Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 48 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
4 fighters moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to 114 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 114 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Queensland
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 infantry, 8 submarines and 2 transports moved from 48 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 30 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway
1 bomber moved from 114 Sea Zone to Norway
2 fighters moved from Holland Belgium to Southern France
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Russia to Norway
1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Southern France
3 fighters and 1 tactical_bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
10 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 7 artilleries and 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern France to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Cyprus to Yugoslavia
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Russia to Greece
4 fighters moved from Russia to Kazakhstan
Combat - British
Battle in Denmark
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
British win, taking Denmark from Germans, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Yugoslavia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 cruisers in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Northern Italy
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 factory_minor and 2 infantry
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery and 1 fighter in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Kazakhstan
British attack with 4 fighters
Japanese defend with 1 armour
British roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - British
3 fighters moved from Kazakhstan to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Northern Italy to Syria
1 tactical_bomber moved from Yugoslavia to Syria
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 submarine moved from 75 Sea Zone to 71 Sea Zone
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Italians regular : -0.67
Japanese regular : -1.00
Germans regular : 0.33
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Finland
Combat - Italians
Battle in Finland
Italians attack with 1 bomber
Americans defend with 1 armour
Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 bomber owned by the Italians lost in Finland
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,1,1,5,2,6,5,5,1,2,5,2,6,4,5
Italians collect 4 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from South Australia to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 49 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to New South Wales
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 48 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from Iraq to Persia
1 aaGun, 1 fighter and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,5,4,6,6,1,4,3,4,4,2,3,5,2,3,3,6,3,6,4,3,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Russia to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Tambov
1 infantry and 1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Denmark
4 fighters and 1 tactical_bomber moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
Combat - Germans
Battle in Northern Italy
Germans attack with 4 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yugoslavia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 5 infantry
British defend with 2 infantry
Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Denmark
Germans roll dice for 5 infantry in Denmark, round 3 : 2/5 hits, 0.83 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
6 fighters and 1 tactical_bomber moved from Tambov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Yugoslavia to Southern Italy
1 aaGun and 1 infantry moved from France to Western Germany
3 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 fighters placed in Novgorod
1 mech_infantry placed in Romania
3 infantry placed in Ukraine
1 artillery placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 mech_infantry placed in Germany
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
3 artilleries and 1 mech_infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,6,4,5,2,4,5,6,4,3,3,1,5,4,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
19 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 2 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 2/19 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 artillery moved from Samara to Russia
1 armour moved from Russia to Novosibirsk
1 infantry moved from Urals to Timguska
1 infantry moved from Evenkiyskiy to Timguska
2 aaGuns moved from Sakha to Buryatia
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 2 bombers, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from Amur to 19 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Philippines to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 3 tactical_bombers moved from Volgograd to Caucasus
Combat - Japanese
Battle in Caroline Islands
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Caucasus
Japanese attack with 1 fighter and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter and 3 tactical_bombers in Caucasus, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from India to Eastern Persia
1 bomber moved from Szechwan to French Indo China
2 infantry moved from Kwangsi to Yunnan
3 fighters moved from 19 Sea Zone to Amur
1 armour moved from Manchuria to Amur
1 carrier and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 destroyer moved from 47 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 fighter, 2 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
6 fighters moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to Philippines
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to 33 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
1 bomber moved from Dutch New Guinea to French Indo China
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter moved from Caucasus to Eastern Persia
2 tactical_bombers moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 carrier and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 airfield and 2 bombers placed in French Indo China
3 armour placed in India
1 carrier placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.83
ANZAC regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to 125 Sea Zone
1 mech_infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Denmark
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter moved from Southern France to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Denmark
2 fighters moved from United Kingdom to Western Germany
2 fighters and 1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 49 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 2 aaGuns and 5 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits
2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 4/8 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Western Germany, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Germans: 2 aaGuns and 5 infantry
Battle in Denmark
Americans attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 4/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/7 hits, 2.50 expected hits
Italians roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - Americans
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to Norway
2 fighters and 1 tactical_bomber moved from Denmark to Norway
2 fighters moved from Western Germany to Norway
3 fighters moved from Northern Italy to Norway
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 49 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
6 submarines moved from 26 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 fighters placed in Western United States
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
8 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 6 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 fighters moved from 97 Sea Zone to France
Combat - British
Battle in France
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
1 carrier, 3 cruisers, 3 destroyers and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 5 artilleries and 1 infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from France to Western Germany
1 aaGun moved from Persia to Iraq
1 submarine moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 4.67
Italians regular : -1.33
Japanese regular : 1.00
Germans AA : 0.33
Germans regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Removing units owned by Italians from Bryansk: 1 armour
EDIT: Turning off Edit Mode
Combat Move - Italians
1 armour moved from Bryansk to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
8 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 9 infantry
Americans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Italians roll dice for 9 infantry in Northern Italy, round 2 : 2/9 hits, 1.50 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 9 infantry in Northern Italy, round 3 : 1/9 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
Italians roll dice for 8 infantry in Northern Italy, round 4 : 1/8 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,1,3,5,6
Italians collect 7 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from New South Wales to 30 Sea Zone
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from France to Western Germany
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to Cyprus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Albania
1 tactical_bomber moved from Bryansk to Bulgaria
3 fighters moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Kazakhstan
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Archangel
3 fighters moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from Albania to Bryansk
3 infantry moved from Ukraine to Bryansk
3 fighters moved from Caucasus to Bryansk
1 fighter moved from Kazakhstan to Volgograd
3 fighters moved from Archangel to Bryansk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bulgaria to Romania
Place Units - Germans
2 mech_infantrys placed in Romania
10 infantry placed in Germany
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,6,2,5,6
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 4.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Vologda
1 fighter and 2 infantry moved from Russia to Samara
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
16 infantry moved from Buryatia to Sakha
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Sakha
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Sakha, round 2 : 1/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 armour moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Olgiy
2 aaGuns moved from Buryatia to Sakha
1 submarine moved from 113 Sea Zone to 110 Sea Zone
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Japanese regular : 0.67
Germans regular : 0.50
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 bombers moved from French Indo China to Russia
2 infantry moved from Amur to Buryatia
1 fighter moved from Amur to Buryatia
1 armour moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Jehol
2 fighters moved from Amur to Jehol
2 infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
Combat - Japanese
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 intercept those?
@aagamerz13 No intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 bombers moved from French Indo China to Russia
2 infantry moved from Amur to Buryatia
1 fighter moved from Amur to Buryatia
1 armour moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Jehol
2 fighters moved from Amur to Jehol
2 infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 6,8,6,6 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
4 bombers moved from Russia to Bryansk
3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 19 Sea Zone
3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
1 fighter moved from Buryatia to Amur
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Kweichow to Kiangsu
1 carrier moved from 20 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Jehol to Amur
3 armour moved from India to Eastern Persia
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in India
1 bomber and 2 fighters placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.17
Russians regular : -0.33
Russians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
2 artilleries and 1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 fighters and 1 tactical_bomber moved from Norway to Northern Italy
2 fighters moved from Norway to Novgorod
2 fighters moved from Norway to Archangel
2 artilleries and 2 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Karelia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Karelia
Battle in Nenetsia
Battle in Novgorod
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Karelia from Germans, taking Nenetsia from Germans, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 7 infantry
Americans roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/10 hits, 4.17 expected hits
Italians roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/7 hits, 3.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 7 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Novgorod to 127 Sea Zone
2 fighters moved from Archangel to Russia
1 bomber moved from Germany to Western Germany
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 64 Sea Zone to 52 Sea Zone
1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 2 infantry, 15 submarines, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
Place Units - Americans
2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Western Germany
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Hopei to Jehol
4 infantry moved from Anhwe to Kweichow
3 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kweichow, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 fighter moved from Jehol to Hopei
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 1 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 3 cruisers, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Eastern Persia
6 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber
Japanese defend with 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers
British roll dice for 3 cruisers in Eastern Persia, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 13/42 hits, 12.83 expected hits
Japanese roll dice for 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers in Eastern Persia, round 2 : 11/28 hits, 12.00 expected hits
7 infantry owned by the Japanese, 6 artilleries owned by the Japanese and 11 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour, 11 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 12/31 hits, 11.00 expected hits
Japanese roll dice for 11 armour, 1 fighter and 3 tactical_bombers in Eastern Persia, round 3 : 9/15 hits, 7.67 expected hits
1 tactical_bomber owned by the Japanese, 11 armour owned by the Japanese and 9 infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour, 11 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Eastern Persia, round 4 : 10/22 hits, 8.50 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 4 : 1/3 hits, 1.67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 11 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 91
Casualties for British: 21 infantry
Casualties for Japanese: 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
3 fighters moved from Eastern Persia to Persia
3 aaGuns moved from Persia to Eastern Persia
1 aaGun moved from Iraq to Northwest Persia
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - British
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
3 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
Japanese regular : -1.00
Italians regular : 1.00
Germans AA : -0.17
Germans regular : 0.00
British regular : 1.17
@CaptainNapalm Well great game! US too strong now. You took Europe very quickly. I’d like a rematch but I think we can’t play again until I play a few more. Cya.
@aagamerz13 That was fun! We got three games in pretty quickly! We’ll see you for the next one, after you play a few more games!
Yes, these 3 were exciting. I’d like to play again soon but I think there’s a rule where we can only play 3 times every 10 games? I’ll check to see…