Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
L20 #2 trulpen (X) vs JDOW (A+12) BM3
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 6 artilleries, 68 infantry and 1 mech_infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 9 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,33
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Buryatia to Amur 2 fighters and 1 tactical_bomber moved from Sakha to Amur 2 infantry moved from Jehol to Manchuria 2 bombers moved from Chahar to Manchuria 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to Amur EDIT: 2 bombers moved from Greece to Tsinghai Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 21 Sea Zone Japanese attack with 10 fighters and 10 tactical_bombers Americans defend with 1 destroyer and 12 submarines; ANZAC defend with 1 submarine 12 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 10 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 : 13/20 hits, 11,67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to Japan 2 bombers moved from Manchuria to Japan 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Jehol 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 10 fighters and 10 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 41 Sea Zone to Philippines 2 battleships, 10 carriers, 1 cruiser and 5 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Sumatra to 41 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to Philippines 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone Place Units - Japanese 1 artillery, 3 fighters and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,3 Japanese collect 63 PUs (7 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 1,17 Russians regular : 0,67
-
Land the two german sb that attacked Rostov in Tsinghai instead. Not affected by Russia.
-
Hmm, wrote this before I did CMs, but forgot to post.
-
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Western United States to 6 Sea Zone 4 fighters moved from 8 Sea Zone to Japan 2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan 9 fighters moved from 18 Sea Zone to Japan 3 fighters moved from Guam to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans
-
Kami orders for sz6 please.
Again, Axis are in a dominant position and then face an assault on a major capital.
But this time on the other side of the map and the odds are very shaky.I still assume you did not allow me this attack intentionally? I suppose, you did not count the 3 fighters from EUS in?
-
Full 6 on the bs.
No, it was not intentional. I looked at it, but missed some things. Also think I counted on killing off the 2 land in Soviet Far East, and then forgot to adjust. Buying the des was unnecessary. 2-3 inf would’ve been better.
Obviously nothing matters, since I just fumble away games. Next time I’ll only play you bidless.
-
Nothing else than max d.
-
@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Next time I’ll only play you bidless.That doesn’t make sense. You put me in the corner twice and I am still in there. You the bid didn’t make the difference.
The difference was some unfortunate early dice and an overreaction from my end in both ends plus a blunder in this one that put me in the corner. -
TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Western United States to 6 Sea Zone 4 fighters moved from 8 Sea Zone to Japan 2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan 9 fighters moved from 18 Sea Zone to Japan 3 fighters moved from Guam to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2,6,6,3,4 Battle in Japan Americans attack with 2 artilleries, 2 bombers, 25 fighters, 6 infantry, 1 marine and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 2 bombers, 24 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 17/36 hits, 16,33 expected hits Japanese roll dice for 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber in Japan, round 2 : 11/31 hits, 13,00 expected hits 11 infantry owned by the Japanese, 3 bombers owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers, 21 fighters and 1 tactical_bomber in Japan, round 3 : 15/25 hits, 12,83 expected hits Japanese roll dice for 1 artillery, 9 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 : 7/17 hits, 8,83 expected hits 1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers and 15 fighters in Japan, round 4 : 7/18 hits, 9,17 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Japan Americans captures 68PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery and 15 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 marine and 1 tactical_bomber Casualties for Japanese: 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -3,17 Japanese AA : -0,50
-
Wow, that was HUGE. I need to go afk and finish the turn later.
-
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
-
@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
Sorry, the battle is faulty. The bs was sunk by kami and the marine should’ve went down with it, but participated.
-
Well, I keep the BB down, my initial intention was to keep as many fighters alive possible.
Also, last turn, I could not edit a sub back at the time and forgot later. There is an extra sub in 98. I always had 4 UK subs in the med.
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Western United States to 6 Sea Zone 4 fighters moved from 8 Sea Zone to Japan 2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan 9 fighters moved from 18 Sea Zone to Japan 3 fighters moved from Guam to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2,6,6,3,4 Battle in Japan Americans attack with 2 artilleries, 2 bombers, 25 fighters, 6 infantry, 1 marine and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 2 bombers, 24 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 17/36 hits, 16,33 expected hits Japanese roll dice for 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber in Japan, round 2 : 11/31 hits, 13,00 expected hits 11 infantry owned by the Japanese, 3 bombers owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers, 21 fighters and 1 tactical_bomber in Japan, round 3 : 15/25 hits, 12,83 expected hits Japanese roll dice for 1 artillery, 9 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 : 7/17 hits, 8,83 expected hits 1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers and 15 fighters in Japan, round 4 : 7/18 hits, 9,17 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Japan Americans captures 68PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery and 15 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 marine and 1 tactical_bomber Casualties for Japanese: 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 10 carriers and 2 destroyers moved from 18 Sea Zone to 6 Sea Zone 12 submarines moved from 21 Sea Zone to 6 Sea Zone 4 submarines moved from 33 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 15 fighters moved from Japan to 6 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 6 fighters moved from Gibraltar to Cyprus 1 submarine moved from 99 Sea Zone to 93 Sea Zone 11 fighters moved from Trans-Jordan to Cyprus 1 bomber moved from Trans-Jordan to India 1 fighter moved from India to Eastern Persia Place Units - Americans 1 artillery and 1 infantry placed in Korea 1 fighter placed in 6 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States 5 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 135 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 145 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 150 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 155 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 160 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 165 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -3,17 Japanese AA : -0,50
-
It appears Tokyo will remain green for the rest of the game.
I am sorry for dicing that big, that was a bit over the top. With average odds I would have been forced to block your fleet off (against the German bombers) and you had at least a shot to move to an adjacent seazone and try to reclaim Tokyo.On the run again. I will play UK carefully though. Post the rest later.
-
@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
@JDOW said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
I btw did not realize that the BB was taken down. How is that possible? I thought triple A chooses BB last. I may switch this for a fighter.
Sorry, the battle is faulty. The bs was sunk by kami and the marine should’ve went down with it, but participated.
My apologies, I did not realize that. But then I suggest, I remove one hit each turn (just assuming the extra unit always hit) and give you an extra roll @4 for every removed hit, ok?
-
And one extra plane dies of course as casualty instead of the marine.
-
Well. I can do better. I guess I can precisely implement the implication of the extra marine.
-
On my cell atm but this is how it would work:
Round 1: I am willing to assume the Marine scored a hit.
Japan loses one inf less
Us takes an extra plane down instead of the marineRound 2: Japan has an extra inf that will roll at 2.
Japan had an extra plane that I am willing to assume it did hit.Thus, after round 2 Japan has 2 extra units for round 3 = 2 shots at 4 for round 3.
The implication of the extra inf hit Or not on round 3 is neglectable as round 3 is a kill anyway.
Thus the summary would be:
Us one extra plane down plus Japan has 1 extra shot at 2 und two extra shots at 4.This reflects the worst possible outcome to me expecting my extra units did always hit.
Agree?