@AndrewAAGamer it looks like I posted twice, but they are the same.
L20 cyanight(axis) vs farmboy(Allies+16) BM3.3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov Italians take Rostov from Russians 2 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 infantry moved from Iraq to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Romania to Ukraine 4 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Western Germany to Southern Italy 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 39 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians Combat - Germans Non Combat Move - Germans 2 bombers moved from Belarus to Southern Italy 1 tactical_bomber moved from Western Germany to Bryansk 1 fighter moved from Romania to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Holland Belgium to France 4 infantry moved from Finland to Karelia 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Bryansk 3 aaGuns, 14 armour, 5 artilleries, 18 infantry and 17 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Romania to Bryansk 3 tactical_bombers moved from Romania to Bryansk 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 armour and 3 mech_infantrys moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 3 aaGuns, 12 artilleries and 32 infantry moved from Tambov to Russia 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.83
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I might reconsider that Soviet sub. Looking now. No need to wait on Japan unless you think it will effect your turn.
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I will leave it.
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@farmboy ok, I will wait
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@cyanight The Russian sub in 110 wont affect Japan’s turn
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 7 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 5 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 bomber moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 4 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/14 hits, 6.67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers, 5 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from 36 Sea Zone to Japan 4 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from Siam to Malaya 1 bomber moved from 41 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to French Indo China 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 2 infantry and 1 mech_infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,2 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 French regular : -0.33 Japanese regular : -1.17 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 fighters moved from India to Iraq Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Iraq Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking Iraq from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Iraq to India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Iraq to Persia Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 fighters moved from India to Iraq Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Iraq Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking Iraq from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Iraq to India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Iraq to Persia Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 3 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 mech_infantry moved from Egypt to Syria British take Syria from Italians Combat - British Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 3 infantry moved from India to Burma 1 bomber moved from Egypt to India 1 tactical_bomber moved from Persia to India 1 fighter moved from Persia to Russia 1 fighter moved from Eastern Persia to Russia 1 tactical_bomber moved from Persia to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 aaGun and 3 infantry moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 armour moved from Algeria to 92 Sea Zone 1 armour and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 artilleries moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Egypt to 92 Sea Zone Place Units - British 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Italians regular : 0.67 British regular : 0.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 4 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Americans roll AA dice in Normandy Bordeaux : 3/5 hits, 0.83 expected hits 3 fighters owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.50 Americans AA : 2.17
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@cyanight Need OOL for Normandy battle please.
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@cyanight 2 British and 1 American inf. After that max d but conserve the aa.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 4 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Americans roll AA dice in Normandy Bordeaux : 3/5 hits, 0.83 expected hits 3 fighters owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/10 hits, 4.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 1/7 hits, 3.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is -29 Casualties for Italians: 2 artilleries, 3 fighters and 2 infantry Casualties for Americans: 3 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from France to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 4 mech_infantrys moved from Romania to Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Italians regular : 1.00 Americans AA : 2.17
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that was a sloppy move on my part. I calculated the odds off your attacks on the assumption that I had landed more units than I actually did. But it seemed the AA paid off for me in this case.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 80 Sea Zone to India 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 3 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Southern Italy to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 6 mech_infantrys moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 6 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 bombers, 3 fighters and 4 infantry British defend with 1 aaGun, 1 armour and 1 fighter; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine Americans roll AA dice in Normandy Bordeaux : 3/5 hits, 0.83 expected hits 3 fighters owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 fighters and 1 marine in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 2 bombers in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 3 : 1/4 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 bombers in Normandy Bordeaux, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 5 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 6 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 bomber in Normandy Bordeaux, round 7 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 7 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux Americans win with no units remaining. Battle score for attacker is -23 Casualties for Germans: 2 artilleries, 2 bombers, 3 fighters and 4 infantry Casualties for Americans: 1 aaGun, 1 armour, 1 artillery and 1 marine Casualties for British: 1 aaGun, 1 armour and 1 fighter Casualties for French: 1 fighter Non Combat Move - Germans 2 mech_infantrys moved from Southern Italy to France 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 5 mech_infantrys moved from Bryansk to Caucasus 5 armour moved from Bryansk to Caucasus 2 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 4 infantry moved from Karelia to Novgorod 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 4 mech_infantrys moved from Germany to France 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany 3 fighters placed in Western Germany Germans undo move 3. 1 fighter placed in 112 Sea Zone 2 fighters placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Americans AA : 2.17 Germans regular : -0.33
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6/10 on AA. I don’t think I have ever had that kind of luck. Definitely makes up for the TUV swing in China.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 armour and 2 mech_infantrys moved from Novosibirsk to Russia 1 fighter moved from Volgograd to Northwest Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.33