I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 34 PUs;
Combat Move - Russians
1 artillery moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
4 aaGuns, 2 armour, 3 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kweichow to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to Shan State
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kweichow to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 aaGun, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to Shan State
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Sikang
2 infantry moved from Tsinghai to Sikang
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from Alaska to British Columbia
1 bomber moved from 1 Sea Zone to Hawaiian Islands
1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Sikang
2 infantry moved from Tsinghai to Sikang
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Germany to Norway
1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from French Central Africa to French Equatorial Africa
3 mech_infantrys moved from Belgian Congo to Egypt
3 aaGuns, 5 artilleries, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 destroyer moved from 75 Sea Zone to 77 Sea Zone
1 cruiser and 1 marine moved from 75 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from United Kingdom to Norway
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Caucasus to Eastern Persia
2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.17
Japanese regular : -0.17
Germans AA : -0.33
Germans regular : 0.67
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Crete
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 3/3 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,17 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 4 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Crete to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,67
Russians regular : -0,33
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
Turn Complete - French
Combat Hit Differential Summary :
I would like to ask if you’re ok with an italian edit?
The idea is to move the 2 inf, 1 art that were in WG to Berlin.
I’d say that it isn’t affected by ANZAC or French.
I’m good with it if Adam is.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
4 armour moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 bombers moved from Novgorod to Samara
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
EDIT: 1 artillery and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 92 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
4 armour moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 bombers moved from Novgorod to Samara
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
EDIT: 1 artillery and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat Hit Differential Summary :
Scramble z92?
I will assume no scramble, since it looks like suicide.
If you would’ve liked to scramble, we will just roll new dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
4 armour moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 bombers moved from Novgorod to Samara
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
EDIT: 1 artillery and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 6 armour and 8 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour and 8 mech_infantrys in Northwest Persia, round 2 : 6/14 hits, 4,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Rostov to Tambov
1 fighter moved from 125 Sea Zone to Western Germany
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 aaGun moved from Western Germany to Germany
1 artillery and 1 infantry moved from Finland to Vyborg
1 artillery moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 23 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Rostov to Germany
1 tactical_bomber moved from Novgorod to Western Germany
1 artillery and 3 infantry moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Algeria
1 armour and 8 mech_infantrys moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 2,83
British regular : 0,33
With reservation of the italian move. If it isn’t acceptable by you both, I’ll just reconsider some unit positioning.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 artillery and 1 infantry moved from Vologda to Russia
1 aaGun moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
2 bombers moved from Shan State to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shan State to Sikang
2 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
3 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Shan State
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 2 cruisers, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
3 fighters moved from Shan State to Philippines
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Kansu to Chahar
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - British
5 artilleries and 20 infantry moved from India to Burma
1 bomber, 4 fighters and 1 tactical_bomber moved from Norway to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
Combat - British
Combat Hit Differential Summary :