Move - Americans
2 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 94 Sea Zone to 113 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
Place Units - Americans
2 cruisers, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 marines placed in Western United States
1 infantry placed in Central United States
1 factory_minor placed in Greece
1 destroyer placed in 104 Sea Zone
Americans undo move 5.
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Hopei
1 fighter moved from Inner Mongolia to Hopei
12 infantry moved from Honan to Anhwe
2 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Honan
1 fighter moved from Hopei to Honan
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour moved from French Equatorial Africa to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from Iraq to Trans-Jordan
3 infantry moved from Quebec to Eastern United States
2 infantry moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern India to Burma
2 fighters moved from Yunnan to Eastern India
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Bulgaria to 99 Sea Zone
1 fighter moved from Bulgaria to Greece
Place Units - British
1 artillery placed in Egypt
2 destroyers and 2 transports placed in 113 Sea Zone
1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 bomber
EDIT: Adding units owned by British to Eastern India: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,6
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : -1,00
Germans regular : -0,33
British regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 fighter moved from Rostov to Southern Caucasus
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Caucasus
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 fighter moved from Southern Caucasus to Northern Caucasus
1 fighter moved from Bulgaria to Romania
1 bomber moved from Bulgaria to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,6,4,3,4,1,2,2,6,2,2,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
14 armour and 14 mech_infantrys moved from Stalingrad to Southern Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 bomber moved from Northern Caucasus to Southern Italy
1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Germany to Poland
3 armour and 5 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
2 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
1 infantry moved from Ukraine to Kursk
2 infantry moved from Ukraine to Rostov
1 armour moved from Saratov to Northern Caucasus
1 infantry moved from Penza to Saratov
1 infantry moved from Saratov to Tambov
1 mech_infantry moved from Southern Belarus to Novgorod
1 infantry moved from Vologda to Novgorod
1 infantry moved from Nenetsia to Vologda
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Saratov to Stalingrad
2 fighters moved from Southern Italy to Western Germany
1 submarine moved from 122 Sea Zone to 125 Sea Zone
1 submarine moved from 120 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Leningrad
1 armour, 2 infantry and 3 mech_infantrys placed in Germany
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
2 marines placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,2,4,2,5,4,5,4,2,3,2,2,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :