Pretty sure that’s right now.
Adam514 (allies) vs aagame13 PTV
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 artilleries and 8 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Yaroslavl to Smolensk 3 aaGuns moved from Bryansk to Smolensk 1 fighter moved from Ukraine to Tula 1 armour and 1 mech_infantry moved from Stalingrad to Tula 2 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Kursk 1 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Smolensk 4 artilleries and 32 infantry moved from Bryansk to Smolensk 1 infantry moved from Amur to Korea 1 infantry moved from Buryatia to Amur Place Units - Russians 3 armour, 4 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers moved from Southern Manchuria to Korea 1 fighter moved from Japan to Korea 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour and 2 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Davao to Korea 1 artillery moved from Northern Australia to 56 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 3 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone 1 artillery and 3 infantry moved from 64 Sea Zone to New South Wales 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 4 fighters moved from 55 Sea Zone to New South Wales 1 battleship moved from 55 Sea Zone to 64 Sea Zone Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 1 tactical_bomber in New South Wales, round 2 : 5/10 hits, 4.00 expected hits ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in New South Wales, round 2 : 0/4 hits, 1.67 expected hits 1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 2 infantry Battle in Korea Japanese attack with 2 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 2 aaGuns, 2 artilleries and 14 infantry Russians roll AA dice in Korea : 2/6 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Korea Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in Korea, round 2 : 8/18 hits, 6.67 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 14 infantry in Korea, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 6/14 hits, 6.00 expected hits Russians roll dice for 2 artilleries and 8 infantry in Korea, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Korea, round 4 : 6/10 hits, 4.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Korea, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 artilleries owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 artilleries, 1 bomber, 1 fighter and 8 infantry Casualties for Russians: 2 aaGuns, 2 artilleries and 14 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 aaGun moved from Southern Manchuria to Northern Manchuria 1 tactical_bomber moved from Korea to Northern Manchuria 1 bomber moved from Korea to Southern Manchuria 2 fighters and 1 tactical_bomber moved from Korea to Southern Manchuria 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 55 Sea Zone to 51 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 1 carrier moved from 56 Sea Zone to 64 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Szechwan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 armour moved from Kweichow to Kwangsi 1 fighter moved from Davao to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 mech_infantry moved from Yunnan to Kwangtung 1 tactical_bomber moved from Davao to Queensland Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Southern Manchuria 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,3 Japanese collect 58 PUs (3 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Japanese regular : 3.83 ANZAC AA : 0.50 ANZAC regular : -1.67 Russians regular : 0.00 Russians AA : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 1 marine moved from Johnston Island to 31 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 31 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 submarine moved from 31 Sea Zone to 51 Sea Zone 1 fighter moved from 31 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 51 Sea Zone 3 fighters moved from 31 Sea Zone to 50 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 3/5 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 50 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 50 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 51 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 51 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 51 Sea Zone to 35 Sea Zone 4 fighters moved from 50 Sea Zone to 35 Sea Zone 3 carriers, 3 destroyers and 3 submarines moved from 31 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 2 marines moved from United Kingdom to 113 Sea Zone 1 armour, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 94 Sea Zone to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 bomber and 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 bomber, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Inner Mongolia to Chahar 1 artillery and 1 infantry moved from Honan to Shansi 1 fighter moved from Kansu to Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shansi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Szechwan from Japanese, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 artillery and 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Chahar to Honan Place Units - Chinese 1 infantry placed in Honan 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 34 PUs; British buy 7 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Sumatra 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Rhodesia 1 infantry moved from Belgian Congo to Rhodesia 1 mech_infantry moved from Anglo-Egyptian Sudan to Rhodesia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians Combat - British Battle in Sumatra Battle in Alexandria British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Sumatra from Japanese, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rhodesia British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rhodesia, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Rhodesia to Egypt 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 destroyer moved from 113 Sea Zone to 120 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery and 4 infantry moved from 94 Sea Zone to Algeria 1 aaGun and 1 armour moved from Morocco to Algeria 1 mech_infantry moved from 94 Sea Zone to Algeria 1 marine moved from United Kingdom to 113 Sea Zone 2 cruisers and 1 marine moved from 113 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 2 carriers moved from 113 Sea Zone to 94 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 fighters moved from 113 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 40 Sea Zone to 39 Sea Zone 2 infantry and 1 marine moved from Eastern India to Burma 3 aaGuns, 4 artilleries and 9 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Eastern India Place Units - British 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.83 Italians regular : 0.33 Japanese regular : -0.67 British regular : 1.67 -
@aagamerz13 Had to edit the guerilla in Szechwan, it didn’t spawn due to a bug.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to 98 Sea Zone 1 armour moved from Tobruk to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 armour moved from Southern Belarus to Eastern Poland Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from 101 Sea Zone to Crete 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 fighters moved from Tobruk to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Combat Move - ANZAC 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau Combat - ANZAC Battle in Paulau Non Combat Move - ANZAC 1 fighter moved from New Zealand to Caroline Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 destroyer moved from 31 Sea Zone to 47 Sea Zone 1 cruiser and 1 submarine moved from 31 Sea Zone to 35 Sea Zone 1 submarine moved from 59 Sea Zone to 39 Sea Zone Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Battle in 100 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer French roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone French win, taking 100 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 100 Sea Zone to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 fighters moved from Southern Italy to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to United Kingdom 2 fighters moved from 115 Sea Zone to United Kingdom 3 tactical_bombers moved from France to United Kingdom 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - GermansCombat Hit Differential Summary :
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@aagamerz13 scramble 113?
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@aagamerz13 No scramble.
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@Adam514 This is the big fight. If I take uk with 2 or 3+ planes left, axis has a chance. Otherwise, allies are way ahead. good luck
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 fighters moved from Southern Italy to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to United Kingdom 2 fighters moved from 115 Sea Zone to United Kingdom 3 tactical_bombers moved from France to United Kingdom 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Battle in United Kingdom Germans attack with 1 armour, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 2 : 5/11 hits, 5.83 expected hits British roll dice for 4 aaGuns, 3 fighters and 6 infantry in United Kingdom, round 2 : 2/9 hits, 4.00 expected hits 4 aaGuns owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 6/9 hits, 5.17 expected hits British roll dice for 3 fighters and 5 infantry in United Kingdom, round 3 : 4/8 hits, 3.67 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans, 2 tactical_bombers owned by the Germans, 2 infantry owned by the French, 1 fighter owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 3/5 hits, 2.83 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -29 Casualties for Germans: 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 4 aaGuns, 3 fighters and 4 infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 carrier and 1 submarine moved from 115 Sea Zone to 107 Sea Zone 2 fighters moved from 113 Sea Zone to 107 Sea Zone 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Archangel to Leningrad 1 infantry moved from Southern Belarus to Northern Belarus 2 aaGuns, 8 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Southern Belarus to Eastern Poland 8 armour and 3 mech_infantrys moved from Eastern Poland to Poland 1 mech_infantry moved from Holland Belgium to Germany 3 mech_infantrys moved from Romania to Eastern Poland 3 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 transports placed in 115 Sea Zone 3 fighters placed in Western Germany 2 tactical_bombers placed in Western Germany 1 infantry placed in Poland Turn Complete - Germans Germans collect 59 PUs; end with 97 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 110 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 115 PUsCombat Hit Differential Summary :
British AA : 1.00 Germans regular : -0.33 British regular : -2.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Tula to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 2 armour and 2 mech_infantrys moved from Russia to Novgorod 1 infantry moved from Smolensk to Novgorod 1 tactical_bomber moved from Russia to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 7 artilleries and 14 infantry moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Novgorod Combat - Russians Battle in Northern Belarus Russians attack with 7 artilleries and 14 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 14 infantry in Northern Belarus, round 2 : 6/21 hits, 5.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Yaroslavl to Russia 1 tactical_bomber moved from Southern Belarus to Russia 3 aaGuns and 27 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Ukraine 2 armour and 2 mech_infantrys moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Tula to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 117 Sea Zone to 116 Sea Zone Place Units - Russians 3 infantry placed in Siberia 3 armour, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Russians collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Germans regular : 0.33 Russians regular : -2.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 armour moved from Korea to Amur 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 20 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from Queensland to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from 64 Sea Zone to 47 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Southern Manchuria to Siberia 1 tactical_bomber moved from Northern Manchuria to Amur 1 tactical_bomber moved from Amur to Siberia 1 tactical_bomber moved from Southern Manchuria to Amur Combat - JapaneseCombat Hit Differential Summary :
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@aagamerz13 scramble to 47?
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@aagamerz13 I need to edit to use 1 inf to take south australia and 1 inf to take victoria
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@aagamerz13 No scramble.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 armour moved from Korea to Amur 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 20 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from Queensland to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from 64 Sea Zone to 47 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Southern Manchuria to Siberia 1 tactical_bomber moved from Northern Manchuria to Amur 1 tactical_bomber moved from Amur to Siberia 1 tactical_bomber moved from Southern Manchuria to Amur Combat - Japanese Battle in New Zealand Battle in Amur Japanese attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Amur, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking New Zealand from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Siberia, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in 47 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from New South Wales: 2 infantry EDIT: Adding units owned by Japanese to South Australia: 1 infantry EDIT: Changing ownership of South Australia from ANZAC to Japanese EDIT: Changing ownership of Victoria from ANZAC to Japanese EDIT: Adding units owned by Japanese to Victoria: 1 infantry EDIT: Turning off Edit Mode Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 tactical_bomber moved from Amur to Southern Manchuria 1 bomber moved from Siberia to Southern Manchuria 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 destroyer, 4 fighters and 2 tactical_bombers moved from 47 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kweichow to Kwangsi 2 fighters moved from Japan to French Indo China 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 infantry moved from Hunan to Kwangtung 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 2 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Japan to French Indo China 1 tactical_bomber moved from Siberia to Northern Manchuria Place Units - Japanese 1 airfield placed in French Indo China 1 carrier, 1 destroyer and 1 fighter placed in 64 Sea Zone 1 fighter and 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33 Russians regular : 0.00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 2 cruisers and 1 destroyer moved from 94 Sea Zone to 107 Sea Zone 1 bomber moved from Western United States to 107 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 50 Sea Zone to 65 Sea Zone Combat - Americans Battle in Davao Battle in 65 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone Americans win, taking Davao from Japanese, taking 65 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Manilla Battle in 37 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking Manilla from Japanese, taking 37 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 transports Battle in 107 Sea Zone Americans attack with 2 bombers, 2 cruisers, 1 destroyer and 1 fighter Germans defend with 1 carrier, 2 fighters and 1 submarine Americans roll dice for 2 bombers, 2 cruisers, 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 3/6 hits, 2.83 expected hitsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 -
@aagamerz13 3 hits in sz107, OOL?
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@Adam514 1 hit to carrier, 1 to sub, 1 to fighter. Should have a 1 hit carrier and fighter left





