I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?axis-dominion vs artofwar (allies+18) bm3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Szechwan to Shensi 2 fighters moved from Kweichow to Shensi 2 bombers moved from Szechwan to Shensi 4 bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shensi, round 2 : 4/10 hits, 5.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 6 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 6 bombers moved from Shensi to French Indo China 2 fighters moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 2 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Sumatra to French Indo China 3 bombers moved from Japan to Caroline Islands 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 5 bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -3.83 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 fighter moved from 26 Sea Zone to 10 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 11 infantry, 1 marine, 1 mech_infantry, 9 submarines, 2 tactical_bombers and 9 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 110 Sea Zone 2 fighters moved from Eastern United States to Morocco 3 fighters moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 3 mech_infantrys moved from Russia to Rostov 1 armour and 3 mech_infantrys moved from Vologda to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 7 fighters and 1 tactical_bomber moved from Iraq to Volgograd Combat - British Battle in 39 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Volgograd British attack with 1 armour, 7 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/14 hits, 5.50 expected hits Germans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 4/7 hits, 2.83 expected hits 4 mech_infantrys owned by the British, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd British roll dice for 1 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 6/10 hits, 4.83 expected hits Germans roll dice for 3 armour in Volgograd, round 3 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 5 mech_infantrys Casualties for Germans: 3 armour, 3 infantry and 1 mech_infantry Battle in Rostov British attack with 2 armour and 3 mech_infantrys Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 bomber and 1 infantry British roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Rostov British roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 20 Casualties for British: 1 mech_infantry Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry Casualties for Germans: 1 artillery Battle in Northwest Persia British attack with 2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys Italians defend with 3 infantry British roll dice for 2 armour, 8 artilleries, 6 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 6/26 hits, 7.67 expected hits Italians roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 2 armour, 8 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Volgograd to Samara 1 armour moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 mech_infantry moved from Iraq to Northwest Persia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Libya to Alexandria 3 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 infantry and 2 mech_infantrys placed in Iraq 3 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.50 British : 1.17 Italians : 0.00 Chinese : -1.50 Japanese : 0.50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Tobruk Italians take Libya from British Italians take Tobruk from British 3 fighters moved from 92 Sea Zone to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria 3 armour and 3 mech_infantrys moved from Bryansk to Rostov 2 tactical_bombers moved from Southern Italy to Rostov 1 tactical_bomber moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Algeria Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers British defend with 2 armour and 2 mech_infantrys Italians roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 3 armour, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 armour and 2 mech_infantrys Battle in Alexandria Italians attack with 1 artillery and 5 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 carriers moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Rostov to Ukraine 3 fighters and 1 tactical_bomber moved from Algeria to Gibraltar 5 fighters moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Tobruk Place Units - Italians 2 fighters placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -2.83 British : 0.33 Americans : -0.33 Russians : -0.67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 47 Sea Zone to 50 Sea Zone Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,3,2 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Novgorod to Volgograd 1 bomber moved from Novgorod to Volgograd 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 4 fighters and 4 tactical_bombers moved from Greece to Egypt 3 bombers moved from Western Germany to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 bombers moved from Western Germany to Egypt Combat - Germans Battle in Egypt Germans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Egypt, round 2 : 3/16 hits, 7.33 expected hits British roll dice for 10 infantry in Egypt, round 2 : 5/10 hits, 3.33 expected hits 2 infantry owned by the ANZAC, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 8/11 hits, 6.33 expected hits British roll dice for 7 infantry in Egypt, round 3 : 1/7 hits, 2.33 expected hits 1 fighter owned by the Germans and 7 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter and 5 infantry Casualties for ANZAC: 2 infantry Casualties for British: 8 infantry Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Russia Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry Germans roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans destroys 16PUs while taking Russians capital Germans win, taking Russia from Russians with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Alexandria 2 carriers moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria 2 infantry moved from Novgorod to 115 Sea Zone 2 marines moved from Novgorod to 115 Sea Zone 1 aaGun moved from Novgorod to 115 Sea Zone 1 aaGun, 2 infantry and 2 marines moved from 115 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 bombers moved from Russia to Bryansk 2 bombers moved from Volgograd to Rostov 1 artillery moved from Belarus to Bryansk 3 artilleries moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 4 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Germany 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 126 Sea Zone 2 mech_infantrys moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 5 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 9 armour moved from Bryansk to Rostov 6 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 2 fighters moved from Western Germany to Gibraltar 2 fighters moved from Western Germany to Gibraltar 2 tactical_bombers moved from Greece to Gibraltar 3 tactical_bombers moved from Greece to Western Germany 2 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 2 fighters placed in Western Germany 8 infantry placed in Western Germany 10 infantry placed in Germany 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -2.00 British : 0.33 Russians : -0.83 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 bomber moved from Kansu to Vologda 1 infantry and 1 mech_infantry moved from Kansu to Shensi 1 bomber moved from Kansu to Shensi 1 mech_infantry moved from Kansu to Tsinghai 8 fighters and 3 tactical_bombers moved from Kansu to Tsinghai 1 infantry moved from Tambov to Rostov 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry moved from Samara to Volgograd Combat - Russians Battle in Tsinghai Russians attack with 8 fighters, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 infantry Russians roll dice for 8 fighters, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 8 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Volgograd Russians attack with 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry in Volgograd, round 2 : 15/62 hits, 17.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 17 artilleries, 40 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 infantry Germans defend with 9 armour, 2 bombers, 1 fighter, 18 mech_infantrys and 1 tactical_bomber; Italians defend with 3 armour and 1 mech_infantry Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 12 armour, 2 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 11/35 hits, 13.83 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 12 armour, 2 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 8 fighters and 3 tactical_bombers moved from Tsinghai to Northwest Persia 4 aaGuns moved from Samara to Volgograd 1 bomber moved from Vologda to Northwest Persia 1 bomber moved from Shensi to Northwest Persia Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33 Italians : -2.83 Russians : -3.17 Japanese : -1.00 -
@ArtofWar1947
Apparently the Russian infantry unit in Tambov got lost and wondered into a suicide mission in Rostov (instead of joining his comrades in attacking Volgograd). -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 5 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 5 bombers moved from Japan to Yenisey 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Szechwan to Shensi 1 mech_infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Hunan to Shensi 3 mech_infantrys moved from Kweichow to Shensi 4 bombers moved from French Indo China to Kansu 2 bombers moved from French Indo China to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai 3 fighters moved from French Indo China to Shensi 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 10 fighters and 5 tactical_bombers moved from 33 Sea Zone to Marianas Combat - Japanese Battle in Yenisey Japanese attack with 5 bombers and 5 infantry Russians defend with 3 infantry Japanese roll dice for 5 bombers and 5 infantry in Yenisey, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 3 infantry in Yenisey, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in Kansu Japanese attack with 6 bombers and 2 mech_infantrys Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun AA fire in Kansu : 1/3 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Kansu Japanese roll dice for 5 bombers and 2 mech_infantrys in Kansu, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Russians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 bomber and 1 mech_infantry Casualties for Russians: 1 aaGun Casualties for Chinese: 1 fighter and 1 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Marianas Japanese attack with 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 5 tactical_bombers in Marianas, round 2 : 9/17 hits, 9.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Marianas Japanese win, taking Marianas from ANZAC with 1 artillery, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 1 armour, 3 fighters and 5 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 3 fighters and 5 mech_infantrys in Shensi, round 2 : 5/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 10 fighters and 5 tactical_bombers moved from Marianas to 33 Sea Zone 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Szechwan to Sikang 5 bombers moved from Kansu to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 fighter moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang 3 mech_infantrys moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Chahar 5 bombers moved from Yenisey to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Hopei 2 fighters moved from Shensi to Yunnan 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 5 bombers placed in Japan 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 0.33 AA fire in Kansu : : 0.50 Chinese : 1.00 Russians : 1.00 Japanese : 4.00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 11 fighters moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to Algeria 3 fighters moved from Morocco to Algeria Combat - Americans Battle in Soviet Far East Battle in Norway Battle in Algeria Americans attack with 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 11 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 11 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Algeria to Morocco Place Units - Americans 1 armour, 2 fighters and 3 infantry placed in Western United States 1 fighter placed in Eastern United States 2 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 marine moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians Combat - British Battle in 74 Sea Zone British attack with 2 destroyers Japanese defend with 1 submarine British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Egypt British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Morocco to United Kingdom 3 fighters moved from United Kingdom to Norway Place Units - British 3 mech_infantrys placed in Iraq 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3 British collect 38 PUs (4 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.83 Americans : -1.83 Chinese : -0.17 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 11 fighters moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to Algeria 3 fighters moved from Morocco to Algeria Combat - Americans Battle in Soviet Far East Battle in Norway Battle in Algeria Americans attack with 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 11 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 11 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Algeria to Morocco Place Units - Americans 1 armour, 2 fighters and 3 infantry placed in Western United States 1 fighter placed in Eastern United States 2 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 marine moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians Combat - British Battle in 74 Sea Zone British attack with 2 destroyers Japanese defend with 1 submarine British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Egypt British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Morocco to United Kingdom 3 fighters moved from United Kingdom to Norway Place Units - British 3 mech_infantrys placed in Iraq 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3 British collect 38 PUs (4 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 6 infantry EDIT: Adding units owned by British to Scotland: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.83 Americans : -1.83 Chinese : -0.17 Japanese : 1.50 -
hey art, sorry for the long delay, I will try to pick up the pace here. I recently got a new laptop and only had the latest version of triplea installed, which all my other games are at, and so every time I wanted to launch and play this one, I ran into the backwards compatibility issue, then got lazy about installing the old version on the laptop. anyway that’s on me, I do have the old version still on my workstation here.
question for you: looks like you forgot to move your uk air in Russia. do you want to move it before I do italy?
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 11 infantry, 1 marine, 1 mech_infantry, 7 submarines, 2 tactical_bombers and 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 11 fighters moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to Algeria 3 fighters moved from Morocco to Algeria Combat - Americans Battle in Soviet Far East Battle in Norway Battle in Algeria Americans attack with 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 11 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters in 16 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 11 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Algeria to Morocco Place Units - Americans 1 armour, 2 fighters and 3 infantry placed in Western United States 1 fighter placed in Eastern United States 2 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 marine moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians Combat - British Battle in 74 Sea Zone British attack with 2 destroyers Japanese defend with 1 submarine British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Egypt British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 2 fighters, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Morocco to United Kingdom 3 fighters moved from United Kingdom to Norway Place Units - British 3 mech_infantrys placed in Iraq 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,2,4,4,2,3,3 British collect 38 PUs (4 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 6 infantry EDIT: Adding units owned by British to Scotland: 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Volgograd: 1 armour, 7 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Samara: 1 armour, 7 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.83 Americans : -1.83 Chinese : -0.17 Japanese : 1.50 -
@ArtofWar1947
No rush. Have been busy with work and two other games. So I have not minded the slower pace.Thanks for heads up on the UK units in Russia. They are now moved. I have the opposite of dementia; I create new memories by remembering things that I only intended to do. Better than dementia I suppose, but very dangerous when playing non-forgiving AA opponents.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:59:47 AM
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 5 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Russia 1 mech_infantry moved from Rostov to Caucasus 2 tactical_bombers moved from Ukraine to Caucasus Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 marine owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry, 1 marine and 1 mech_infantry Battle in Caucasus Italians attack with 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Italians roll dice for 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 tactical_bombers moved from Caucasus to Rostov 1 submarine moved from 95 Sea Zone to 92 Sea Zone 4 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Western Germany 2 mech_infantrys moved from Northern Italy to Romania 3 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany Place Units - Italians 3 bombers placed in Southern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : 2.33 British : -1.33 -
alright, i finally got around to installing the old version of triplea on my new laptop, so it’ll be more convenient for me to play at a more regular pace.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 50 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 50 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 3 destroyers and 6 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 bomber moved from Alexandria to 81 Sea Zone 1 bomber moved from Alexandria to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Western Germany 2 marines moved from Finland to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 marines moved from 113 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 aaGun and 2 infantry moved from Finland to Vyborg 1 aaGun and 2 infantry moved from Novgorod to Vyborg 1 submarine moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Russia to Tambov 27 artilleries moved from Bryansk to Rostov 1 aaGun, 2 armour and 4 mech_infantrys moved from Ukraine to Rostov 10 mech_infantrys moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 3 bombers moved from Bryansk to Western Germany 1 bomber moved from 81 Sea Zone to Southern Italy 4 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany 6 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Rostov to Western Germany 2 tactical_bombers moved from Alexandria to 98 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Alexandria to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 bomber moved from Iraq to Egypt Place Units - Germans 2 carriers, 3 destroyers and 5 submarines placed in 113 Sea Zone 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
AA fire in Iraq : : -0.17 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 armour, 17 artilleries, 41 infantry and 1 mech_infantry moved from Volgograd to Rostov 2 bombers, 8 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 armour, 17 artilleries, 2 bombers, 8 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers Germans defend with 2 aaGuns, 11 armour, 27 artilleries and 32 mech_infantrys; Italians defend with 2 armour and 2 tactical_bombers AA fire in Rostov : 1/6 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Rostov Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 21/74 hits, 23.83 expected hits Italians roll dice for 2 aaGuns, 13 armour, 27 artilleries, 32 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 17/74 hits, 27.17 expected hits 17 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 24 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 20/57 hits, 21.00 expected hits Italians roll dice for 13 armour, 27 artilleries, 13 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 22/55 hits, 20.83 expected hits 22 infantry owned by the Russians, 7 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 4 : 10/35 hits, 15.00 expected hits Italians roll dice for 13 armour, 20 artilleries and 2 tactical_bombers in Rostov, round 4 : 15/35 hits, 14.17 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 10 artilleries owned by the Germans and 12 artilleries owned by the Russians lost in Rostov Russians roll dice for 3 armour, 5 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Rostov, round 5 : 10/20 hits, 10.00 expected hits Italians roll dice for 13 armour, 10 artilleries and 2 tactical_bombers in Rostov, round 5 : 12/25 hits, 10.83 expected hits 4 fighters owned by the Russians, 3 armour owned by the Russians, 10 artilleries owned by the Germans and 5 artilleries owned by the Russians lost in Rostov retreated to Rostov Italians win with 13 armour and 2 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Russians: 3 armour, 17 artilleries, 5 fighters, 41 infantry and 1 mech_infantry Casualties for Germans: 2 aaGuns, 27 artilleries and 32 mech_infantrys Non Combat Move - Russians 2 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
AA fire in Rostov : : 0.00 Italians : -7.00 Russians : -8.83





