Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 cyanight(axis) vs farmboy(Allies+16) BM3.3
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to Sumatra 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 3 submarines moved from 19 Sea Zone to 35 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales 1 bomber moved from Russia to Novgorod 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 6 Sea Zone Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New South Wales Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New South Wales Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Philippines Americans attack with 3 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from Sumatra to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Northwest Persia to India 3 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from Wake Island to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from New South Wales to New Guinea 3 carriers moved from 21 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Russia to Norway 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Korea to Manchuria 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Korea 1 transport placed in 80 Sea Zone 1 infantry and 1 marine placed in Iraq 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67 Germans AA : 0.83 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 factory_minors, 4 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to Sumatra 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 3 submarines moved from 19 Sea Zone to 35 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from Queensland to New South Wales 1 bomber moved from Russia to Novgorod 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 6 Sea Zone Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New South Wales Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New South Wales Americans roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in New South Wales Americans win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Philippines Americans attack with 3 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from Sumatra to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Northwest Persia to India 3 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from Wake Island to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from New South Wales to New Guinea 3 carriers moved from 21 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Russia to Norway 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Korea to Manchuria 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Korea 1 transport placed in 80 Sea Zone 1 infantry and 1 marine placed in Iraq 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 artilleries and 22 infantry moved from Burma to Yunnan 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Holland Belgium Battle in Yunnan British attack with 3 artilleries and 22 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 22 infantry in Yunnan, round 2 : 6/25 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 3 aaGuns moved from Burma to Yunnan 3 infantry moved from India to West India 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Burma to Persia 1 fighter moved from India to Persia 1 tactical_bomber moved from Egypt to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 aaGun moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 2 marines moved from Norway to 112 Sea Zone 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 91 Sea Zone 1 bomber moved from Novgorod to Norway 3 fighters moved from Russia to Norway 1 infantry moved from Iraq to Persia 5 artilleries moved from Northwest Persia to Persia 2 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter and 4 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 1.33 Germans AA : 0.67 Germans regular : 0.67 British regular : 0.83
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note the comment below
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Bryansk 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour and 2 bombers Russians defend with 3 infantry Italians roll dice for 2 armour and 2 bombers in Bryansk, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 2 bombers in Bryansk, round 3 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Russians: 3 infantry Non Combat Move - Italians 2 bombers moved from Bryansk to Sikang 3 armour, 1 fighter and 12 mech_infantrys moved from Caucasus to Sikang 1 mech_infantry moved from Timguska to Shensi 1 artillery moved from Southern France to Northern Italy 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 1 infantry placed in Northern Italy 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
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won’t finish this for a bit, but wanted to check if the sub would fight?
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 55 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 fighters moved from 55 Sea Zone to Philippines 1 fighter moved from 55 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq 2 fighters moved from Northwest Persia to Persia 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3 ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 55 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 fighters moved from 55 Sea Zone to Philippines 1 fighter moved from 55 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq 2 fighters moved from Northwest Persia to Persia 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,4,1,4,6,5,6,6,2,3,1,5,1,2,6,2,2,5,3,3 ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 0.67
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I assumed you wouldn’t submerge since there was no real way I could hit your sub if it fought.
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians Combat - Germans Battle in Finland Germans attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.00 Germans regular : -1.83
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@cyanight I forgot to do 2 other combats. I reloaded the file and then forgot to reset the combats. I will edit the results from the combats above in the file below.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 3 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Removing units owned by Germans from Belarus: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Archangel: 1 artillery EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Removing units owned by Americans from Finland: 1 infantry EDIT: Changing ownership of Finland from Americans to Germans EDIT: Removing units owned by Germans from Novgorod: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Finland: 1 armour, 1 infantry and 1 mech_infantry EDIT: Changing ownership of Yenisey from Russians to Germans EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans EDIT: Turning off Edit Mode 1 armour moved from Evenkiyskiy to Yakut S.S.R. 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 5 bombers moved from Western Germany to Sikang 22 armour, 3 fighters, 34 mech_infantrys and 4 tactical_bombers moved from Caucasus to Sikang Place Units - Germans 1 armour, 7 infantry and 2 mech_infantrys placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Timguska Russians take Timguska from Italians 1 armour moved from Timguska to Yenisey Russians take Yenisey from Germans 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 13 artilleries moved from Tambov to Bryansk 2 infantry moved from Tambov to Rostov 1 armour moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov 7 infantry moved from Russia to Bryansk 64 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 71 infantry Italians defend with 1 armour Russians roll dice for 13 artilleries and 71 infantry in Bryansk, round 2 : 20/84 hits, 18.33 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 13 artilleries and 71 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Rostov to Persia 3 aaGuns moved from Tambov to Bryansk 1 fighter moved from Archangel to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Germans regular : 0.67 Russians regular : 2.00
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one sec. Forgot the pacific side units.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Timguska Russians take Timguska from Italians 1 armour moved from Timguska to Yenisey Russians take Yenisey from Germans 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 13 artilleries moved from Tambov to Bryansk 2 infantry moved from Tambov to Rostov 1 armour moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov 7 infantry moved from Russia to Bryansk 64 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 71 infantry Italians defend with 1 armour Russians roll dice for 13 artilleries and 71 infantry in Bryansk, round 2 : 20/84 hits, 18.33 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 13 artilleries and 71 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Rostov to Persia 3 aaGuns moved from Tambov to Bryansk 1 fighter moved from Archangel to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.83 Germans regular : 0.67 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 2 cruisers moved from 62 Sea Zone to 54 Sea Zone 6 fighters and 3 tactical_bombers moved from Western Australia to New South Wales 2 bombers moved from Western Australia to New South Wales 1 submarine moved from 35 Sea Zone to 46 Sea Zone 4 fighters moved from 62 Sea Zone to New South Wales 4 tactical_bombers moved from 62 Sea Zone to New South Wales 3 bombers moved from Japan to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Queensland Battle in Shan State Japanese attack with 3 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Queensland from ANZAC, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Americans defend with 1 artillery ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in New South Wales, round 2 : 15/21 hits, 11.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 2 : 3/7 hits, 2.50 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 artillery owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese destroys 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry and 2 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 10 fighters moved from New South Wales to 54 Sea Zone 1 bomber moved from New South Wales to Western Australia 1 bomber moved from New South Wales to Western Australia 5 tactical_bombers moved from New South Wales to Western Australia 1 fighter moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from 56 Sea Zone to Western Australia 1 carrier moved from 56 Sea Zone to 54 Sea Zone 4 carriers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 transport moved from 56 Sea Zone to 54 Sea Zone 3 bombers moved from Shan State to French Indo China 11 mech_infantrys moved from Hunan to French Indo China 1 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 4 fighters moved from Japan to French Indo China Place Units - Japanese 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu 3 fighters placed in Japan 3 fighters placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,2,4,1,5 Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00 ANZAC AA : -1.00 ANZAC regular : 0.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 38 Sea Zone 2 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from India to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Japanese Combat - Americans Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Borneo Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 marine in Shan State, round 2 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Shan State to 44 Sea Zone 1 fighter moved from Shan State to India 1 fighter moved from Shan State to Burma 4 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 22 Sea Zone to 6 Sea Zone 2 carriers moved from 22 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 fighters moved from 55 Sea Zone to 44 Sea Zone 2 fighters moved from Borneo to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Manchuria to Korea 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Gibraltar to Mexico 3 fighters moved from Norway to Urals 2 fighters moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Western United States Place Units - Americans 3 carriers placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Iraq 1 artillery and 2 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 4.17 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 38 Sea Zone 2 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from India to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Japanese Combat - Americans Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Borneo Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 marine in Shan State, round 2 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Shan State to 44 Sea Zone 1 fighter moved from Shan State to India 1 fighter moved from Shan State to Burma 4 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 22 Sea Zone to 6 Sea Zone 2 carriers moved from 22 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 fighters moved from 55 Sea Zone to 44 Sea Zone 2 fighters moved from Borneo to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Manchuria to Korea 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Gibraltar to Mexico 3 fighters moved from Norway to Urals 2 fighters moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Western United States Place Units - Americans 3 carriers placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Iraq 1 artillery and 2 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 4 fighters and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - British Battle in Java Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Persia to India 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 armour and 4 mech_infantrys moved from Eastern Persia to India 3 infantry moved from West India to India 1 artillery and 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 3 aaGuns, 3 artilleries and 21 infantry moved from Yunnan to Burma 4 fighters moved from Norway to Urals 1 bomber moved from Norway to Russia 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 marines moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to Mexico 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 3 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 6 artilleries, 7 infantry and 2 marines moved from Persia to Eastern Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 2 marines moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 fighters placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 4.17 Japanese regular : -0.50
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British fighters on US carrier in 91