PTV Adam514 (Axis) vs 666 (Allies)


  • @Adam514 I think you have already boxed me into a corner with GIB. T3 and I have to be aggressive I think.


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 65 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from Hawaiian Islands to Marshall Islands
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Marshall Islands, round 2 : 6/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.67
    

    Savegame


  • @Adam514 wondering OOL for Gib? I would assume both inf then Bmbs? I have a feeling i am going to hit 3-4 on rd 1.


  • @Adam514 dont stop now. Roll some more. You are doing great. I’m on the road, actually off but soon to get back on the road.

  • '19 '17

    @666 Max defense.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 9:34:29 AM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 9:35:33 AM
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  • @Adam514 something is not right with triple a…getting all sort of error messages, a black map, and then I notice dice, similar to the mart email I received yesterday saying you rolled a dice for the cruiser??

    Do I need to update triplea again? sorry, I have updated to the latest on my work computer not at home, I have a few older games that don’t seem compatible with each other. I guess I will just upload the newest to a new folder and do this again.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:42:46 AM
    Savegame


  • @Adam514 ok, I’ve downloaded the latest, again, hoping for no more errors.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:44:33 AM
    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 65 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from Hawaiian Islands to Marshall Islands
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Marshall Islands, round 2 : 6/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/8 hits, 3.33 expected hits
                    2 bombers owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits
                    1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
                Casualties for Germans: 2 bombers
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 28 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 65 Sea Zone to 33 Sea Zone
            2 fighters moved from Marshall Islands to 33 Sea Zone
            2 fighters moved from 65 Sea Zone to Queensland
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 91 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Italians regular : -1.00
    Japanese regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery, 2 infantry and 2 marines
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Central United States : 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
    Queensland : 2 fighters
    91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
    93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    104 Sea Zone : 1 destroyer and 2 transports
    11 Sea Zone : 1 destroyer and 1 transport
    27 Sea Zone : 1 carrier and 2 fighters
    33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 43 / 52
    Japanese : 61 / 69
    Americans : 50 / 70
    Chinese : 5 / 15
    British : 31 / 32
    UK_Pacific : 7 / 17
    Italians : 14 / 25
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Honan
            3 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Inner Mongolia
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 3 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Kansu
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 3 artilleries and 4 infantry
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 43 / 52
    Japanese : 59 / 69
    Americans : 50 / 70
    Chinese : 7 / 7
    British : 31 / 32
    UK_Pacific : 7 / 17
    Italians : 14 / 25
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 65 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from Hawaiian Islands to Marshall Islands
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Marshall Islands, round 2 : 6/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/8 hits, 3.33 expected hits
                    2 bombers owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits
                    1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
                Casualties for Germans: 2 bombers
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 28 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 65 Sea Zone to 33 Sea Zone
            2 fighters moved from Marshall Islands to 33 Sea Zone
            2 fighters moved from 65 Sea Zone to Queensland
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 91 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Honan
            3 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Inner Mongolia
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 3 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Kansu
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from 83 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 battleship moved from 74 Sea Zone to 73 Sea Zone
            1 marine moved from Union of South Africa to 73 Sea Zone
            1 battleship and 1 marine moved from 73 Sea Zone to 74 Sea Zone
            1 marine moved from 74 Sea Zone to French Madagascar
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            1 artillery moved from Southern Persia to Iraq
            2 cruisers moved from 83 Sea Zone to 82 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Gibraltar
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 0/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 4 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 30
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 2 fighters and 2 tactical_bombers
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 100 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Alexandria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 fighter moved from Iraq to 82 Sea Zone
            3 infantry moved from Burma to Eastern India
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 infantry moved from Northeast Persia to Southern Persia
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Gibraltar to Suriname
    
        Place Units - British
            2 fighters and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.33
    Italians regular : -3.50
    Japanese regular : 1.33
    Neutral_Axis regular : -0.33
    British regular : -2.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 1 artillery, 2 infantry and 2 marines
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Central United States : 1 factory_major and 2 mech_infantrys
    Wake Island : 1 airfield
    Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
    Kansu : 1 fighter and 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 3 artilleries and 4 infantry
    Gibraltar : 1 armour and 1 harbour
    Iceland : 1 airfield
    Alexandria : 1 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 2 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
    Malta : 1 aaGun, 1 airfield and 1 infantry
    Eastern India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
    Ethiopia : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Queensland : 2 fighters
    French Madagascar : 1 flag, 1 marine
    100 Sea Zone : 1 flag, 1 destroyer
    Southern Persia : 1 flag, 1 infantry
    82 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
    91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
    93 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
    Iraq : 1 flag, 1 armour, 2 artilleries and 1 infantry
    104 Sea Zone : 1 destroyer and 2 transports
    73 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer and 1 transport
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier and 2 fighters
    33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
    74 Sea Zone : 1 battleship
    Suriname : 1 bomber
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 43 / 52
    Japanese : 59 / 69
    Americans : 50 / 70
    Chinese : 7 / 7
    British : 35 / 35
    UK_Pacific : 7 / 10
    Italians : 13 / 25
    ANZAC : 10 / 10
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17

    Had some weird issues as well, got the latest version of Triplea and now it works.

  • '19 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Southern Belarus
            1 armour moved from Eastern Poland to Southern Belarus
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 fighter moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Southern Belarus
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Southern Belarus, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Italians win, taking Southern Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern Belarus to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            1 fighter moved from Bessarabia to Eastern Poland
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -1.00
    

    Savegame


  • @Adam514 getting an new error message, “broken pipe”, can’t post to the forum. It’s too early here, haven’t had my coffee yet to sort this out. Adamtriplea_35661_3ita.tsvg

  • '19 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Baltic States to Northern Belarus
            1 fighter moved from Western Germany to Northern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns, 10 armour, 8 artilleries, 25 infantry and 12 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Poland to Southern Belarus
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Northern Belarus to Southern Belarus
            1 aaGun and 6 infantry moved from Vyborg to Leningrad
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Norway to Finland
            2 submarines moved from 113 Sea Zone to 116 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 infantry placed in France
            1 armour and 2 mech_infantrys placed in Western Germany
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 6:45:27 PM
    Savegame


  • @Adam514 at home, on different computer, same version of triplea, and the error message is now out of memory?? I am using V 2.2.20868?

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