TT Wizcats Allies +16 vs The Rum and the Fury BM3

  • Liaison TripleA '11 '10

    Thanks for asking Wiz

  • '20 '19

    @Gargantua yep in the revisions in the notes…

  • '20 '19

    @Gargantua Should have kept quiet…SovCat wont be happy with me! :joy:

  • Liaison TripleA '11 '10

    What a crime against humanity!

  • '20 '19

    @Gargantua I was having a lovely time here planning out the US turn…would have ended on 150+ I think…:joy: :joy:

  • '20 '19

    @Gargantua So will you redo the turn? Or take it as is?

  • Liaison TripleA '11 '10

    I’ve asked Mr Europe. No response yet.

  • '20 '19

    @Karl7 any response from mr hitler? Or is he hiding in the bunker waiting for the end??

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            2 artilleries moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
            3 artilleries moved from 6 Sea Zone to Japan
            3 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Iwo Jima to Japan
            1 tactical_bomber moved from Iwo Jima to Japan
            1 tactical_bomber moved from 17 Sea Zone to Japan
            2 fighters moved from 17 Sea Zone to Japan
            2 fighters moved from 17 Sea Zone to Japan
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            3 bombers moved from Egypt to West India
            1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Libya to Greece
            2 fighters moved from Libya to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Hopei to Northwest Persia
            1 bomber moved from Guam to Japan
    

    Savegame

  • '20 '19

    @Gargantua @Karl7 I’ll assume you are happy to leave the turn as it is then. Scramble sz95?

  • Liaison TripleA '11 '10

    Sadly - I just got word from Karl to revise a hold tokyo strategy. I can post in the AM?

  • '20 '19

    @Gargantua thats fine :+1:

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Kwangtung to 38 Sea Zone
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            5 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 5 carriers, 2 destroyers and 3 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 5 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            5 fighters moved from 6 Sea Zone to Japan
            1 aaGun moved from Kwangtung to Kwangsi
            1 bomber moved from 38 Sea Zone to India
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 20 PUs; end with 21 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Americans : 0.50
    Chinese : -0.67
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
            1 bomber moved from Egypt to West India
            1 bomber moved from Egypt to 95 Sea Zone
            1 bomber moved from Libya to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 bombers moved from Hopei to 20 Sea Zone
            3 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 bomber moved from Guam to 20 Sea Zone
            1 bomber moved from Iwo Jima to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone
            7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
    

    Savegame

  • '20 '19

    @Gargantua @Karl7 scramble sz95?


  • '20 '19

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Egypt to Greece
            1 bomber moved from Egypt to West India
            1 bomber moved from Egypt to 95 Sea Zone
            1 bomber moved from Libya to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 95 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 bombers moved from Hopei to 20 Sea Zone
            3 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 bomber moved from Guam to 20 Sea Zone
            1 bomber moved from Iwo Jima to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone
            7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in West India
                    AA fire in West India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in West India causes 0 damage total. 
            Battle in Northern Italy
            Battle in 20 Sea Zone
                Americans attack with 4 bombers, 8 fighters and 2 tactical_bombers
                Japanese defend with 5 carriers, 2 destroyers and 3 submarines
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 4 bombers, 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 11/14 hits, 8.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 5 carriers and 2 destroyers in 20 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 20 Sea Zone
                    Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 3/11 hits, 6.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone
                Americans win, taking Northern Italy from Italians with 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 5 carriers and 2 destroyers
            Battle in 19 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Greece
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Northwest Persia
                Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northwest Persia
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 95 Sea Zone to Algeria
            3 bombers moved from 95 Sea Zone to Morocco
            1 bomber moved from Greece to Algeria
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 submarines moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            5 artilleries moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            3 bombers moved from 20 Sea Zone to Guam
            6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries moved from Iwo Jima to 17 Sea Zone
            4 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            2 artilleries, 4 carriers, 2 destroyers, 4 infantry, 5 submarines and 3 transports moved from 17 Sea Zone to 21 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            3 artilleries and 5 infantry moved from 21 Sea Zone to Guam
            3 bombers moved from Western United States to Marianas
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 airfield, 1 armour and 2 fighters placed in Iraq
            1 carrier and 2 fighters placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 76 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -2.33
    AA fire in West India : : 0.83
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - British
            British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 armour and 3 mech_infantrys moved from Iraq to Caucasus
            3 fighters and 1 tactical_bomber moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            3 fighters moved from Iraq to Kazakhstan
            1 bomber moved from Iraq to Volgograd
    

    Savegame

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