Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 armour moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Jehol
5 mech_infantrys moved from Sikang to Caucasus
4 armour moved from Sikang to Caucasus
10 bombers moved from French Indo China to Caucasus
1 mech_infantry moved from Shantung to Jehol
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
2 cruisers and 2 marines moved from 79 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 marine moved from 76 Sea Zone to Italian Somaliland
Combat - Japanese
Battle in British Somaliland
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Italian Somaliland
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Italian Somaliland from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ethiopia
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Ethiopia from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 4 armour, 10 bombers and 5 mech_infantrys
British defend with 4 armour, 3 artilleries and 2 mech_infantrys
Japanese roll dice for 4 armour, 10 bombers and 5 mech_infantrys in Caucasus, round 2 : 12/19 hits, 9.50 expected hits
British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.67 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 4 armour owned by the British lost in Caucasus
Japanese win, taking Caucasus from British with 4 armour, 10 bombers and 3 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 4 armour, 3 artilleries and 2 mech_infantrys
Non Combat Move - Japanese
10 bombers moved from Caucasus to Volgograd
2 battleships, 6 carriers, 2 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone
3 fighters moved from French Indo China to Volgograd
1 fighter moved from 21 Sea Zone to Shantung
1 fighter moved from 35 Sea Zone to Shantung
1 fighter moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Shantung: 2 fighters
EDIT: Adding units owned by Japanese to Volgograd: 3 fighters
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from French Indo China: 1 armour
EDIT: Adding units owned by Japanese to Japan: 1 armour
EDIT: Removing units owned by Japanese from Shantung: 1 armour
EDIT: Adding units owned by Japanese to Shantung: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.83
British regular : -1.67
@cyanight I wanted to make an edit but got pulled away by the kids. Please use latest file. I put back your transports and flew the 3 fighters to Volg. I moved a tank deployment to Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from 22 Sea Zone to Marianas
1 bomber moved from India to Hunan
2 fighters moved from India to Hunan
Combat - Americans
Battle in Marianas
Battle in Southern France
Americans attack with 3 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 4/7 hits, 2.17 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 fighters in Hunan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Hunan to Guam
2 fighters moved from Hunan to Anhwe
2 fighters moved from 54 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
1 transport moved from 21 Sea Zone to 22 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Morocco to Algeria
3 fighters moved from Southern France to Algeria
3 fighters moved from United Kingdom to Gibraltar
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Algeria
2 fighters moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
8 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 99 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Greece
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 submarines placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
Americans undo move 5.
2 fighters placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
British converts factory_major into different units
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Siam to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 mech_infantrys
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun and 2 mech_infantrys
Non Combat Move - British
1 marine moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 4 destroyers, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 92 Sea Zone
1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to Algeria
2 fighters moved from Normandy Bordeaux to Algeria
2 fighters moved from Holland Belgium to United Kingdom
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
7 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 marine moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 fighter moved from Egypt to Algeria
2 fighters moved from Northwest Persia to India
1 bomber moved from Northwest Persia to India
1 tactical_bomber moved from Northwest Persia to India
1 fighter moved from French Indo China to Burma
6 infantry moved from India to West India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to West India
Place Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -2.67
Italians regular : 0.00
Japanese AA : -0.17
Germans regular : -0.33
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
6 mech_infantrys moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 fighter and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 fighter and 6 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
1 bomber and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
Combat - ANZAC
Battle in Sumatra
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Paulau Island to 22 Sea Zone
1 fighter moved from Queensland to 22 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 17 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 fighter moved from Normandy Bordeaux to Tobruk
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers, 2 marines, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Holland Belgium
4 mech_infantrys moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
4 fighters moved from 112 Sea Zone to Holland Belgium
2 armour moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Kazakhstan to Northwest Persia
3 armour moved from Kazakhstan to Northwest Persia
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour and 4 mech_infantrys
British defend with 2 aaGuns and 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 3 aaGuns and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
2 aaGuns owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 1 infantry
Casualties for Americans: 1 aaGun
Battle in Holland Belgium
Germans attack with 4 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 0/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 3 : 0/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 4 : 2/6 hits, 2.00 expected hits
French roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from French with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 4 fighters and 4 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 fighters and 4 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.67 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 4 fighters and 4 mech_infantrys in Southern France, round 3 : 2/8 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Germans
4 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
9 armour moved from France to Southern Italy
4 armour moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Southern Italy to Western Germany
2 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
4 infantry moved from Volgograd to Caucasus
2 aaGuns, 5 artilleries and 10 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
1 airfield placed in Volgograd
3 mech_infantrys placed in Volgograd
1 transport placed in 112 Sea Zone
3 bombers and 2 marines placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 7 mech_infantrys
EDIT: Adding units owned by Germans to France: 7 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Southern Italy: 3 armour
EDIT: Adding units owned by Germans to France: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.00
Germans regular : -8.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shantung
1 infantry moved from Chahar to Jehol
1 armour moved from Suiyuyan to Jehol
1 infantry moved from Suiyuyan to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Shantung
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shantung
retreated to Shantung
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Jehol
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from India to Anhwe
1 aaGun moved from Suiyuyan to Chahar
1 aaGun and 4 infantry moved from Eastern Persia to West India
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Guam
3 mech_infantrys moved from Caucasus to Iraq
4 armour moved from Caucasus to Iraq
5 bombers moved from Volgograd to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 marine moved from British Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 marine moved from Italian Somaliland to Kenya
Japanese take Kenya from British
2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Japanese
Battle in Union of South Africa
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Guam
Americans win, taking Union of South Africa from British with 1 bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Iraq
Japanese attack with 4 armour, 5 bombers and 3 mech_infantrys
British defend with 1 factory_minor; ANZAC defend with 1 infantry
Japanese roll dice for 4 armour, 5 bombers and 3 mech_infantrys in Iraq, round 2 : 6/12 hits, 5.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iraq
Japanese win, taking Iraq from British with 4 armour, 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
4 bombers moved from Iraq to Southern Italy
1 bomber moved from Iraq to Southern Italy
5 bombers moved from Volgograd to Southern Italy
6 fighters moved from Volgograd to Southern Italy
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 armour moved from Jehol to Korea
Place Units - Japanese
1 armour, 2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.50
British regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to Japan
1 bomber moved from Guam to Japan
2 fighters moved from 22 Sea Zone to Japan
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Korea
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
3 destroyers moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
@freh No Kamis and No Scramble
@cyanight what about intercepting against strat bombing? I think you probably meant no, but just want to be sure.
@freh Yep, No Intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to Japan
1 bomber moved from Guam to Japan
2 fighters moved from 22 Sea Zone to Japan
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Korea
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
3 destroyers moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Japanese roll AA dice in Japan : 1/1 hits, 0.17 expected hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Korea
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 carrier and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 19 Sea Zone
1 battleship moved from 22 Sea Zone to 6 Sea Zone
1 cruiser moved from 22 Sea Zone to 19 Sea Zone
1 cruiser moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 31 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Anhwe to India
8 infantry moved from Gibraltar to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 87 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
2 fighters moved from Algeria to 98 Sea Zone
1 bomber moved from Algeria to Trans-Jordan
1 armour moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
3 artilleries moved from Algeria to 92 Sea Zone
6 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Albania to Greece
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Manchuria to Amur
1 bomber moved from Japan to Amur
2 bombers moved from Western United States to Amur
Place Units - Americans
3 infantry placed in Western United States
3 artilleries placed in Western United States
3 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber and 4 fighters placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
1 fighter placed in Western United States
2 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Chahar to Kansu
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Sikang from Japanese, taking Kansu from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
7 infantry moved from Chahar to Hopei
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
1 fighter moved from Kansu to Hopei
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 airfield and 2 carriers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery, 6 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from India to Trans-Jordan
4 fighters moved from Algeria to 98 Sea Zone
1 fighter moved from Algeria to Trans-Jordan
1 armour, 2 artilleries, 7 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 battleships, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 7 infantry, 1 marine and 6 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
6 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 tactical_bomber moved from India to Trans-Jordan
1 infantry moved from India to West India
3 aaGuns and 15 infantry moved from India to West India
1 fighter moved from Burma to Eastern Persia
2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from French Indo China to Szechwan
Place Units - British
1 airfield placed in Trans-Jordan
2 carriers placed in 98 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.00
Japanese regular : -0.83
Japanese AA : 1.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
6 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 6 mech_infantrys
Americans defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 fighter and 6 mech_infantrys in Greece, round 2 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Persia
Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,3,1
Italians collect 9 PUs (12 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Okinawa
Battle in Borneo
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Okinawa from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 bombers moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Combat Hit Differential Summary :
@cyanight Need Scramble orders for 110 and OOL for Trans Jordon
@cyanight no scramble
for TJ, which all of a sudden looks a lot worse than it did earlier lol, first the two bombers, then the french inf, then the US inf, then UK inf. If you get more hits than that I will surrender lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 bombers moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 marines and 1 submarine
British defend with 1 destroyer; Americans defend with 4 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Americans: 4 transports
Battle in Trans-Jordan
Germans attack with 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 5/11 hits, 5.67 expected hits
British roll dice for 2 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 18/34 hits, 13.50 expected hits
1 fighter owned by the Germans, 5 bombers owned by the Germans, 3 armour owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
British win with 2 armour, 5 artilleries, 6 fighters, 12 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for Germans: 3 armour, 5 bombers, 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 bomber and 2 infantry
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
5 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
6 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from France to Southern Italy
6 mech_infantrys moved from France to Southern Italy
4 mech_infantrys moved from Southern France to Southern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
3 fighters moved from Western Germany to Iraq
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Volgograd
6 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 0.50
British regular : 4.50