i shud mention: fig+tac on ita carrier in 94
PTV 4.0 - aagamer (Axis) vs. regularkid (Allies)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 4 infantry EDIT: Removing units owned by Russians from Kursk: 2 artilleries EDIT: Adding units owned by Russians to Bryansk: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Urals: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Urals: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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@regularkid please use most recent save. i adjusted some noncombat. thanks
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@regularkid ok ill use that one
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Shantung 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Eastern India to Baluchistan Japanese take Baluchistan from UK_Pacific 1 bomber moved from French Indo China to Malaya 1 mech_infantry moved from Kwangtung to Hunan 1 bomber moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Siam 1 mech_infantry moved from Shan State to Siam 1 armour moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Malaya 2 battleships and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 mech_infantry moved from Shan State to Kweichow 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 marine in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Shantung Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Baluchistan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from Japanese to UK_Pacific EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Baluchistan: 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Siam to Borneo 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Kwangsi to Borneo 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Malaya to French Indo China 1 bomber moved from Hunan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 2 fighters moved from Davao to 36 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 2 infantry and 1 tactical_bomber placed in Eastern India 1 infantry and 2 tactical_bombers placed in French Indo China 1 infantry placed in Kwangtung 1 armour placed in Southern Manchuria 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -0.17 ANZAC regular : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Yaroslavl 1 armour moved from Yaroslavl to Vologda 1 artillery moved from Ukraine to Kursk 2 infantry moved from Stalingrad to Rostov 3 armour moved from Russia to Vologda 7 artilleries moved from Bryansk to Kursk 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Kursk 2 artilleries moved from Bryansk to Kursk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Southern Belarus 1 fighter and 2 tactical_bombers moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 4 infantry EDIT: Removing units owned by Russians from Kursk: 2 artilleries EDIT: Adding units owned by Russians to Bryansk: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Urals: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Urals: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Removing units owned by Russians from Kursk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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@aagamerz13 hey hey. scramble Holland?
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@regularkid I already did Japans turn. why did you post ussr?
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@aagamerz13 oh weird. i guess i posted the wrong turn. hang on plz
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Combat Hit Differential Summary :
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@regularkid thats the move. scramble to holland?
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@regularkid no scramble
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -0.83 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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please use most recent save (editted destroyer to gibraltar)
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to Sumatra 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Java 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 38 Sea Zone to 55 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 tactical_bombers placed in Normandy Bordeaux 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 1 infantry moved from Fukien to Kiangsu 1 artillery moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kiangsu 1 artillery and 13 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Chinese attack with 1 artillery and 13 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 13 infantry in Kwangtung, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsi Place Units - Chinese 4 infantry placed in Kwangtung 4 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kwangtung 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangtung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 artillery moved from Iraq to Syria 3 infantry moved from Trans-Jordan to Syria 1 fighter moved from Cyprus to Syria 2 fighters moved from Trans-Jordan to Syria 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Syria British attack with 1 artillery, 3 fighters and 3 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Baluchistan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters moved from Syria to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 carrier and 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 airfield placed in Southern Persia 1 mech_infantry placed in Egypt 1 mech_infantry placed in Egypt British undo move 3. 4 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.33 Italians regular : 1.33 Japanese regular : 1.00 Germans regular : 0.67 British regular : 2.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern France 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :