TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Austria
Austria spend 5 on tech rolls
Austria rolls : 0/1 hits, 0.00 expected hits
Combat Move - Austria
3 cavalrys moved from Milan to Marseilles
4 gass moved from Venice to Marseilles
5 gass moved from Tyrol to Marseilles
1 cavalry moved from Tyrol to Piedmont
1 field_gun moved from Piedmont to Rhone
Austria take Rhone from France
9 field_guns and 5 heavy_guns moved from Piedmont to Marseilles
5 infantry moved from Venice to Tuscany
14 field_guns and 3 infantry moved from Tuscany to Latium
Austria take Latium from Italy
6 cavalrys moved from Trieste to Tuscany
7 field_guns moved from Trieste to Venice
4 cavalrys moved from Hungary to Trieste
3 infantry moved from Vienna to Austria
4 infantry moved from Carpathia to Bohemia
Purchase Units - Austria
Austria buy 2 field_guns, 10 gass and 15 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Austria
Battle in Marseilles
Austria attack with 3 cavalrys, 9 field_guns, 9 gass and 5 heavy_guns
Britain defend with 1 fighter; France defend with 1 Factory, 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs
Austria roll dice for 9 gass in Marseilles, round 2 : 6/9 hits, 6.00 expected hits
2 heavy_guns owned by the France, 1 field_gun owned by the France, 1 fighter owned by the Britain, 1 fighter owned by the France and 1 cavalry owned by the France lost in Marseilles
9 gass owned by the Austria lost in Marseilles
Austria roll dice for 3 cavalrys, 9 field_guns and 5 heavy_guns in Marseilles, round 2 : 6/17 hits, 7.17 expected hits
Units damaged: 6 trenchs owned by the France
France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 2 : 4/9 hits, 3.50 expected hits
3 cavalrys owned by the Austria and 1 heavy_gun owned by the Austria lost in Marseilles
Austria roll dice for 9 field_guns and 4 heavy_guns in Marseilles, round 3 : 8/13 hits, 5.83 expected hits
France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 3 : 5/9 hits, 3.50 expected hits
2 heavy_guns owned by the France, 6 trenchs owned by the France and 5 field_guns owned by the Austria lost in Marseilles
Austria roll dice for 4 field_guns and 4 heavy_guns in Marseilles, round 4 : 4/8 hits, 3.33 expected hits
France roll dice for 1 heavy_gun in Marseilles, round 4 : 1/1 hits, 0.83 expected hits
1 heavy_gun owned by the France and 1 field_gun owned by the Austria lost in Marseilles
Austria win, taking Marseilles from France with 3 field_guns and 4 heavy_guns remaining. Battle score for attacker is -8
Casualties for Britain: 1 fighter
Casualties for France: 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs
Casualties for Austria: 3 cavalrys, 6 field_guns, 9 gass and 1 heavy_gun
Non Combat Move - Austria
Place Units - Austria
3 gass placed in Piedmont
3 gass placed in Milan
4 gass placed in Venice
6 infantry placed in Tyrol
2 field_guns and 9 infantry placed in Vienna
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria : 1.67
Austria rolls : : 0.00
France : 2.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 1,5,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover railwayGuns
Purchase Units - Italy
Italy buy 2 heavy_guns and 1 trench; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
2 heavy_guns and 1 trench placed in Rome
Activate Technology - Italy
Italy activating railwayGuns
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
13 field_guns, 1 gas, 5 heavy_guns, 16 infantry and 5 tanks moved from Fars to Sistan
3 tanks moved from Baghdad to Sistan
4 fighters moved from Mesopotamia to Sistan
3 gass moved from Damascus to Sistan
2 field_guns and 2 infantry moved from Mecca to Arabia
4 infantry moved from Sinai to Hejaz
4 infantry moved from Hejaz to Arabia
2 infantry moved from Palestine to Sinai
6 infantry moved from Syria to Mesopotamia
1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
1 infantry moved from Constantinople to Sea Zone 67 Black Sea
1 infantry moved from Constantinople to Sea Zone 67 Black Sea
2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
2 infantry moved from Sea Zone 66 Black Sea to Georgia
Purchase Units - Turkey
Turkey buy 6 cavalrys, 2 field_guns, 2 gass, 2 infantry and 4 tanks; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 13 field_guns, 4 fighters, 4 gass, 5 heavy_guns, 16 infantry and 8 tanks
Britain defend with 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs
Turkey roll dice for 4 gass in Sistan, round 2 : 4/4 hits, 3.33 expected hits
4 infantry owned by the Britain lost in Sistan
4 gass owned by the Turkey lost in Sistan
Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 16 infantry and 8 tanks in Sistan, round 2 : 23/46 hits, 20.17 expected hits
Britain roll dice for 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 12 infantry and 3 trenchs in Sistan, round 2 : 8/27 hits, 9.83 expected hits
1 colonial owned by the Britain, 8 infantry owned by the Turkey, 12 infantry owned by the Britain, 4 field_guns owned by the Britain and 3 trenchs owned by the Britain lost in Sistan
Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 8 infantry and 8 tanks in Sistan, round 3 : 15/38 hits, 17.50 expected hits
Britain roll dice for 7 field_guns, 1 fighter and 2 heavy_guns in Sistan, round 3 : 2/10 hits, 4.17 expected hits
2 infantry owned by the Turkey, 1 fighter owned by the Britain, 2 heavy_guns owned by the Britain and 7 field_guns owned by the Britain lost in Sistan
Turkey win, taking Sistan from Britain with 13 field_guns, 4 fighters, 5 heavy_guns, 6 infantry and 8 tanks remaining. Battle score for attacker is 75
Casualties for Britain: 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs
Casualties for Turkey: 4 gass and 10 infantry
Non Combat Move - Turkey
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Sistan to Fars
6 infantry moved from Lurs to Fars
4 infantry moved from Armenia to Georgia
1 heavy_gun moved from Smyrna to Syria
5 infantry moved from Constantinople to Smyrna
4 infantry moved from Dardanelles to Smyrna
Place Units - Turkey
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Georgia: 1 infantry
EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry
EDIT: Changing ownership of Azerbaijan from Russia to Turkey
EDIT: Turning off Edit Mode
3 tanks placed in Baghdad
2 gass and 1 tank placed in Damascus
2 field_guns and 2 infantry placed in Mecca
6 cavalrys placed in Constantinople
Turn Complete - Turkey
Turkey collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey : 1.00
Turkey rolls : : 0.00
Britain : -4.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Britain
Britain spend 25 on tech rolls
Britain roll 2,3,4,2,3,4 and gets 0 hits
Combat Move - Britain
3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea
4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam
Britain take Al-Dammam from Turkey
1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 infantry moved from Calcutta to Orissa
1 field_gun and 1 infantry moved from Orissa to Nagpur
1 field_gun and 1 infantry moved from Goa to Madras
1 field_gun and 1 infantry moved from Bombay to Gujarat
Purchase Units - Britain
Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens;
Combat - Britain
Non Combat Move - Britain
Place Units - Britain
6 heavy_guns and 3 trenchs placed in Baluchistan
1 trench placed in Sindh
1 trench placed in Punjab
4 heavy_guns and 2 trenchs placed in Bombay
2 heavy_guns and 2 infantry placed in Goa
4 infantry placed in Calcutta
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens
Turn Complete - Britain
Britain collect 113 PUs; end with 114 PUs
Britain collect 9 PUs from War Bonds; end with 123 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits
Russia removing all Technology Tokens after successful research.
Russia discover lateFighter
Combat Move - Russia
2 conscripts and 1 heavy_gun moved from Minsk to Belarus
3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia
3 conscripts moved from Moscow to Smolensk
1 cavalry moved from Turkmenistan to Lurs
Russia take Khurasan from Turkey
Russia take Lurs from Turkey
1 cavalry moved from Turkmenistan to Khurasan
1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea
1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia
2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk
3 conscripts moved from Vladivostok to Primorsky
2 conscripts moved from Khabarovsk to Amur
1 conscript and 1 infantry moved from Khabarovsk to Magadan
3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus
4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan
1 cavalry moved from Caucasus to Turkmenistan
2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan
1 heavy_gun moved from Caucasus to Azerbaijan
3 conscripts moved from Kiev to Odessa
2 heavy_guns moved from St. Petersburg to Pskov
2 conscripts moved from St. Petersburg to Finland
1 conscript moved from Finland to Sweden
1 conscript moved from Finland to Norway
1 conscript moved from Sweden to Stockholm
1 conscript moved from St. Petersburg to Finland
1 conscript moved from St. Petersburg to Finland
1 conscript moved from Finland to Sweden
1 conscript moved from Norway to Oslo
Purchase Units - Russia
Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Russia
Battle in Buryatia
Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry
Communists defend with 1 conscript
Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits
Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Azerbaijan
Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry
Turkey defend with 1 infantry
Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits
Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Azerbaijan
Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Turkmenistan
3 heavy_guns and 1 trench placed in Caucasus
2 trenchs placed in Latvia
1 trench placed in Belarus
1 trench placed in Odessa
1 trench placed in Bessarabia
3 heavy_guns and 3 trenchs placed in Irkutsk
3 trenchs placed in Amur
2 conscripts placed in Omsk
4 conscripts placed in Volgograd
3 conscripts placed in Minsk
Activate Technology - Russia
Russia activating lateFighter
Trigger RussiaT3: buylate_fighter added to productionRussia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 100 PUs; end with 102 PUs
Combat Hit Differential Summary :
Turkey : -0.33
Communists : -0.17
Russia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Purchase Units - Communists
Communists buy 7 field_guns and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - Communists
2 conscripts moved from Yakutsk to Sakhe
4 conscripts moved from Yakutsk to Aldan
1 field_gun and 1 infantry moved from Yakutsk to Aldan
1 conscript, 1 field_gun and 1 infantry moved from Aldan to Bratsk
Place Units - Communists
7 field_guns and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11
Research Technology - USA
USA roll 5,1,1,3,6,3 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover lateFighter
Combat Move - USA
2 tanks moved from New York to Sea Zone 29 Mid Atlantic
2 field_guns moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
4 infantry moved from New York to Sea Zone 29 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun, 5 infantry and 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
4 field_guns moved from Norte to Lisbon
4 tanks moved from Leon to Lisbon
2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
2 field_guns, 4 infantry, 2 tanks and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
2 field_guns, 4 infantry and 2 tanks moved from Sea Zone 27 Mid Atlantic to Leon
1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic
2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
8 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 29 Mid Atlantic
4 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware
Purchase Units - USA
USA buy 1 Factory, 8 field_guns, 11 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Battle in Lisbon
USA attack with 7 field_guns, 7 infantry and 4 tanks
Neutral defend with 4 heavy_guns and 12 infantry
USA roll dice for 7 field_guns, 7 infantry and 4 tanks in Lisbon, round 2 : 9/18 hits, 7.33 expected hits
Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 4/16 hits, 6.67 expected hits
9 infantry owned by the Neutral and 4 infantry owned by the USA lost in Lisbon
USA roll dice for 7 field_guns, 3 infantry and 4 tanks in Lisbon, round 3 : 6/14 hits, 6.00 expected hits
Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 6/7 hits, 3.67 expected hits
3 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 3 field_guns owned by the USA and 3 infantry owned by the USA lost in Lisbon
USA roll dice for 4 field_guns and 4 tanks in Lisbon, round 4 : 3/8 hits, 4.00 expected hits
Neutral roll dice for 1 heavy_gun in Lisbon, round 4 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Lisbon
USA loses 0 PUs for violating Lisbons neutrality.
USA win, taking Lisbon from Neutral with 3 field_guns and 4 tanks remaining. Battle score for attacker is 19
Casualties for USA: 4 field_guns and 7 infantry
Casualties for Neutral: 4 heavy_guns and 12 infantry
Non Combat Move - USA
Place Units - USA
1 Factory and 3 trenchs placed in Navarre
4 field_guns placed in Hudson-Delaware
3 infantry placed in New York
2 field_guns and 2 infantry placed in Leon
2 field_guns and 6 infantry placed in Washington D.C.
Activate Technology - USA
USA activating lateFighter
Trigger USAT3: buylate_fighter added to productionUSA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 89 PUs; end with 91 PUs
USA collect 7 PUs from War Bonds; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.00
USA : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 1,4,2,2,5 and gets 0 hits
Combat Move - Germany
5 infantry moved from Nassau to Wurttemburg
6 infantry moved from Bavaria to Wurttemburg
3 late_fighters moved from Belgium to Rhine
2 infantry moved from Amsterdam to Rhine
1 field_gun and 1 infantry moved from Nassau to Wurttemburg
1 infantry moved from Nassau to Wurttemburg
4 infantry moved from Hanover to Westphalia
6 infantry moved from Mecklenburg to Hanover
1 infantry and 6 stormtruppens moved from East Prussia to Lithuania
2 infantry moved from Warsaw to Eastern Poland
3 stormtruppens moved from West Prussia to East Prussia
3 stormtruppens moved from Brandenburg to West Prussia
3 stormtruppens moved from Berlin to Brandenburg
4 infantry moved from Berlin to Saxony
1 heavy_gun moved from Amsterdam to Belgium
Purchase Units - Germany
Germany buy 4 destroyers, 2 field_guns, 9 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens;
Combat - Germany
Battle in Rhine
Germany attack with 2 infantry and 3 late_fighters
France defend with 1 field_gun
Germany roll dice for 2 infantry and 3 late_fighters in Rhine, round 2 : 3/5 hits, 2.17 expected hits
France roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the France lost in Rhine
Germany win, taking Rhine from France with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 4
Casualties for France: 1 field_gun
Non Combat Move - Germany
3 late_fighters moved from Rhine to Belgium
Place Units - Germany
3 heavy_guns and 3 trenchs placed in Belgium
6 heavy_guns and 3 trenchs placed in Wurttemburg
4 destroyers placed in Sea Zone 14 Helgoland Bight
2 field_guns placed in Warsaw
1 infantry placed in Mecklenburg
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
France : -0.33
Germany : 0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - France
France spend 5 on tech rolls
France roll 6,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover creepingBarage
Combat Move - France
2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
3 infantry moved from Paris to Picardy
5 infantry moved from Paris to Burgundy
1 infantry moved from Burgundy to Rhone
2 cavalrys moved from Auvergne to Rhone
1 infantry moved from Burgundy to Rhone
1 infantry moved from Burgundy to Auvergne
1 heavy_gun moved from Champagne to Franche-Comte
2 infantry moved from Paris to Champagne
1 infantry moved from Amur to Chita
Russia take Chita from Communists
1 field_gun moved from Amur to Chita
Purchase Units - France
France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Rhone
France attack with 2 cavalrys and 2 infantry
Austria defend with 1 field_gun
France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Rhone
France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits
Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Rhone
France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits
Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone
France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6
Casualties for France: 1 cavalry and 2 infantry
Casualties for Austria: 1 field_gun
Non Combat Move - France
Place Units - France
1 trench placed in Alsace
3 trenchs placed in Picardy
2 trenchs placed in Alsace
5 infantry and 1 trench placed in Champagne
10 infantry placed in Paris
2 heavy_guns and 3 infantry placed in Brittany
Activate Technology - France
France activating creepingBarage
Trigger FranceP: France has 3 infantry placed in Paris
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Austria : 1.67
France : -1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,4 and gets 0 hits
Combat Move - Austria
14 field_guns and 3 infantry moved from Latium to Rome
4 gass moved from Venice to Rome
3 gass moved from Milan to Rome
3 gass moved from Piedmont to Rome
1 field_gun moved from Marseilles to Languedoc
Austria take Languedoc from France
1 cavalry moved from Piedmont to Rhone
1 field_gun moved from Marseilles to Rhone
6 cavalrys moved from Tuscany to Rome
Purchase Units - Austria
Austria buy 1 destroyer, 8 field_guns, 3 heavy_guns, 12 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Rhone
Austria attack with 1 cavalry and 1 field_gun
France defend with 1 cavalry
Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 1/2 hits, 0.83 expected hits
France roll dice for 1 cavalry in Rhone, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Rhone
Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Rome
Austria attack with 6 cavalrys, 14 field_guns, 10 gass and 3 infantry
Italy defend with 1 Factory, 5 heavy_guns, 21 infantry and 7 trenchs
Austria roll dice for 10 gass in Rome, round 2 : 7/10 hits, 6.67 expected hits
7 infantry owned by the Italy lost in Rome
10 gass owned by the Austria lost in Rome
Austria roll dice for 6 cavalrys, 14 field_guns and 3 infantry in Rome, round 2 : 11/23 hits, 10.00 expected hits
Units damaged: 3 trenchs owned by the Italy
Italy roll dice for 5 heavy_guns, 14 infantry and 7 trenchs in Rome, round 2 : 9/19 hits, 8.83 expected hits
4 trenchs owned by the Italy, 6 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Rome
Austria roll dice for 14 field_guns in Rome, round 3 : 7/14 hits, 7.00 expected hits
Italy roll dice for 5 heavy_guns, 14 infantry and 3 trenchs in Rome, round 3 : 12/19 hits, 8.83 expected hits
3 trenchs owned by the Italy, 4 infantry owned by the Italy and 12 field_guns owned by the Austria lost in Rome
2 field_guns owned by the Austria retreated to Latium
Italy win with 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -67
Casualties for Italy: 11 infantry and 7 trenchs
Casualties for Austria: 6 cavalrys, 12 field_guns, 10 gass and 3 infantry
Non Combat Move - Austria
5 infantry moved from Tuscany to Latium
4 cavalrys moved from Trieste to Tuscany
7 field_guns moved from Venice to Tuscany
2 heavy_guns moved from Marseilles to Languedoc
2 heavy_guns moved from Marseilles to Languedoc
1 field_gun moved from Marseilles to Languedoc
6 infantry moved from Tyrol to Munich
3 infantry moved from Austria to Munich
4 infantry moved from Bohemia to Bavaria
2 field_guns and 12 infantry moved from Vienna to Austria
4 infantry moved from Bulgaria to Dardanelles
1 heavy_gun and 4 infantry moved from Dardanelles to Smyrna
1 heavy_gun and 1 infantry moved from Greece to Macedonia
3 infantry moved from Macedonia to Bulgaria
1 infantry moved from Bulgaria to Dardanelles
Place Units - Austria
1 destroyer and 1 transport placed in Sea Zone 57 Ligurian Sea
1 infantry placed in Piedmont
1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles
1 field_gun and 2 infantry placed in Milan
2 field_guns and 2 infantry placed in Venice
2 field_guns, 2 heavy_guns and 2 infantry placed in Tyrol
2 field_guns and 4 infantry placed in Trieste
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria : 1.50
Italy : 3.33
France : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover bunkers
Combat Move - Italy
2 battlecruisers and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
Purchase Units - Italy
Italy buy 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
1 infantry and 3 trenchs placed in Rome
Activate Technology - Italy
Italy activating bunkers
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,4 and gets 0 hits
Combat Move - Turkey
1 field_gun and 3 infantry moved from Arabia to Al-Dammam
2 infantry moved from Fars to Khurasan
2 infantry moved from Fars to Lurs
13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks moved from Sistan to Baluchistan
1 infantry moved from Fars to Sistan
2 fighters moved from Fars to Khurasan
2 fighters moved from Fars to Lurs
1 infantry moved from Fars to Lurs
6 cavalrys moved from Constantinople to Armenia
1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
2 infantry moved from Bulgaria to Sea Zone 67 Black Sea
2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
2 infantry moved from Sea Zone 66 Black Sea to Georgia
2 infantry moved from Smyrna to Anatolia
7 infantry moved from Smyrna to Syria
1 heavy_gun moved from Syria to Lebanon
1 infantry moved from Lebanon to Palestine
2 field_guns and 2 infantry moved from Mecca to Hejaz
Purchase Units - Turkey
Turkey buy 1 cavalry, 3 field_guns, 1 heavy_gun, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 2 fighters and 3 infantry
Russia defend with 1 cavalry
Turkey roll dice for 2 fighters and 3 infantry in Lurs, round 2 : 1/5 hits, 1.50 expected hits
Russia roll dice for 1 cavalry in Lurs, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Russia lost in Lurs
Turkey win, taking Lurs from Russia with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 cavalry
Battle in Baluchistan
Turkey attack with 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks
Britain defend with 1 Factory, 6 field_guns, 2 gass, 6 heavy_guns, 6 infantry and 3 trenchs
Turkey roll dice for 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks in Baluchistan, round 2 : 19/32 hits, 15.50 expected hits
Britain roll dice for 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs in Baluchistan, round 2 : 9/18 hits, 8.00 expected hits
6 infantry owned by the Turkey, 6 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 6 field_guns owned by the Britain, 3 heavy_guns owned by the Turkey and 3 trenchs owned by the Britain lost in Baluchistan
Turkey roll dice for 13 field_guns, 2 heavy_guns and 8 tanks in Baluchistan, round 3 : 11/23 hits, 12.50 expected hits
Britain roll dice for 5 heavy_guns in Baluchistan, round 3 : 3/5 hits, 3.33 expected hits
2 tanks owned by the Turkey, 5 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Baluchistan
Some non-combat units are destroyed:
Turkey win, taking Baluchistan from Britain with 12 field_guns, 2 heavy_guns and 6 tanks remaining. Battle score for attacker is 32
Casualties for Turkey: 1 field_gun, 3 heavy_guns, 6 infantry and 2 tanks
Casualties for Britain: 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs
Battle in Khurasan
Turkey attack with 2 fighters and 2 infantry
Russia defend with 1 cavalry
Turkey roll dice for 2 fighters and 2 infantry in Khurasan, round 2 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Russia lost in Khurasan
Turkey win, taking Khurasan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 cavalry
Battle in Al-Dammam
Turkey attack with 1 field_gun and 3 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 2 : 0/4 hits, 1.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 3 : 2/4 hits, 1.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
Casualties for Britain: 1 field_gun and 1 infantry
Non Combat Move - Turkey
2 fighters moved from Khurasan to Georgia
2 fighters moved from Lurs to Georgia
2 tanks moved from Baghdad to Armenia
1 tank moved from Baghdad to Armenia
1 tank moved from Damascus to Kurdistan
2 gass moved from Damascus to Armenia
6 infantry moved from Mesopotamia to Arabia
1 field_gun and 3 infantry moved from Arabia to Al-Dammam
Place Units - Turkey
2 field_guns and 2 infantry placed in Mecca
1 field_gun, 1 heavy_gun and 1 infantry placed in Baghdad
3 tanks placed in Damascus
1 cavalry and 6 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Turkey : 0.83
Britain : -0.67
Russia : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Britain
Britain roll 4,5,3,3,6,1,1 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 colonial, 2 field_guns and 1 infantry moved from Guadalahara to Acapulco
1 colonial moved from Mexico City to Guadalahara
1 field_gun moved from Mexico City to Guadalahara
4 infantry moved from Calcutta to Orissa
1 infantry moved from Orissa to Nagpur
1 field_gun and 1 infantry moved from Nagpur to Gujarat
2 heavy_guns and 2 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun, 2 heavy_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Gujarat
4 heavy_guns moved from Bombay to Gujarat
2 heavy_guns moved from Cape Town to Cape Colony
1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
2 gass moved from Northern Rhodesia to German East Africa
Purchase Units - Britain
Britain buy 18 infantry, 7 submarines and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Acapulco
Britain attack with 1 colonial, 2 field_guns and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Acapulco, round 2 : 3/4 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Acapulco
Britain loses 0 PUs for violating Acapulcos neutrality.
Britain win, taking Acapulco from Neutral with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
7 submarines placed in Sea Zone 15 English Channel
2 trenchs placed in Gujarat
2 trenchs placed in Nagpur
2 trenchs placed in Bengal
4 infantry placed in Bombay
4 infantry placed in Goa
4 infantry placed in Calcutta
4 infantry placed in Cairo-Suez
2 infantry placed in German East Africa
Activate Technology - Britain
Britain activating subwarfare
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 109 PUs; end with 111 PUs
Britain collect 4 PUs from War Bonds; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Britain : 1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 1,6,3,1 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover victoryBonds
Combat Move - Russia
3 conscripts moved from Minsk to Belarus
4 conscripts moved from Volgograd to Caucasus
1 heavy_gun moved from Azerbaijan to Sea Zone 65 Caspian Sea
1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
2 conscripts, 1 field_gun and 1 infantry moved from Azerbaijan to Caucasus
2 conscripts moved from Kazakhstan to Turkmenistan
1 heavy_gun moved from Kazakhstan to Turkmenistan
2 conscripts, 1 heavy_gun and 2 infantry moved from Kazakhstan to Novosibirsk
2 conscripts moved from Omsk to Novosibirsk
2 conscripts moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Novosibirsk to Krasnoyarsk
1 infantry moved from Magadan to Koryak
1 infantry moved from Khabarovsk to Magadan
3 conscripts moved from Primorsky to Khabarovsk
2 cavalrys moved from Belarus to Odessa
1 heavy_gun moved from Odessa to Bessarabia
Purchase Units - Russia
Russia buy 15 conscripts, 4 field_guns and 14 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 trench placed in Western Siberian Lowlands
1 trench placed in Krasnoyarsk
1 trench placed in Buryatia
1 trench placed in Chita
1 trench placed in Amur
1 trench placed in Magadan
3 conscripts and 3 trenchs placed in Caucasus
3 trenchs placed in Turkmenistan
2 trenchs placed in Bessarabia
3 field_guns placed in Kiev
2 conscripts and 1 field_gun placed in Minsk
4 conscripts placed in Volgograd
2 conscripts placed in Omsk
3 conscripts placed in Irkutsk
1 conscript placed in St. Petersburg
Activate Technology - Russia
Russia activating victoryBonds
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 98 PUs; end with 99 PUs
Russia collect 8 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 field_gun moved from Chukotka to Sakhe
7 field_guns and 1 infantry moved from Yakutsk to Aldan
1 field_gun moved from Aldan to Bratsk
Purchase Units - Communists
Communists buy 5 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Communists
2 conscripts moved from Bratsk to Evenkia
2 conscripts moved from Evenkia to Norilsk
1 conscript moved from Bratsk to Evenkia
Place Units - Communists
1 trench placed in Bratsk
1 trench placed in Sakhe
5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00