I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Solomon Islands to 46 Sea Zone
1 infantry moved from Solomon Islands to 46 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
1 fighter moved from 48 Sea Zone to New Guinea
1 fighter moved from 48 Sea Zone to New Guinea
1 infantry moved from Gibraltar to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 fighter moved from Alaska to Hawaiian Islands
Combat - Americans
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from New Guinea to 48 Sea Zone
1 fighter moved from New Guinea to 48 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
1 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Suiyuan
Place Units - Chinese
1 infantry placed in Fukien
1 infantry placed in Hupeh
1 infantry placed in Suiyuan
1 infantry placed in Manchuria
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from 61 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 fighter moved from 62 Sea Zone to Manchuria
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Manchuria to 62 Sea Zone
1 bomber moved from Manchuria to Japan
1 cruiser moved from 30 Sea Zone to 38 Sea Zone
1 carrier moved from 30 Sea Zone to 38 Sea Zone
2 fighters moved from 30 Sea Zone to 38 Sea Zone
1 transport moved from 30 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 fighter placed in 62 Sea Zone
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Finland to Baltic States
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Baltic States to Czechoslovakia Hungary
1 armour moved from Ukraine to Czechoslovakia Hungary
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Ukraine to Balkans
1 armour moved from Bulgaria Romania to Balkans
1 bomber moved from Caucasus to Balkans
1 fighter moved from Russia to Poland
1 infantry moved from East Poland to Poland
1 infantry moved from East Poland to Poland
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Czechoslovakia Hungary
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Czechoslovakia Hungary, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Czechoslovakia Hungary
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Battle in Balkans
Russians attack with 2 armour and 1 bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 1 bomber in Balkans, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Balkans, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Balkans
Russians roll dice for 2 armour and 1 bomber in Balkans, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Balkans, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 bomber moved from Balkans to Caucasus
Place Units - Russians
1 armour, 1 fighter and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 1 bomber placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Italians regular : -1.33
Germans regular : 0.00
Russians regular : 0.17
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6.0
Game History
Round: 1
Purchase Units - Saruman
Combat Hit Differential Summary :
New game new map, =-D
Dibs on the Allies, so it’s your turn.
I don’t even have the slightest clue what to do.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 21 PUs; 0 techTokens;
Germans buy 5 infantry; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - Germans
2 submarines moved from 7 Sea Zone to 12 Sea Zone
4 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 fighter moved from Germany to Poland
1 bomber moved from Germany to Poland
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Russians defend with 3 armour, 1 fighter and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Poland, round 2 : 2/6 hits, 2.83 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 3 armour and 1 fighter in Poland, round 3 : 0/4 hits, 2.17 expected hits
3 armour owned by the Russians lost in Poland
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Poland, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 fighter in Poland, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 fighter and 2 infantry
Battle in 12 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
1 bomber moved from Poland to Germany
1 fighter moved from Poland to Germany
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -2.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Trans-Jordan to Anglo-Egypt Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Anglo-Egypt Sudan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from French Indo-China Thailand to India
1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
Combat - British
Battle in Egypt
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Anglo-Egypt Sudan
British attack with 1 bomber and 1 fighter
Germans defend with 1 armour
British roll dice for 1 bomber and 1 fighter in Anglo-Egypt Sudan, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Anglo-Egypt Sudan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in 7 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in France
British attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 infantry
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber owned by the British lost in France
British roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in France
British roll dice for 1 armour, 1 bomber and 1 infantry in France, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 fighter moved from Egypt to India
1 fighter moved from Anglo-Egypt Sudan to Persia
1 bomber moved from Anglo-Egypt Sudan to India
1 fighter moved from Egypt to India
Place Units - British
3 fighters placed in India
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians regular : 0.33
Germans AA : 0.67
Germans regular : -1.33
British regular : -1.17
@gribble Well, different pieces, different map. We’ll learn as we go. I may know more about the Lord of the Rings, but I think it will be a level playing field.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Italy to France
1 infantry moved from Italy to France
1 infantry moved from Italy to France
2 infantry moved from Italy to Balkans
1 armour moved from Italy to Balkans
Combat - Italians
Battle in France
Italians attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 armour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in France
Italians roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 infantry in France, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in France
1 artillery owned by the Italians retreated to Italy
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Balkans
Italians attack with 1 armour and 2 infantry
Russians defend with 2 armour
Italians roll dice for 1 armour and 2 infantry in Balkans, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits
1 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans
Italians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Balkans
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 2 infantry
Casualties for Russians: 2 armour
Non Combat Move - Italians
Place Units - Italians
1 artillery and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 fighter moved from Gibraltar to Balkans
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Caroline Islands
1 carrier moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from 53 Sea Zone to Caroline Islands
1 fighter moved from 53 Sea Zone to Caroline Islands
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 38 Sea Zone
1 bomber moved from Hawaiian Islands to 38 Sea Zone
1 carrier moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Americans win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 53
Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Caroline Islands
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 51 Sea Zone
1 fighter moved from Caroline Islands to 51 Sea Zone
1 fighter moved from Caroline Islands to 51 Sea Zone
1 fighter moved from Caroline Islands to 51 Sea Zone
1 bomber moved from 38 Sea Zone to Australia
Place Units - Americans
1 armour, 2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Hupeh to Suiyuan
1 infantry moved from Hupeh to Suiyuan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
2 units repaired.
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.17