TT Wizcats Allies +16 vs The Rum and the Fury BM3

  • Liaison TripleA '11 '10

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3

    About damn time you “benefit” from your own insane luck. lol.

    Greatest convoy roll ever made.


  • @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3

    About damn time you “benefit” from your own insane luck. lol.

    Greatest convoy roll ever made.

    They’ve been rolling max convoys all game!

  • '20 '19

    @Gargantua The one time we needed all 6’s :face_with_rolling_eyes:

    Just as a check and make sure you do know that taking (and holding hopefully!) Tokyo for the allies means that Karl’s Germans need all the European VCs to win? Youve got to get cairo AND London…

  • Liaison TripleA '11 '10

    Is that some additional BM rule I was not aware of??

  • Liaison TripleA '11 '10

    Thanks for asking Wiz

  • '20 '19

    @Gargantua yep in the revisions in the notes…

  • '20 '19

    @Gargantua Should have kept quiet…SovCat wont be happy with me! :joy:

  • Liaison TripleA '11 '10

    What a crime against humanity!

  • '20 '19

    @Gargantua I was having a lovely time here planning out the US turn…would have ended on 150+ I think…:joy: :joy:

  • '20 '19

    @Gargantua So will you redo the turn? Or take it as is?

  • Liaison TripleA '11 '10

    I’ve asked Mr Europe. No response yet.

  • '20 '19

    @Karl7 any response from mr hitler? Or is he hiding in the bunker waiting for the end??

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            2 artilleries moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
            3 artilleries moved from 6 Sea Zone to Japan
            3 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Iwo Jima to Japan
            1 tactical_bomber moved from Iwo Jima to Japan
            1 tactical_bomber moved from 17 Sea Zone to Japan
            2 fighters moved from 17 Sea Zone to Japan
            2 fighters moved from 17 Sea Zone to Japan
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            3 bombers moved from Egypt to West India
            1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Libya to Greece
            2 fighters moved from Libya to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Hopei to Northwest Persia
            1 bomber moved from Guam to Japan
    

    Savegame

  • '20 '19

    @Gargantua @Karl7 I’ll assume you are happy to leave the turn as it is then. Scramble sz95?

  • Liaison TripleA '11 '10

    Sadly - I just got word from Karl to revise a hold tokyo strategy. I can post in the AM?

  • '20 '19

    @Gargantua thats fine :+1:

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Kwangtung to 38 Sea Zone
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            5 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 5 carriers, 2 destroyers and 3 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 5 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            5 fighters moved from 6 Sea Zone to Japan
            1 aaGun moved from Kwangtung to Kwangsi
            1 bomber moved from 38 Sea Zone to India
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 20 PUs; end with 21 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Americans : 0.50
    Chinese : -0.67
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
            1 bomber moved from Egypt to West India
            1 bomber moved from Egypt to 95 Sea Zone
            1 bomber moved from Libya to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 bombers moved from Hopei to 20 Sea Zone
            3 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 bomber moved from Guam to 20 Sea Zone
            1 bomber moved from Iwo Jima to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone
            7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
    

    Savegame

  • '20 '19

    @Gargantua @Karl7 scramble sz95?


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