Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 11 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 11 infantry in Buryatia, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Siberia to Sakha
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Amur to Sakha
1 aaGun, 9 artilleries and 45 infantry moved from Stalingrad to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Northern Caucasus to Kazakhstan
15 artilleries moved from Russia to Samara
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Gorky to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Tula to Russia
40 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -0.33
I am going on vacation so it will be over a week before I go again.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
9 artilleries and 30 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
Combat Hit Differential Summary :
Japanese regular : -6,00
Looks like this will end badly. Causalties?
3 AA, 3 infantry please. Going forward take infantry, artillery, mech and then armor
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
9 artilleries and 30 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Japanese: 2 artilleries and 12 infantry
Casualties for British: 3 aaGuns and 3 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
1 submarine moved from 59 Sea Zone to 38 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
5 fighters moved from 6 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to French Indo China
2 fighters moved from 22 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 destroyers moved from 6 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Soviet Far East to Japan
2 fighters moved from 22 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
Place Units - Japanese
2 carriers and 1 destroyer placed in 38 Sea Zone
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : -6,00
UK_Pacific regular : 1,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
9 artilleries and 30 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
British defend with 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Eastern India, round 2 : 6/47 hits, 12,00 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 26 infantry and 3 mech_infantrys in Eastern India, round 2 : 14/35 hits, 12,33 expected hits
12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Eastern India
1 armour, 9 artilleries, 22 infantry and 1 mech_infantry retreated to Burma
UK_Pacific win with 2 armour, 4 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Japanese: 2 artilleries and 12 infantry
Casualties for British: 3 aaGuns and 3 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 37 Sea Zone
1 submarine moved from 59 Sea Zone to 38 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
5 carriers and 2 cruisers moved from 22 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers and 1 cruiser moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
5 fighters moved from 6 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to French Indo China
2 fighters moved from 22 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 destroyers moved from 6 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Soviet Far East to Japan
2 fighters moved from 22 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
Place Units - Japanese
2 carriers and 1 destroyer placed in 38 Sea Zone
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -6,00
UK_Pacific regular : 1,67
Decided it was better to balance the air in FIC to 1 fig, 2 tac instead of 3 tac.
That sure was an ugly dicing in Calcutta. Typical.
Considered daring a continuation with 37 % instead of the 90 % at the start, but decided against it. Have to be patient although things look bleak.
@AndrewAAGamer bump#3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsu
1 mech_infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Okinawa
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Caroline Islands to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble SZ 36?
Funny how things look different in the morning. No dice have been rolled so I am going to revise this attack.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsu
1 artillery moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Kiangsu
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu
3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Okinawa
Battle in Kiangsu
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 7 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone
3 fighters moved from 35 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone
2 fighters moved from 27 Sea Zone to 8 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from 27 Sea Zone to Midway
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
2 carriers and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Tsinghai to Kiangsi
13 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kiangsu
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsu
1 artillery moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Kiangsu
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Kiangsu
3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Okinawa
Battle in Kiangsu
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 7 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
6 fighters and 6 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 9 Sea Zone to 8 Sea Zone
3 fighters moved from 35 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
4 carriers and 2 destroyers moved from 27 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 8 Sea Zone
2 fighters moved from 27 Sea Zone to 8 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
2 fighters moved from 27 Sea Zone to Midway
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 fighter, 4 infantry and 1 tactical_bomber placed in Western United States
2 carriers and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Tsinghai to Kiangsi
13 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kiangsu
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 submarine moved from 99 Sea Zone to 95 Sea Zone
British take 95 Sea Zone from Italians
1 submarine moved from 99 Sea Zone to 101 Sea Zone
British take 101 Sea Zone from Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 submarine moved from 81 Sea Zone to 40 Sea Zone
Combat - British
Battle in 40 Sea Zone
British attack with 1 submarine
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 40 Sea Zone
British win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 transports
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
1 bomber and 4 fighters moved from Iraq to Eastern India
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 battleships, 2 carriers, 4 cruisers, 2 destroyers and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Algeria to Libya
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 carriers placed in 109 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Rostov to Urals
1 infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Urals causes 0 damage total.
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Russians AA : 0,83
Fuck SBR. Will never buy a single strategic bomber ever.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Rostov to Urals
1 infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Urals causes 0 damage total.
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Kursk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : 0,83