@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L20 #2 trulpen (X) vs JDOW (A+12) BM3
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 factory_minor and 8 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 submarines moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 3 submarines moved from 20 Sea Zone to 21 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 3 submarines moved from 34 Sea Zone to 21 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Manchuria 6 fighters moved from 34 Sea Zone to Manchuria 1 bomber moved from Iwo Jima to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 6 fighters moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 6 fighters moved from Gibraltar to Morocco 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 bomber and 4 fighters moved from Tambov to Volgograd 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Americans Air Battle in Volgograd Americans attacks with 5 units heading to Volgograd Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 4 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Morocco, round 2 : 6/8 hits, 3,67 expected hits Germans roll dice for 4 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in Manchuria Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 12 submarines Japanese defend with 1 submarine Americans roll dice for 12 submarines in 21 Sea Zone, round 2 : 1/12 hits, 4,00 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 6 fighters and 12 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 6 fighters moved from Morocco to Gibraltar 4 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber and 4 fighters moved from Volgograd to Trans-Jordan 1 battleship, 10 carriers, 1 destroyer and 2 fighters moved from 34 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 3 fighters moved from Caroline Islands to 21 Sea Zone 6 fighters and 1 tactical_bomber moved from Manchuria to Korea 1 carrier and 1 destroyer moved from 16 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 44 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from 6 Sea Zone to Korea 1 bomber moved from Western United States to Korea 3 fighters moved from Eastern United States to 8 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Midway to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 8 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,67 Germans AA : -0,17 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 factory_minor and 8 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 submarines moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 3 submarines moved from 20 Sea Zone to 21 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 3 submarines moved from 34 Sea Zone to 21 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Manchuria 6 fighters moved from 34 Sea Zone to Manchuria 1 bomber moved from Iwo Jima to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 6 fighters moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 6 fighters moved from Gibraltar to Morocco 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 bomber and 4 fighters moved from Tambov to Volgograd 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Americans Air Battle in Volgograd Americans attacks with 5 units heading to Volgograd Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 4 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Morocco, round 2 : 6/8 hits, 3,67 expected hits Germans roll dice for 4 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in Manchuria Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 12 submarines Japanese defend with 1 submarine Americans roll dice for 12 submarines in 21 Sea Zone, round 2 : 1/12 hits, 4,00 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 6 fighters and 12 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 6 fighters moved from Morocco to Gibraltar 4 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber and 4 fighters moved from Volgograd to Trans-Jordan 1 battleship, 10 carriers, 1 destroyer and 2 fighters moved from 34 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 3 fighters moved from Caroline Islands to 21 Sea Zone 6 fighters and 1 tactical_bomber moved from Manchuria to Korea 1 carrier and 1 destroyer moved from 16 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 44 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 bomber moved from 6 Sea Zone to Korea 1 bomber moved from Western United States to Korea 3 fighters moved from Eastern United States to 8 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Midway to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 8 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Tambov to Iraq 1 mech_infantry moved from West India to Persia British take Persia from Germans Combat - British Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from West India to India 1 infantry moved from Burma to India 2 bombers moved from India to Guam 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 4 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Iraq to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 2 artilleries and 1 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Guam: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 21 Sea Zone: 1 battleship, 10 carriers, 3 destroyers, 9 fighters and 1 marine EDIT: Adding units owned by Americans to 18 Sea Zone: 1 battleship, 10 carriers, 2 destroyers and 9 fighters EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,67 Germans AA : -0,33 Germans regular : -0,33
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Note: The US battleship in sz18 carries the US marine!
I had to edit the fleet but cannot edit the marine in a seazone without a transport present!
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Volgograd to Tambov Italians take Tambov from Russians 1 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 fighter moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rostov retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Yugoslavia 2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 Russians regular : 0,67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 18 Sea Zone to Japan Combat - ANZAC Battle in Japan ANZAC attack with 1 fighter Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 12 infantry Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 fighter in Japan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 3 aaGuns, 1 bomber, 4 fighters and 12 infantry in Japan, round 2 : 3/17 hits, 6,83 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan Japanese win with 3 aaGuns, 1 bomber, 4 fighters and 11 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Korea 2 infantry moved from Paulau Island to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone 2 fighters moved from Caroline Islands to 18 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Cyprus to Trans-Jordan Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3,83 Japanese AA : -0,17 ANZAC regular : 0,50
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 18 Sea Zone to Japan Combat - ANZAC Battle in Japan ANZAC attack with 1 fighter Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 12 infantry Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 fighter in Japan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 3 aaGuns, 1 bomber, 4 fighters and 12 infantry in Japan, round 2 : 3/17 hits, 6,83 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan Japanese win with 3 aaGuns, 1 bomber, 4 fighters and 11 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Korea 2 infantry moved from Paulau Island to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone 2 fighters moved from Caroline Islands to 18 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Cyprus to Trans-Jordan Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to 106 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3,83 Japanese AA : -0,17 ANZAC regular : 0,50
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 18 Sea Zone to Japan Combat - ANZAC Battle in Japan ANZAC attack with 1 fighter Japanese defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 12 infantry Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 fighter in Japan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 3 aaGuns, 1 bomber, 4 fighters and 12 infantry in Japan, round 2 : 3/17 hits, 6,83 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Japan Japanese win with 3 aaGuns, 1 bomber, 4 fighters and 11 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Korea 2 infantry moved from Paulau Island to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone 2 fighters moved from Caroline Islands to 18 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Cyprus to Trans-Jordan Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to 106 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 18 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by ANZAC to 18 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to Paulau Island: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3,83 Japanese AA : -0,17 ANZAC regular : 0,50
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Germans buy 3 artilleries, 3 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 2 infantry moved from Iraq to Persia 2 bombers moved from Southern Italy to Persia 1 bomber moved from Southern Italy to Persia 1 infantry moved from Archangel to Vologda 1 infantry moved from Samara to Vologda 1 fighter moved from Volgograd to Vologda 2 infantry moved from Ukraine to Rostov 2 bombers moved from Southern Italy to Rostov 3 infantry moved from Belarus to Smolensk 2 bombers moved from Southern Italy to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in 92 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 artillery Germans roll dice for 2 fighters and 2 tactical_bombers in Morocco, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Morocco Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter Casualties for Americans: 1 artillery Battle in Persia Germans attack with 3 bombers and 2 infantry British defend with 1 mech_infantry Germans roll dice for 3 bombers and 2 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Smolensk : 0/2 hits, 0,33 expected hits Germans roll dice for 2 bombers and 4 infantry in Smolensk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 3 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Volgograd 2 bombers moved from Smolensk to Archangel 3 infantry moved from Novgorod to Archangel 27 artilleries and 29 infantry moved from Volgograd to Samara 1 aaGun moved from Volgograd to Samara 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Bulgaria to Greece 1 armour and 9 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 4 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from 91 Sea Zone to Southern Italy 3 fighters moved from Southern Italy to Greece 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 8 infantry moved from Northern Italy to Yugoslavia 1 tactical_bomber moved from Southern Italy to Greece 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun and 5 artilleries moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 bombers moved from Persia to Northwest Persia 10 armour moved from Iraq to Caucasus 15 mech_infantrys moved from Iraq to Northwest Persia 18 mech_infantrys moved from Iraq to Caucasus 2 bombers moved from Rostov to Greece 1 fighter moved from France to Greece 1 tactical_bomber moved from France to Greece 1 tactical_bomber moved from Greece to Yugoslavia Place Units - Germans 3 bombers placed in Germany 3 infantry placed in Greece 3 infantry placed in Ukraine 3 artilleries placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,1,5,2,5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Germans collect 64 PUs (6 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,33 Germans regular : 4,00 Russians AA : -0,33 British regular : -0,33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; Germans buy 3 artilleries, 3 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 2 infantry moved from Iraq to Persia 2 bombers moved from Southern Italy to Persia 1 bomber moved from Southern Italy to Persia 1 infantry moved from Archangel to Vologda 1 infantry moved from Samara to Vologda 1 fighter moved from Volgograd to Vologda 2 infantry moved from Ukraine to Rostov 2 bombers moved from Southern Italy to Rostov 3 infantry moved from Belarus to Smolensk 2 bombers moved from Southern Italy to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in 92 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 artillery Germans roll dice for 2 fighters and 2 tactical_bombers in Morocco, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Morocco Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter Casualties for Americans: 1 artillery Battle in Persia Germans attack with 3 bombers and 2 infantry British defend with 1 mech_infantry Germans roll dice for 3 bombers and 2 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Smolensk : 0/2 hits, 0,33 expected hits Germans roll dice for 2 bombers and 4 infantry in Smolensk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 3 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Volgograd 2 bombers moved from Smolensk to Archangel 3 infantry moved from Novgorod to Archangel 27 artilleries and 29 infantry moved from Volgograd to Samara 1 aaGun moved from Volgograd to Samara 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Bulgaria to Greece 1 armour and 9 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 4 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from 91 Sea Zone to Southern Italy 3 fighters moved from Southern Italy to Greece 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 8 infantry moved from Northern Italy to Yugoslavia 1 tactical_bomber moved from Southern Italy to Greece 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun and 5 artilleries moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 bombers moved from Persia to Northwest Persia 10 armour moved from Iraq to Caucasus 15 mech_infantrys moved from Iraq to Northwest Persia 18 mech_infantrys moved from Iraq to Caucasus 2 bombers moved from Rostov to Greece 1 fighter moved from France to Greece 1 tactical_bomber moved from France to Greece 1 tactical_bomber moved from Greece to Yugoslavia Place Units - Germans 3 bombers placed in Germany 3 infantry placed in Greece 3 infantry placed in Ukraine 3 artilleries placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,1,5,2,5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Germans collect 64 PUs (6 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 3 bombers EDIT: Adding units owned by Germans to Caucasus: 3 bombers EDIT: Removing units owned by Germans from Caucasus: 5 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,33 Germans regular : 4,00 Russians AA : -0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 6 artilleries, 68 infantry and 1 mech_infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 9 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Buryatia to Amur 2 fighters and 1 tactical_bomber moved from Sakha to Amur 2 infantry moved from Jehol to Manchuria 2 bombers moved from Chahar to Manchuria 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to Amur EDIT: 2 bombers moved from Greece to Tsinghai Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 21 Sea Zone Japanese attack with 10 fighters and 10 tactical_bombers Americans defend with 1 destroyer and 12 submarines; ANZAC defend with 1 submarine 12 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 10 fighters and 10 tactical_bombers in 21 Sea Zone, round 2 : 13/20 hits, 11,67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to Japan 2 bombers moved from Manchuria to Japan 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Jehol 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 10 fighters and 10 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 41 Sea Zone to Philippines 2 battleships, 10 carriers, 1 cruiser and 5 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Sumatra to 41 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to Philippines 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone Place Units - Japanese 1 artillery, 3 fighters and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,3 Japanese collect 63 PUs (7 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 1,17 Russians regular : 0,67
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Land the two german sb that attacked Rostov in Tsinghai instead. Not affected by Russia.
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Hmm, wrote this before I did CMs, but forgot to post.
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Western United States to 6 Sea Zone 4 fighters moved from 8 Sea Zone to Japan 2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan 9 fighters moved from 18 Sea Zone to Japan 3 fighters moved from Guam to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans
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Kami orders for sz6 please.
Again, Axis are in a dominant position and then face an assault on a major capital.
But this time on the other side of the map and the odds are very shaky.I still assume you did not allow me this attack intentionally? I suppose, you did not count the 3 fighters from EUS in?
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Full 6 on the bs.
No, it was not intentional. I looked at it, but missed some things. Also think I counted on killing off the 2 land in Soviet Far East, and then forgot to adjust. Buying the des was unnecessary. 2-3 inf would’ve been better.
Obviously nothing matters, since I just fumble away games. Next time I’ll only play you bidless.
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Nothing else than max d.
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@trulpen said in L20 #2 trulpen (X) vs JDOW (A+12) BM3:
Next time I’ll only play you bidless.That doesn’t make sense. You put me in the corner twice and I am still in there. You the bid didn’t make the difference.
The difference was some unfortunate early dice and an overreaction from my end in both ends plus a blunder in this one that put me in the corner. -
TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 18 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Western United States to 6 Sea Zone 4 fighters moved from 8 Sea Zone to Japan 2 bombers, 9 fighters and 1 tactical_bomber moved from Korea to Japan 9 fighters moved from 18 Sea Zone to Japan 3 fighters moved from Guam to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2,6,6,3,4 Battle in Japan Americans attack with 2 artilleries, 2 bombers, 25 fighters, 6 infantry, 1 marine and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 2 bombers, 24 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 17/36 hits, 16,33 expected hits Japanese roll dice for 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber in Japan, round 2 : 11/31 hits, 13,00 expected hits 11 infantry owned by the Japanese, 3 bombers owned by the Japanese, 3 aaGuns owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers, 21 fighters and 1 tactical_bomber in Japan, round 3 : 15/25 hits, 12,83 expected hits Japanese roll dice for 1 artillery, 9 fighters, 6 infantry and 1 tactical_bomber in Japan, round 3 : 7/17 hits, 8,83 expected hits 1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 2 bombers and 15 fighters in Japan, round 4 : 7/18 hits, 9,17 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Japan Americans captures 68PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery and 15 fighters remaining. Battle score for attacker is 45 Casualties for Americans: 1 artillery, 2 bombers, 10 fighters, 6 infantry, 1 marine and 1 tactical_bomber Casualties for Japanese: 3 aaGuns, 1 artillery, 3 bombers, 9 fighters, 17 infantry and 1 tactical_bomber triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -3,17 Japanese AA : -0,50
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Wow, that was HUGE. I need to go afk and finish the turn later.