sent a chat so we don’t clutter up this thread
TT Wizcats Allies +16 vs The Rum and the Fury BM3
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Thanks for asking Wiz
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@Gargantua yep in the revisions in the notes…
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@Gargantua Should have kept quiet…SovCat wont be happy with me! :joy:
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What a crime against humanity!
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@Gargantua I was having a lovely time here planning out the US turn…would have ended on 150+ I think…:joy: :joy:
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@Gargantua So will you redo the turn? Or take it as is?
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I’ve asked Mr Europe. No response yet.
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@Karl7 any response from mr hitler? Or is he hiding in the bunker waiting for the end??
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 2 artilleries moved from Iwo Jima to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone 3 artilleries moved from 6 Sea Zone to Japan 3 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Iwo Jima to Japan 1 tactical_bomber moved from Iwo Jima to Japan 1 tactical_bomber moved from 17 Sea Zone to Japan 2 fighters moved from 17 Sea Zone to Japan 2 fighters moved from 17 Sea Zone to Japan 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 3 bombers moved from Egypt to West India 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Libya to Greece 2 fighters moved from Libya to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Hopei to Northwest Persia 1 bomber moved from Guam to Japan
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@Gargantua @Karl7 I’ll assume you are happy to leave the turn as it is then. Scramble sz95?
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Sadly - I just got word from Karl to revise a hold tokyo strategy. I can post in the AM?
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@Gargantua thats fine :+1:
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Kwangtung to 38 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 5 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber ANZAC defend with 3 transports 3 transports owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in 6 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 16 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 5 carriers, 2 destroyers and 3 submarines ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 5 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry; Chinese defend with 1 airfield Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 5 fighters moved from 6 Sea Zone to Japan 1 aaGun moved from Kwangtung to Kwangsi 1 bomber moved from 38 Sea Zone to India Place Units - Japanese 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Americans : 0.50 Chinese : -0.67 Japanese : 2.00
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece 1 bomber moved from Egypt to West India 1 bomber moved from Egypt to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 bombers moved from Hopei to 20 Sea Zone 3 submarines moved from 17 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 1 bomber moved from Iwo Jima to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
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@Gargantua @Karl7 scramble sz95?
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No
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece 1 bomber moved from Egypt to West India 1 bomber moved from Egypt to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 bombers moved from Hopei to 20 Sea Zone 3 submarines moved from 17 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 1 bomber moved from Iwo Jima to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone Combat - Americans Strategic bombing raid in West India AA fire in West India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in West India causes 0 damage total. Battle in Northern Italy Battle in 20 Sea Zone Americans attack with 4 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 5 carriers, 2 destroyers and 3 submarines 3 submarines owned by the Japanese Submerged Americans roll dice for 4 bombers, 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 11/14 hits, 8.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 5 carriers and 2 destroyers in 20 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 3/11 hits, 6.33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone Americans win, taking Northern Italy from Italians with 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Japanese: 5 carriers and 2 destroyers Battle in 19 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northwest Persia Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to Algeria 3 bombers moved from 95 Sea Zone to Morocco 1 bomber moved from Greece to Algeria 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 5 artilleries moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from 20 Sea Zone to Guam 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 artilleries moved from Iwo Jima to 17 Sea Zone 4 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 2 artilleries, 4 carriers, 2 destroyers, 4 infantry, 5 submarines and 3 transports moved from 17 Sea Zone to 21 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 3 artilleries and 5 infantry moved from 21 Sea Zone to Guam 3 bombers moved from Western United States to Marianas 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 airfield, 1 armour and 2 fighters placed in Iraq 1 carrier and 2 fighters placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -2.33 AA fire in West India : : 0.83 Japanese : 2.00
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TripleA Move Summary: Chinese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 0.00
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - British British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 fighters moved from Iraq to Kazakhstan 1 bomber moved from Iraq to Volgograd
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