bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Southern Belarus
1 armour moved from Russia to Yaroslavl
1 armour moved from Yaroslavl to Vologda
1 artillery moved from Ukraine to Kursk
2 infantry moved from Stalingrad to Rostov
3 armour moved from Russia to Vologda
7 artilleries moved from Bryansk to Kursk
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
12 infantry moved from Bryansk to Kursk
2 artilleries moved from Bryansk to Kursk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Southern Belarus
1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Belarus
Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Southern Belarus
1 armour moved from Russia to Yaroslavl
1 armour moved from Yaroslavl to Vologda
1 artillery moved from Ukraine to Kursk
2 infantry moved from Stalingrad to Rostov
3 armour moved from Russia to Vologda
7 artilleries moved from Bryansk to Kursk
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
12 infantry moved from Bryansk to Kursk
2 artilleries moved from Bryansk to Kursk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Southern Belarus
1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Belarus
Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Kursk: 2 artilleries
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Urals: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Urals: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.17
@regularkid please use most recent save. i adjusted some noncombat. thanks
@regularkid ok ill use that one
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 armour moved from Kwangtung to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Shantung
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Eastern India to Baluchistan
Japanese take Baluchistan from UK_Pacific
1 bomber moved from French Indo China to Malaya
1 mech_infantry moved from Kwangtung to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from Shan State to Siam
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Malaya
2 battleships and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Shan State to Kweichow
1 fighter moved from French Indo China to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 marine in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Shantung
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Baluchistan: 1 mech_infantry
EDIT: Changing ownership of Baluchistan from Japanese to UK_Pacific
EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Baluchistan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Siam to Borneo
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Kwangsi to Borneo
1 tactical_bomber moved from Kwangsi to Borneo
1 bomber moved from Malaya to French Indo China
1 bomber moved from Hunan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from Southern Manchuria to Jehol
2 fighters moved from Davao to 36 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
2 infantry and 1 tactical_bomber placed in Eastern India
1 infantry and 2 tactical_bombers placed in French Indo China
1 infantry placed in Kwangtung
1 armour placed in Southern Manchuria
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Southern Belarus
1 armour moved from Russia to Yaroslavl
1 armour moved from Yaroslavl to Vologda
1 artillery moved from Ukraine to Kursk
2 infantry moved from Stalingrad to Rostov
3 armour moved from Russia to Vologda
7 artilleries moved from Bryansk to Kursk
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
12 infantry moved from Bryansk to Kursk
2 artilleries moved from Bryansk to Kursk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Southern Belarus
1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Belarus
Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Kursk: 2 artilleries
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Urals: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Urals: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kursk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.17
@aagamerz13 hey hey. scramble Holland?
@regularkid I already did Japans turn. why did you post ussr?
@aagamerz13 oh weird. i guess i posted the wrong turn. hang on plz
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat Hit Differential Summary :
@regularkid thats the move. scramble to holland?
@regularkid no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sumatra to Java
1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
1 carrier moved from 29 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 tactical_bombers placed in Normandy Bordeaux
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -0.83
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 13 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kwangtung
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sumatra to Java
1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
1 carrier moved from 29 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 tactical_bombers placed in Normandy Bordeaux
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 13 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kwangtung
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery moved from Iraq to Syria
3 infantry moved from Trans-Jordan to Syria
1 fighter moved from Cyprus to Syria
2 fighters moved from Trans-Jordan to Syria
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Syria
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Baluchistan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Syria to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 airfield placed in Southern Persia
1 mech_infantry placed in Egypt
1 mech_infantry placed in Egypt
British undo move 3.
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.33
Italians regular : 1.33
Japanese regular : 1.00
Germans regular : 0.67
British regular : 2.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sumatra to Java
1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
1 carrier moved from 29 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 tactical_bombers placed in Normandy Bordeaux
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 13 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kwangtung
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery moved from Iraq to Syria
3 infantry moved from Trans-Jordan to Syria
1 fighter moved from Cyprus to Syria
2 fighters moved from Trans-Jordan to Syria
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Syria
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Baluchistan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Syria to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 airfield placed in Southern Persia
1 mech_infantry placed in Egypt
1 mech_infantry placed in Egypt
British undo move 3.
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.33
Italians regular : 1.33
Japanese regular : 1.00
Germans regular : 0.67
British regular : 2.83
please use most recent save (editted destroyer to gibraltar)
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sumatra to Java
1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
1 carrier moved from 29 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 tactical_bombers placed in Normandy Bordeaux
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 13 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kwangtung
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery moved from Iraq to Syria
3 infantry moved from Trans-Jordan to Syria
1 fighter moved from Cyprus to Syria
2 fighters moved from Trans-Jordan to Syria
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Syria
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Baluchistan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Syria to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 airfield placed in Southern Persia
1 mech_infantry placed in Egypt
1 mech_infantry placed in Egypt
British undo move 3.
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.33
Italians regular : 1.33
Japanese regular : 1.00
Germans regular : 0.67
British regular : 2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sumatra to Java
1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
1 carrier moved from 29 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 tactical_bombers placed in Normandy Bordeaux
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 13 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
4 infantry placed in Kwangtung
4 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kwangtung
2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery moved from Iraq to Syria
3 infantry moved from Trans-Jordan to Syria
1 fighter moved from Cyprus to Syria
2 fighters moved from Trans-Jordan to Syria
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Syria
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Baluchistan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan
British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Syria to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 airfield placed in Southern Persia
1 mech_infantry placed in Egypt
1 mech_infantry placed in Egypt
British undo move 3.
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -3.33
Italians regular : 1.33
Japanese regular : 1.00
Germans regular : 0.67
British regular : 2.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :