Wiz (X) vs Mainah (L+17) BM3

  • '23 '20

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  British take 109 Sea Zone from Germans
            1 fighter moved from United Kingdom to 125 Sea Zone
            2 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 marines moved from Queensland to 54 Sea Zone
            2 cruisers and 2 marines moved from 54 Sea Zone to 46 Sea Zone
            2 marines moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 fighter, 2 marines and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 cruisers in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            2 destroyers and 1 transport placed in 10 Sea Zone
            3 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                  British take 109 Sea Zone from Germans
            1 fighter moved from United Kingdom to 125 Sea Zone
            2 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
            Battle in 72 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 72 Sea Zone
                British win, taking Malaya from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Java
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Iraq to Egypt
            1 armour moved from French West Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from 72 Sea Zone to Kenya
            1 fighter moved from 125 Sea Zone to Scotland
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter placed in Union of South Africa
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,2,5,5,5,4,4
            British collect 30 PUs (5 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.33
    Japanese regular : -2.00
    Germans regular : -0.17
    British regular : -0.50
    

    Savegame

  • '23 '20

    @wizmark
    Was watching that guy. Would it have been more prudent to leave him where he was? I would have had to move more out of place to sink him?

  • '20 '19

    @mainah Haha I missed that yopu could get there! thought he was safe…:face_with_rolling_eyes:

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Alexandria to 98 Sea Zone
            1 armour, 4 artilleries and 3 infantry moved from Alexandria to Egypt
            1 marine moved from 98 Sea Zone to Egypt
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Alexandria to 98 Sea Zone
            1 armour, 4 artilleries and 3 infantry moved from Alexandria to Egypt
            1 marine moved from 98 Sea Zone to Egypt
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber in Egypt, round 2 : 7/17 hits, 7.00 expected hits
                    British roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 5 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber in Egypt, round 3 : 3/11 hits, 5.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 4/5 hits, 2.67 expected hits
                    1 tactical_bomber owned by the British, 1 marine owned by the Italians, 1 artillery owned by the British, 3 artilleries owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 1 bomber, 3 fighters, 1 marine and 1 tactical_bomber in Egypt, round 4 : 4/7 hits, 3.67 expected hits
                    British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
                    1 marine owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Italians: 5 artilleries, 1 fighter, 4 infantry and 2 marines
                Casualties for British: 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 transports moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 armour moved from Archangel to Belarus
    
        Place Units - Italians
            1 artillery, 1 bomber and 1 infantry placed in Southern Italy
            3 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 2.33
    

    Savegame

  • '20 '19

    @mainah Egypt has been an absolute graveyard for the italians!

  • '20 '19

    @mainah good moves in the south pacific…forcing japan to keep retaking the valuable areas is solid strategy…and the dd blocker in phil was clever as well :+1:

  • '23 '20

    @wizmark
    That went better than i thought - I really thought about pulling out of egypt and trying to recapture - but the odds were worse than staying. Underestimating the vichy effect seems to be my biggest issue with this game. Everytime i think of any move - i come back to ā€œbut how does that help me slow italy? How does this prevent me from slowing italy?ā€
    That analysis of the pacific gives me hope, because here is the rest of the plan:

  • '23 '20

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour and 22 mech_infantrys moved from Western Ukraine to Rostov
            4 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            2 tactical_bombers moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Western Ukraine to Smolensk
            2 fighters moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Novgorod to Smolensk
            1 fighter moved from Bryansk to Smolensk
            2 bombers moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 submarine moved from 85 Sea Zone to 65 Sea Zone
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour and 22 mech_infantrys moved from Western Ukraine to Rostov
            4 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            2 tactical_bombers moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Western Ukraine to Smolensk
            2 fighters moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Novgorod to Smolensk
            1 fighter moved from Bryansk to Smolensk
            2 bombers moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 submarine moved from 85 Sea Zone to 65 Sea Zone
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 fighter and 2 mech_infantrys; Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 8 armour and 22 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 22 mech_infantrys in Rostov, round 2 : 8/30 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour and 21 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 65 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 52 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 aaGuns, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
            2 bombers moved from Bryansk to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from 125 Sea Zone to Western Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Alexandria to Egypt
            1 infantry moved from Northern Italy to 97 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.83
    British regular : 0.67
    

    Savegame

  • '23 '20

    @wizmark
    I forgot to more my UK guys out of Bryansk. Poo.

  • '23 '20

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            3 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            3 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 2 fighters in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Korea
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,6,1,5
            Russians collect 17 PUs (3 lost to blockades); end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : 2.67
    Russians regular : 0.33
    

    Savegame

  • '20 '19

    @mainah I almost said something on the italian go, but then guessed you were sacrificing them to stop italians can opening for germany…sorry about that

  • '20 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20790, time: 3:02:03 PM
    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Yunnan to Malaya
            2 marines moved from French Indo China to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 marines moved from 37 Sea Zone to Malaya
            2 artilleries moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
    

    Savegame

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