@mike64 no
dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 Infantry moved from Palana to Kamchatka Russians take Kamchatka from Masaharu 1 Infantry moved from Palana to Magadan Russians take Magadan from Masaharu 1 B29 moved from San Francisco to sz3 2 EarlyFighters moved from sz4 to sz3 1 Destroyer moved from sz4 to sz3 1 Marine moved from San Francisco to sz23 1 B.Transport and 1 Marine moved from sz23 to sz14 1 Marine moved from sz14 to Seattle 3 Elites moved from Seattle to sz14 2 Artillerys moved from Seattle to sz14 2 Artillerys and 1 B.Transport moved from sz14 to sz6 1 Infantry moved from British Columbia to sz6 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz6 to sz5 2 Artillerys and 1 Infantry moved from sz5 to Alaska 1 B.Transport and 3 Elites moved from sz14 to sz6 1 Infantry moved from British Columbia to sz6 1 B.Transport, 3 Elites and 1 Infantry moved from sz6 to sz5 2 Infantrys moved from N.Canada to sz5 3 Elites and 3 Infantrys moved from sz5 to Alaska 2 Elites moved from Anchorage to Alaska 2 Elites moved from Pearl Harbor to sz25 2 Elites and 2 S.Subs moved from sz25 to sz40 2 Elites moved from sz40 to Bikini 2 EarlyFighters and 2 Fighters moved from sz20 to sz45 Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 12 Elites, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 1 B29, 1 Destroyer and 2 EarlyFighters Masaharu defend with 1 Destroyer and 1 Submarine Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 B29, 1 Destroyer and 2 EarlyFighters in sz3, round 2 : 2/4 hits, 1.83 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3 Americans win with 1 B29, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 14 Casualties for Masaharu: 1 Destroyer and 1 Submarine Battle in sz45 Americans attack with 2 EarlyFighters and 2 Fighters Yamamoto defend with 1 S.Sub Americans roll dice for 2 EarlyFighters and 2 Fighters in sz45, round 2 : 1/4 hits, 1.67 expected hits 1 S.Sub owned by the Yamamoto lost in sz45 Americans win with 2 EarlyFighters and 2 Fighters remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 S.Sub Non Combat Move - Americans 2 EarlyFighters and 2 Fighters moved from sz45 to sz42 1 Submarine moved from sz20 to sz18 3 Battleships, 3 Carriers, 2 Destroyers and 2 Submarines moved from sz20 to sz42 1 B29 and 2 EarlyFighters moved from sz3 to sz4 1 B29 moved from sz4 to Alaska 2 Elites moved from Alaska to sz4 2 Elites moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage Place Units - Americans 2 Elites placed in Alaska 2 Elites placed in Anchorage 2 Destroyers placed in sz25 2 Submarines placed in sz25 8 Elites and 1 Infantry placed in San Francisco 1 B.Transport placed in sz23 Turn Complete - Americans Americans collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Masaharu : -0.67 Americans : -0.50 -
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 2 Infantrys moved from Yakutsk to Magadan 1 EarlyFighter moved from Yakutsk to Magadan 1 Destroyer moved from sz16 to sz3 1 Bomber moved from Belogorsk to sz3 1 Elite, 1 Infantry and 1 Marine moved from Belogorsk to Quingdao 1 Artillery, 2 Infantrys and 1 Tank moved from Vostok to Quingdao 1 Elite and 2 Infantrys moved from Amursk to Belogorsk 6 Infantrys moved from N.Japan to sz1 6 Infantrys moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 1 Bomber and 1 Destroyer Americans defend with 1 Destroyer Masaharu roll dice for 1 Bomber and 1 Destroyer in sz3, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 1 Bomber in sz3, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Bomber owned by the Masaharu lost in sz3 Americans win with no units remaining. Battle score for attacker is -14 Casualties for Masaharu: 1 Bomber and 1 Destroyer Casualties for Americans: 1 Destroyer Battle in Magadan Masaharu attack with 1 EarlyFighter and 2 Infantrys Americans defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Magadan, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Magadan Masaharu win, taking Magadan from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Magadan to Yakutsk Place Units - Masaharu 8 Infantrys placed in Akina 3 Infantrys placed in Amursk 1 Elite and 2 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Masaharu : -0.33 Americans : 1.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 6 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 7 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 1 Infantry moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 6 Infantrys placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Russians : 0.67 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters and 1 Fighter moved from Moresby to sz49 5 Infantrys and 2 Tankettes moved from Hsingan to Jinan 1 Elite and 6 Infantrys moved from Manchuria to Hsingan 2 Artillerys moved from S.Japan to sz79 2 Artillerys moved from sz79 to Manchuria 2 Artillerys and 3 Infantrys moved from Tokyo to S.Japan 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 2 Artillerys and 1 Infantry moved from N.Chunking to W.Sian 2 Tanks moved from E.G to Moresby 1 Tank moved from New Guinea to Moresby 2 Elites moved from Davao to sz70 1 Destroyer moved from sz70 to sz45 1 B.Transport and 2 Elites moved from sz70 to sz60 2 Elites moved from sz60 to Java 1 Tank moved from Manila to Mindor Yamamoto take Mindor from Americans 1 Tank moved from Manila to Punay Yamamoto take Punay from Americans 1 Tank moved from Mindor to Punay Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 2 Elites, 6 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in W.Sian Yamamoto attack with 2 Artillerys and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz49 Yamamoto attack with 2 EarlyFighters and 1 Fighter Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Yamamoto roll dice for 2 EarlyFighters and 1 Fighter in sz49, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 3/6 hits, 1.83 expected hits 1 Fighter owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz49 Anzac win with 1 Battleship, 1 Destroyer and 4 Transports remaining. Battle score for attacker is -26 Casualties for Yamamoto: 2 EarlyFighters and 1 Fighter Battle in Java Yamamoto attack with 2 Elites Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Elites in Java, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Elites in Java, round 3 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 2 Elites owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Java Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Elites Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 11 Destroyers and 1 Submarine moved from sz76 to sz72 1 Destroyer moved from sz70 to sz72 1 Battleship moved from sz70 to sz72 1 B.Transport moved from sz70 to sz72 1 Carrier moved from sz70 to sz72 1 B.Transport moved from sz75 to sz72 1 Destroyer moved from sz76 to sz72 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Tanks placed in Moresby 2 Elites and 1 Tank placed in Vladivostok 1 Destroyer and 1 Submarine placed in sz70 2 Infantrys placed in Davao 3 Destroyers placed in sz78 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 1.17 Chinese : 0.00 Dutch : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 3 Mech.Infs moved from Tsingnan to E.Shansi 1 Infantry moved from N.Shangsi to E.Shansi 7 Tanks moved from Shansi to E.Shansi 5 Tanks moved from Shangsi to E.Shansi 1 EarlyFighter moved from Sian to E.Shansi 1 Elite and 2 Infantrys moved from Szechwan to W.Sian 1 Artillery and 1 Infantry moved from Sian to Nanking 1 Mech.Inf moved from Tsingnan to E.Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Shansi Chinese attack with 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 5 Infantrys Chinese roll dice for 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks in E.Shansi, round 2 : 8/18 hits, 8.00 expected hits Hisaichi roll dice for 1 Artillery and 9 Infantrys in E.Shansi, round 2 : 2/10 hits, 3.33 expected hits 1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in E.Shansi, round 3 : 4/16 hits, 7.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in E.Shansi Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 15 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 5 Infantrys Battle in Nanking Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Marine Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Marine Battle in W.Sian Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 2 Artillerys Chinese roll dice for 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Artillerys in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Elite and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in W.Sian, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Artillerys Non Combat Move - Chinese 4 Infantrys moved from Gansu to Shangsi 1 Elite moved from Gansu to Shangsi 4 Tanks moved from Gansu to Sian 1 EarlyFighter moved from E.Shansi to Sian 5 Infantrys and 1 Marine moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Urumal to Quyan 3 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : -2.33 Yamamoto : 0.00 Chinese : -2.50 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 4 Infantrys moved from Tientsin to Peking 1 Elite and 6 Infantrys moved from Korea to Tientsin 4 Tanks moved from Quingdao to Tientsin 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Quingdao to Irkutsk 1 Tankette moved from Angarsk to Irkutsk 1 Tankette moved from Angarsk to Ustkut 1 Mech.Inf moved from Quingdao to Angarsk 1 Mech.Inf moved from Angarsk to Ustkut 2 Mech.Infs moved from Quingdao to Peking 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Mech.Inf moved from Hongkong to Nanking 1 Artillery moved from Hanan to Nanking 1 Infantry moved from Chunking to Hanan 1 Bomber moved from Phuket to sz49 1 Bomber moved from Davao to sz49 3 EarlyFighters moved from sz60 to sz49 1 Submarine moved from sz59 to sz60 4 Artillerys, 3 Elites, 6 Infantrys and 1 Marine moved from Malaya to Thailand 1 Infantry moved from N.French I. to Burma Hisaichi take Burma from British 1 Artillery and 1 Infantry moved from N.French I. to Thailand 4 Infantrys moved from S.Borneo to sz60 1 Infantry moved from E.Borneo to sz60 1 Infantry moved from Borneo to sz68 1 Infantry moved from Sumatra to Java Hisaichi take Java from Dutch 3 Artillerys moved from Sumatra to sz60 1 Elite moved from Sumatra to sz60 3 Artillerys, 1 Elite, 5 Infantrys and 5 Transports moved from sz60 to sz73 3 Artillerys, 1 Elite and 5 Infantrys moved from sz73 to Thailand 1 Infantry and 1 T.Boat moved from sz68 to sz60 1 Infantry moved from sz60 to Sumatra 1 Battleship moved from sz60 to sz73 2 Transports moved from sz67 to sz73 Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 2 Elites, 16 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 1 Mech.Inf Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Nanking Hisaichi roll dice for 1 Mech.Inf in Nanking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Chinese win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Thailand Hisaichi attack with 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine British defend with 4 Artillerys and 4 Tanks Hisaichi roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine in Thailand, round 2 : 6/25 hits, 8.33 expected hits British roll dice for 4 Artillerys and 4 Tanks in Thailand, round 2 : 5/8 hits, 3.33 expected hits 2 Tanks owned by the British, 4 Artillerys owned by the British and 5 Infantrys owned by the Hisaichi lost in Thailand Hisaichi roll dice for 8 Artillerys, 4 Elites, 7 Infantrys and 1 Marine in Thailand, round 3 : 5/20 hits, 7.50 expected hits British roll dice for 2 Tanks in Thailand, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the British and 2 Infantrys owned by the Hisaichi lost in Thailand Hisaichi win, taking Thailand from British with 8 Artillerys, 4 Elites, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 22 Casualties for Hisaichi: 7 Infantrys Casualties for British: 4 Artillerys and 4 Tanks Battle in sz49 Hisaichi attack with 2 Bombers and 3 EarlyFighters Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Hisaichi roll dice for 2 Bombers and 3 EarlyFighters in sz49, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 2/6 hits, 1.83 expected hits 1 Transport owned by the Anzac and 2 EarlyFighters owned by the Hisaichi lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 3 : 1/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 3 Transports in sz49, round 3 : 0/5 hits, 1.67 expected hits 1 Destroyer owned by the Anzac lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 4 : 2/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship and 3 Transports in sz49, round 4 : 2/4 hits, 1.17 expected hits 2 Transports owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in sz49 Hisaichi roll dice for 1 Bomber in sz49, round 5 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Battleship and 1 Transport in sz49, round 5 : 1/2 hits, 0.83 expected hits 1 Bomber owned by the Hisaichi lost in sz49 Anzac win with 1 Battleship and 1 Transport remaining. Battle score for attacker is -26 Casualties for Hisaichi: 2 Bombers and 3 EarlyFighters Casualties for Anzac: 1 Destroyer and 3 Transports Battle in Irkutsk Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 3 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ustkut Hisaichi attack with 1 Mech.Inf and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Ustkut, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ustkut Hisaichi win, taking Ustkut from Russians with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Transport moved from sz79 to sz67 1 Submarine moved from sz79 to sz67 1 Tank and 4 Tankettes moved from Hongkong to Fukien Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Peking 2 Artillerys and 2 Elites placed in S.Borneo 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Malaya 6 Infantrys placed in Hongkong 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Hisaichi : -6.17 British : 2.67 Anzac : -0.50 Chinese : -0.67 Russians : 1.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.S to Sumatra Combat - Dutch Battle in Sumatra Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Dutch win, taking Sumatra from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Hisaichi : -0.33 Dutch : 0.33 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Purchase Units - Thai Thai buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Place Units - Thai 1 Transport placed in sz73 1 Infantry placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 2 Infantrys moved from Alaska to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Sukhalin British take Sukhalin from Masaharu 2 Infantrys moved from Palana to Magadan 1 Mech.Inf moved from Bengal to N.Chunking Chinese take N.Chunking from Yamamoto 1 Mech.Inf moved from N.Chunking to Chunking Chinese take Chunking from Hisaichi 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to Kwangsi British take Kwangsi from Yamamoto 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to N.French I. British take N.French I. from Yamamoto 1 Artillery and 1 Infantry moved from S.Tibet to Bengal 3 Mech.Infs moved from Dheli to Bengal 6 Transports moved from sz66 to sz63 4 Artillerys and 4 Elites moved from Calcutta to sz63 4 Artillerys and 4 Elites moved from sz63 to E.India Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Magadan British attack with 2 Infantrys Masaharu defend with 2 Infantrys British roll dice for 2 Infantrys in Magadan, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Magadan 1 Infantry retreated to Palana Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Bengal 1 Bunker placed in Calcutta Turn Complete - British British collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
British : -0.33 Masaharu : 0.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 unit repaired. 1 Submarine moved from sz48 to sz45 1 Destroyer moved from sz46 to sz45 1 Artillery and 1 Infantry moved from Derby to sz49 1 Artillery and 1 Infantry moved from W.Australia to sz51 2 Infantrys moved from Derby to sz50 2 Infantrys and 2 T.Boats moved from sz50 to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz51 to sz49 2 Artillerys and 4 Infantrys moved from sz49 to Moresby Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Moresby Anzac attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Factory and 8 Tanks Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys and 4 Infantrys in Moresby, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 8 Tanks in Moresby, round 2 : 6/8 hits, 4.00 expected hits 4 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby Yamamoto win with 7 Tanks remaining. Battle score for attacker is -11 Casualties for Anzac: 2 Artillerys and 4 Infantrys Casualties for Yamamoto: 1 Tank Battle in sz45 Anzac attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45 Anzac win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 1 EarlyFighter moved from Darwin to N.Australia Place Units - Anzac 1 Carrier and 1 Destroyer placed in sz50 1 Infantry placed in W.Australia 1 Marine placed in Darwin Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from Darwin: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from N.Australia: 1 EarlyFighter EDIT: Adding units owned by Anzac to sz50: 1 EarlyFighter EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto : 2.50 Anzac : -0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 2 Elites moved from Bikini to sz40 2 Elites and 2 S.Subs moved from sz40 to sz70 2 Elites moved from sz70 to Davao 2 EarlyFighters and 2 Fighters moved from sz42 to sz70 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks moved from Palana to Magadan 2 Artillerys moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 4 Elites moved from Alaska to sz4 3 Elites moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 2 Infantrys moved from Alaska to sz4 1 B.Transport, 3 Elites and 1 Infantry moved from sz4 to sz7 3 Elites and 1 Infantry moved from sz7 to N.Japan Americans take N.Japan from Masaharu 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to N.Japan 1 B.Transport and 4 Elites moved from sz4 to sz7 4 Elites moved from sz7 to N.Japan 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7 2 Artillerys and 1 Infantry moved from sz7 to N.Japan 1 Destroyer moved from sz4 to sz7 Purchase Units - Americans Americans buy 3 Destroyers, 12 Elites and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz70 Americans attack with 2 EarlyFighters, 2 Fighters and 2 S.Subs Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 S.Subs in sz70, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 EarlyFighters and 2 Fighters in sz70, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz70 Americans win with 2 EarlyFighters, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Davao Americans attack with 2 Elites Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys Americans roll dice for 2 Elites in Davao, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Davao Americans roll dice for 1 Elite in Davao, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Davao Americans win, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 0 Casualties for Americans: 1 Elite Casualties for Yamamoto: 2 Infantrys Battle in Magadan Americans attack with 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks Masaharu defend with 2 Infantrys Americans roll dice for 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks in Magadan, round 2 : 5/14 hits, 5.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Magadan Americans win, taking Magadan from Masaharu with 2 Artillerys, 2 Elites, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Masaharu: 2 Infantrys Non Combat Move - Americans 4 Elites moved from San Francisco to sz23 4 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 B.Transport moved from sz14 to sz25 1 Infantry moved from San Francisco to Nor Cal 1 Destroyer moved from sz23 to sz25 2 Destroyers and 2 Submarines moved from sz25 to sz20 2 EarlyFighters and 2 Fighters moved from sz70 to sz42 2 Elites and 1 Infantry moved from Anchorage to Alaska 1 Transport moved from sz5 to sz11 Place Units - Americans 2 Destroyers placed in sz25 1 Destroyer and 1 S.Sub placed in sz25 2 Elites placed in Alaska 2 Elites placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 87 PUsCombat Hit Differential Summary :
Masaharu : 0.33 Yamamoto : -0.67 Americans : 0.50 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Elite moved from Yakutsk to sz1 1 Elite and 1 T.Boat moved from sz1 to sz15 1 Elite moved from Belogorsk to sz1 1 Elite moved from Yakutsk to sz1 3 Destroyers moved from sz1 to sz7 1 EarlyFighter moved from Yakutsk to sz7 3 Infantrys moved from Yakutsk to sz1 3 Infantrys moved from Amursk to sz1 2 Elites, 6 Infantrys and 4 Transports moved from sz1 to sz15 3 Elites and 6 Infantrys moved from sz15 to N.Japan 8 Infantrys moved from Akina to N.Japan 1 Elite and 1 Infantry moved from Hsingan to Jinan 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Hsingan to Jinan 6 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Quingdao to Jinan Purchase Units - Masaharu Masaharu buy 14 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in N.Japan Masaharu attack with 3 Elites and 14 Infantrys Americans defend with 2 Artillerys, 7 Elites and 4 Infantrys Masaharu roll dice for 3 Elites and 14 Infantrys in N.Japan, round 2 : 6/17 hits, 3.83 expected hits Americans roll dice for 2 Artillerys, 7 Elites and 4 Infantrys in N.Japan, round 2 : 7/13 hits, 4.33 expected hits 7 Infantrys owned by the Masaharu, 2 Artillerys owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 7 Infantrys in N.Japan, round 3 : 2/10 hits, 2.67 expected hits Americans roll dice for 7 Elites in N.Japan, round 3 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 4 : 2/9 hits, 2.50 expected hits Americans roll dice for 5 Elites in N.Japan, round 4 : 0/5 hits, 1.67 expected hits 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 5 : 2/9 hits, 2.50 expected hits Americans roll dice for 3 Elites in N.Japan, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 5 Infantrys in N.Japan, round 6 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 Elite in N.Japan, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in N.Japan Masaharu win, taking N.Japan from Americans with 3 Elites and 4 Infantrys remaining. Battle score for attacker is 24 Casualties for Masaharu: 10 Infantrys Casualties for Americans: 2 Artillerys, 7 Elites and 4 Infantrys Battle in sz7 Masaharu attack with 3 Destroyers and 1 EarlyFighter British defend with 1 Transport; Americans defend with 3 B.Transports, 1 Destroyer and 1 Transport Masaharu roll dice for 3 Destroyers and 1 EarlyFighter in sz7, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 3 B.Transports, 1 Destroyer and 2 Transports in sz7, round 2 : 1/6 hits, 1.33 expected hits 1 B.Transport owned by the Americans, 1 Transport owned by the British, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu roll dice for 3 Destroyers in sz7, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 B.Transports and 1 Destroyer in sz7, round 3 : 1/3 hits, 0.83 expected hits 1 B.Transport owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 4 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 5 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -4 Casualties for Masaharu: 3 Destroyers and 1 EarlyFighter Casualties for Americans: 2 B.Transports and 1 Transport Casualties for British: 1 Transport Non Combat Move - Masaharu Place Units - Masaharu 8 Infantrys placed in Akina 3 Infantrys placed in Amursk 3 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu : -0.17 Americans : 0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 1 EarlyFighter moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Ustkut Russians win, taking Ustkut from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Battle in Irkutsk Russians attack with 2 Infantrys Hisaichi defend with 1 Tankette Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tankette Non Combat Move - Russians 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Ustkut to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : 0.17 Russians : 0.33 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 7 Tanks moved from Jinan to Tientsin 2 Tankettes moved from Jinan to Irkutsk 3 Artillerys and 10 Infantrys moved from Jinan to Quingdao 2 Artillerys moved from Manchuria to Tientsin 1 Elite and 6 Infantrys moved from Hsingan to Tientsin 2 Elites and 1 Tank moved from Vladivostok to sz79 2 Artillerys and 3 Infantrys moved from S.Japan to sz79 2 Artillerys, 1 B.Transport, 2 Elites, 3 Infantrys, 2 T.Boats, 1 Tank and 3 Transports moved from sz79 to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67 1 Artillery moved from sz67 to Kwangsi 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from sz67 to Kwangsi 1 Infantry moved from sz67 to N.French I. 2 Elites, 1 Infantry and 1 Tank moved from sz74 to Tientsin 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Nagasaki 2 Destroyers moved from sz72 to sz70 1 Submarine moved from sz72 to sz70 2 Destroyers moved from sz72 to sz18 2 Destroyers moved from sz72 to sz45 1 Infantry moved from Phonpei to sz72 1 B.Transport and 1 Infantry moved from sz72 to sz70 1 Infantry moved from sz70 to Davao 1 B.Transport moved from sz72 to sz71 2 Tanks moved from Punay to sz71 1 B.Transport and 2 Tanks moved from sz71 to sz70 2 Tanks moved from sz70 to Davao 1 Carrier moved from sz72 to sz70 Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Destroyers, 1 Fighter, 7 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz45 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kwangsi Yamamoto win, taking Kwangsi from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in sz18 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Submarine Americans defend with 2 S.Subs Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 S.Subs in sz70, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier and 2 Destroyers in sz70, round 2 : 1/3 hits, 0.83 expected hits 1 S.Sub owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz70, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 S.Sub owned by the Americans lost in sz70 Yamamoto win with 2 B.Transports, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 12 Casualties for Americans: 2 S.Subs Casualties for Yamamoto: 1 Submarine Battle in Davao Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 AAGun, 1 Elite and 1 Factory Yamamoto roll dice for 1 Infantry and 2 Tanks in Davao, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao Yamamoto win, taking Davao from Americans with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Battle in Irkutsk Yamamoto attack with 2 Tankettes Russians defend with 1 Infantry Yamamoto roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tankettes in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Yamamoto lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Infantry Battle in N.French I. Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Non Combat Move - Yamamoto 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Infantrys placed in Vladivostok 1 Battleship, 2 Destroyers, 1 S.Sub and 2 Submarines placed in sz78 2 Infantrys placed in Tokyo 1 Fighter and 2 Infantrys placed in Moresby Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
British : -0.67 Yamamoto : 2.33 Americans : 1.00 Anzac : -0.50 Russians : 0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 3 Mech.Infs and 12 Tanks moved from E.Shansi to Peking 1 EarlyFighter moved from Sian to Peking 1 Elite and 1 Infantry moved from Shangsi to Shansi 1 Elite and 1 Infantry moved from W.Sian to Hanan 1 Artillery moved from Nanking to Kichedung Chinese take Kichedung from Hisaichi 1 Tank moved from Sian to Shantung Chinese take Shantung from Hisaichi Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hanan Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery, 1 Bunker, 1 Factory, 8 Infantrys, 4 Mech.Infs and 1 Tank Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in Peking, round 2 : 7/16 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 2 : 6/15 hits, 5.33 expected hits 1 EarlyFighter owned by the Chinese, 3 Mech.Infs owned by the Chinese, 2 Tanks owned by the Chinese and 6 Infantrys owned by the Hisaichi lost in Peking Chinese roll dice for 10 Tanks in Peking, round 3 : 4/10 hits, 5.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 3 : 4/9 hits, 3.33 expected hits 4 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Peking Chinese roll dice for 6 Tanks in Peking, round 4 : 4/6 hits, 3.00 expected hits Hisaichi roll dice for 1 Bunker, 3 Mech.Infs and 1 Tank in Peking, round 4 : 2/5 hits, 2.00 expected hits 1 Tank owned by the Hisaichi, 2 Tanks owned by the Chinese and 3 Mech.Infs owned by the Hisaichi lost in Peking Chinese roll dice for 4 Tanks in Peking, round 5 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Bunker in Peking, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 4 Tanks remaining. Battle score for attacker is -12 Casualties for Chinese: 1 EarlyFighter, 3 Mech.Infs and 8 Tanks Casualties for Hisaichi: 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank Non Combat Move - Chinese 3 Infantrys moved from Shangsi to E.Shansi 5 Infantrys and 1 Marine moved from Gansu to Shangsi 3 Tanks moved from Sian to E.Shansi 3 Mech.Infs moved from Tsingnan to E.Shansi 6 Infantrys moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan 1 Infantry moved from Sian to Nanking Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Chinese : -0.33 -
Can China not build new industrial complexes?
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Elite and 6 Infantrys moved from Tientsin to Peking 2 Artillerys moved from Malaya to sz73 2 Elites moved from Thailand to sz73 1 Tank moved from Fukien to Hanan 1 Tankette moved from Fukien to Hanan 2 Tankettes moved from Fukien to Nanking 1 Tankette moved from Fukien to Kichedung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Shantung 2 Infantrys moved from Thailand to sz73 2 Infantrys and 1 Transport moved from sz73 to sz74 2 Infantrys moved from sz74 to Shantung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Kichedung 4 Tanks moved from Tientsin to Peking 2 Infantrys moved from Hongkong to sz67 2 Infantrys and 1 Transport moved from sz67 to sz60 2 Infantrys moved from sz60 to N.S 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Elites moved from S.Borneo to sz60 2 Artillerys moved from sz60 to N.S 2 Elites moved from sz60 to N.S 2 Tankettes moved from Malaya to sz73 1 Artillery moved from Thailand to sz73 1 Marine moved from Thailand to sz73 1 Artillery, 1 Marine, 2 Tankettes and 2 Transports moved from sz73 to sz60 1 Artillery, 1 Marine and 2 Tankettes moved from sz60 to N.S 7 Artillerys moved from Thailand to Malaya 1 Elite moved from Thailand to Malaya 1 Infantry moved from Thailand to N.French I. 1 Elite moved from Thailand to Malaya 1 Submarine moved from sz60 to sz58 4 Infantrys moved from Hongkong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 9 Infantrys, 2 Marines, 6 Mech.Infs, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Kichedung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kichedung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Peking Hisaichi attack with 1 Elite, 6 Infantrys and 4 Tanks Chinese defend with 1 Factory and 4 Tanks Hisaichi roll dice for 1 Elite, 6 Infantrys and 4 Tanks in Peking, round 2 : 5/11 hits, 3.50 expected hits Chinese roll dice for 4 Tanks in Peking, round 2 : 3/4 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 4 Tanks Battle in Shantung Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Hanan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 1 Tank and 1 Tankette in Hanan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Elite Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker, 1 Infantry and 1 Tank Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes in N.S, round 2 : 3/10 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 2 : 2/6 hits, 2.33 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 2 Tankettes in N.S, round 3 : 4/8 hits, 3.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in N.S, round 3 : 1/4 hits, 1.67 expected hits 1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys and 1 Tankette Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 2 Infantrys and 2 Marines placed in S.Borneo 3 Mech.Infs, 1 Tank and 2 Tankettes placed in Hongkong 3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul 3 Infantrys placed in Belogorsk Hisaichi undo move 4. Hisaichi undo move 3. 6 Infantrys placed in Malaya 1 Infantry and 2 Tankettes placed in Belogorsk 3 Mech.Infs placed in Seoul Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 6 Infantrys EDIT: Adding units owned by Hisaichi to Korea: 6 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17 Dutch : -1.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz71 2 Infantrys moved from sz71 to S Thai take S from Americans Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 4 Infantrys moved from Malaya to Thailand 3 Infantrys moved from Malaya to Thailand 4 Infantrys moved from Phuket to Thailand Place Units - Thai 1 Transport placed in sz73 2 Infantrys placed in Phuket Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Artillerys moved from E.India to sz63 4 Elites moved from Calcutta to sz63 2 Elites moved from E.India to sz63 6 Artillerys, 6 Elites and 6 Transports moved from sz63 to sz66 6 Artillerys and 6 Elites moved from sz66 to N.S 2 Fighters moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Hanan 1 Transport moved from sz4 to sz6 3 Infantrys moved from Palana to Magadan 2 Infantrys moved from Sukhalin to Ostrov Russians take Ostrov from Hisaichi Purchase Units - British British buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Infantry, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 6 Artillerys, 6 Elites and 2 Fighters Hisaichi defend with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette British roll dice for 6 Artillerys, 6 Elites and 2 Fighters in N.S, round 2 : 8/14 hits, 7.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette in N.S, round 2 : 0/7 hits, 2.17 expected hits 2 Elites owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 6 Artillerys, 6 Elites and 2 Fighters remaining. Battle score for attacker is 27 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette Battle in Hanan British attack with 3 Mech.Infs Hisaichi defend with 1 Tank British roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hanan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Hanan British win, taking Hanan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Battle in Burma British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 Artillerys and 2 Elites moved from E.India to Bengal 1 Mech.Inf moved from Chunking to Hanan 1 Infantry moved from W.Chunking to Chunking 3 Mech.Infs moved from Dheli to Bengal 2 Fighters moved from N.S to sz66 Place Units - British 1 Bunker placed in Bengal 2 Artillerys and 2 Elites placed in Calcutta 2 Transports placed in sz63 3 Mech.Infs placed in Dheli 1 Artillery and 1 Infantry placed in Calcutta British undo move 5. 2 Artillerys placed in Calcutta 1 Infantry placed in Vancouver British undo move 5. 1 Artillery placed in Vancouver 1 Artillery placed in Calcutta Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
British : 1.33 Hisaichi : -2.00





