@zlefin No worries if you want to stop. And I don’t want you to exacerbate any health issues either. Rather than call it we can also just end it here without a declaration. And if down the road you want to continue it or start a new game, just let me know. It was a fun game with some unusual (in a good way) twists and turns.
Pejon_88 (X) vs. Simon33 (Allies+16), 1st game
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Jehol to Chahar 2 fighters and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 2 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 artilleries and 4 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 aaGun and 2 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Chahar to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 factory_minor EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : 3,00 UK_Pacific regular : -0,33 -
@Pejon_88 I hope you accept the buy edit. Was a huge oversight on my part, forgot I controlled FIC at the beginning of my turn… Didn’t effect any dice rolled really.
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 87 Sea Zone 1 fighter moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 harbour placed in Midway 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan 6 infantry moved from Sikang to Shensi 4 infantry moved from Suiyuyan to Shensi 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from French West Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French Equatorial Africa to Kenya British take Kenya from Italians 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Ethiopia 2 fighters moved from 39 Sea Zone to Burma 2 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Ethiopia Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Ethiopia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from French West Africa to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Burma to Shensi 2 fighters moved from Burma to India 1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 2 infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,1,6,2,5,5,4 British collect 27 PUs (8 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Japanese regular : 1.67 Italians regular : -2.00 British regular : 1.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 bomber moved from Greece to Southern Italy 1 cruiser and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Western Ukraine 1 artillery and 3 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 4 infantry moved from Yugoslavia to Romania 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - ANZAC Battle in Italian Somaliland Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Italian Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 2 fighters moved from India to Shensi 2 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 3 infantry moved from Norway to Finland 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Finland Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 aaGun, 5 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine 3 armour moved from Romania to Ukraine 5 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Western Germany to Poland 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 bomber moved from Finland to Western Germany 1 bomber and 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 aaGun moved from Western Germany to France 1 infantry moved from Greece to 97 Sea Zone 3 infantry moved from Bulgaria to Romania 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 9 mech_infantrys placed in Germany 3 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : -0,67 British regular : 0,67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - ANZAC Battle in Italian Somaliland Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Italian Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 2 fighters moved from India to Shensi 2 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
Oh, that’s not right.
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 2 artilleries and 10 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Novgorod to Finland 1 artillery, 1 fighter and 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Finland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 10 infantry in Belarus, round 2 : 4/12 hits, 2.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 6 infantry moved from Timguska to Novosibirsk 2 infantry moved from Volgograd to Samara 2 aaGuns and 4 infantry moved from Smolensk to Russia 2 aaGuns moved from Novgorod to Belarus 10 infantry moved from Smolensk to Belarus 2 artilleries and 2 infantry moved from Novgorod to Vyborg 2 armour and 3 mech_infantrys moved from Karelia to Vyborg 1 infantry moved from Smolensk to Belarus Place Units - Russians 1 fighter and 2 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.00 -
@simon33 Haha :)
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 42 Sea Zone to 62 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Northern Territory Battle in Dutch New Guinea Battle in 62 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking Guam from Americans, taking Northern Territory from ANZAC, taking Dutch New Guinea from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from 42 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
-
@simon33 you’re up!
-
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 1st game:
@simon33 you’re up!
Oh, sorry! Thought it was your turn.
-
@simon33 Haha ok :D
-
Might have to look at this again tonight.
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from French West Africa to Morocco 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 2 bombers moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 3 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to United Kingdom 2 bombers moved from Western Germany to Vyborg 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Midway to Hawaiian Islands 2 submarines moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Tsinghai to Sikang 9 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Kenya to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 battleship moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Egypt British attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber Italians defend with 1 harbour and 1 infantry British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 armour and 2 infantry moved from Persia to Northwest Persia 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 2 fighters moved from India to Suiyuyan 1 tactical_bomber moved from Shensi to Suiyuyan 2 fighters moved from United Kingdom to Vyborg 1 fighter moved from Gibraltar to Algeria Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 0.67 Italians regular : 0.33 Germans AA : -0.33 Neutral_Axis regular : -0.33 British regular : 0.33 -
Cutting it a little fine on Moscow.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Crete Non Combat Move - Italians 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 4 infantry moved from Romania to Bessarabia 1 armour moved from Western Ukraine to Rostov 2 artilleries moved from Alexandria to Tobruk 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
@simon33 Hehe yeah maybe.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Syria Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun, 1 artillery, 7 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Shensi to Tsinghai 1 fighter moved from India to Suiyuyan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,2,3,3,5,5,1,5 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French 1 infantry moved from Iraq to Syria 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :





