dawgoneit v. entek Anniversary 1941

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    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,6,4,4 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 57 Sea Zone to 62 Sea Zone
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 56 Sea Zone to 58 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
            1 infantry moved from Alaska to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour moved from Egypt to Persia
            1 artillery and 2 infantry moved from Libya to Egypt
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
                    Americans roll dice for 3 submarines in 62 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 fighters in 62 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 62 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    1 fighter owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 fighters in 62 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 62 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 62 Sea Zone
                    Americans roll dice for 1 battleship in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 62 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 62 Sea Zone
                Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Battle in 58 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 58 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 59 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 59 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                1 fighter owned by the Japanese forced to land in Manchuria
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Alaska
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
            1 fighter moved from Sikang to Ningxia
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 destroyers placed in 56 Sea Zone
            1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            1 artillery and 1 fighter placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 1.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Russia
            2 armour and 2 infantry moved from Belorussia to Russia
            2 artilleries and 1 infantry moved from Eastern Ukraine to Russia
            2 fighters moved from Ukraine to Russia
            1 bomber moved from Germany to Russia
            1 fighter moved from France to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory and 6 infantry
                    AA fire in Russia : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Russia, round 2 : 3/11 hits, 4.67 expected hits
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 6 infantry in Russia, round 2 : 2/11 hits, 4.17 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Russia, round 3 : 5/9 hits, 4.33 expected hits
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Russia, round 3 : 3/8 hits, 3.17 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Russia, round 4 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 4 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Casualties for Russians: 1 armour, 3 artilleries and 6 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Belorussia
            1 bomber moved from Russia to Belorussia
            1 armour moved from Germany to East Poland
            1 artillery and 4 infantry moved from Poland to East Poland
            1 artillery moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            7 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Germany
            2 armour placed in Karelia S.S.R.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 61 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.33
    Germans : -0.33
    Russians : -1.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Combat Move - Russians
            4 infantry moved from Caucasus to Russia
            1 artillery moved from Ningxia to Suiyuan
    
        Combat - Russians
            Battle in Russia
                Russians attack with 4 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 4 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Suiyuan
                Russians attack with 1 artillery
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 1 artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Russians lost in Suiyuan
                Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.00
    Japanese : 0.17
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from Manchuria to 63 Sea Zone
            1 armour and 1 artillery moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 armour moved from Evenki National Okrug to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 fighters moved from 36 Sea Zone to Ningxia
            1 armour and 1 infantry moved from Suiyuan to Ningxia
            1 armour moved from Manchuria to Ningxia
            1 transport moved from 36 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 artilleries moved from Japan to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 63 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Soviet Far East
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Ningxia
                Japanese attack with 2 armour, 2 fighters and 1 infantry
                British defend with 1 armour; Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Ningxia, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 armour, 1 fighter and 2 infantry in Ningxia, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 armour owned by the British lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 destroyer moved from 58 Sea Zone to 63 Sea Zone
            1 fighter moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from Ningxia to Manchuria
            2 infantry moved from Manchuria to Kiangsu
            2 infantry moved from Manchuria to Suiyuan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Chinese : -0.83
    Russians : 1.33
    Japanese : 2.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 factory, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            2 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            3 artilleries and 3 infantry moved from Norway to 6 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
            1 artillery and 2 fighters moved from 4 Sea Zone to Finland
            2 artilleries and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
            1 infantry moved from 4 Sea Zone to Finland
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Trans-Jordan to Persia
            2 armour moved from Egypt to Persia
            1 infantry moved from French Indo-China Thailand to Fukien
                  Chinese take Fukien from Japanese
            1 armour moved from French Indo-China Thailand to Kwangtung
                  British take Kwangtung from Japanese
            1 armour moved from Kwangtung to Fukien
            1 armour moved from French Indo-China Thailand to Hupeh
            1 artillery moved from Burma to Yunnan
            1 artillery moved from French Indo-China Thailand to Yunnan
            1 armour moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Eastern Ukraine
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                British win, taking Eastern Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia S.S.R.
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 2 armour and 1 factory
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                British win, taking Karelia S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Finland
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Finland
                British win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Finland to Norway
            1 fighter moved from Finland to 4 Sea Zone
            1 fighter moved from Karelia S.S.R. to 4 Sea Zone
    
        Place Units - British
            1 factory placed in Norway
            1 submarine placed in 35 Sea Zone
            1 armour and 1 infantry placed in India
            2 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.17
    AA fire in Karelia S.S.R. : : -0.17
    British rolls : : 0.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to Balkans
            1 infantry moved from France to Germany
            1 infantry moved from France to Germany
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Heavy Bomber
    
        Activate Technology - Americans
            Americans activating Heavy Bomber
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from Persia to Caucasus
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 destroyer and 1 submarine moved from 59 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 63 Sea Zone
                    2 transports owned by the Japanese lost in 63 Sea Zone
                    Americans roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            2 artilleries and 1 infantry moved from Western United States to 56 Sea Zone
            2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
            2 artilleries and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Fukien
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 bomber placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
                Germans roll 6,5 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Increased Factory Production
    
        Activate Technology - Germans
            Germans activating Increased Factory Production
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from East Poland to Eastern Ukraine
            1 armour moved from East Poland to Karelia S.S.R.
            1 bomber and 2 fighters moved from Belorussia to Karelia S.S.R.
            1 artillery and 1 infantry moved from Ukraine to Caucasus
            1 fighter moved from Germany to Caucasus
            1 fighter moved from Germany to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 1 armour, 1 bomber and 3 fighters
                British defend with 2 artilleries and 1 infantry; Russians defend with 1 aaGun and 1 factory
                    AA fire in Karelia S.S.R. : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 2 : 3/5 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 fighter
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry; Americans defend with 1 armour; Russians defend with 1 aaGun and 1 factory
                    AA fire in Caucasus : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                1 artillery owned by the Germans retreated to Ukraine
                Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                Casualties for Germans: 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Karelia S.S.R. to Belorussia
            1 bomber moved from Karelia S.S.R. to Belorussia
            2 infantry moved from East Poland to Belorussia
            2 infantry moved from Poland to Baltic States
            5 infantry moved from Poland to East Poland
            2 infantry moved from Germany to France
            5 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 destroyers, 2 submarines and 1 transport placed in 5 Sea Zone
            2 armour, 1 bomber, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Karelia S.S.R. : : -0.67
    Russians : -1.33
    AA fire in Caucasus : : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour placed in Caucasus
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Ningxia to Chinghai
                  Japanese take Chinghai from Chinese
            1 armour moved from Chinghai to Kazakh S.S.R.
            1 armour moved from Ningxia to Kazakh S.S.R.
            1 artillery moved from Evenki National Okrug to Urals
                  Japanese take Urals from Russians
            1 armour moved from Novosibirsk to Kazakh S.S.R.
            2 infantry moved from Suiyuan to Hupeh
            2 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Manchuria to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
                  Japanese take Kwangtung from British
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                  Japanese take French Indo-China Thailand from British
            2 fighters moved from Manchuria to 53 Sea Zone
            1 fighter moved from 62 Sea Zone to 53 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 63 Sea Zone
                1 submarine owned by the Japanese retreated to 62 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Kazakh S.S.R.
                Japanese attack with 3 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour in Kazakh S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Hupeh
                Japanese attack with 4 infantry
                British defend with 1 armour
                    Japanese roll dice for 4 infantry in Hupeh, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in 53 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 2 destroyers and 2 transports
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 53 Sea Zone
                    1 transport owned by the Americans lost in 53 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 2 destroyers and 2 transports
    
        Non Combat Move - Japanese
            1 carrier moved from 62 Sea Zone to 59 Sea Zone
            1 battleship moved from 62 Sea Zone to 59 Sea Zone
            2 fighters moved from 53 Sea Zone to 59 Sea Zone
            1 fighter moved from 53 Sea Zone to Wake Island
            2 artilleries moved from Soviet Far East to Buryatia S.S.R.
            2 infantry moved from Manchuria to Kiangsu
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : -0.17
    Chinese : 0.50
    Russians : 0.67
    Japanese : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,4 and gets 0 hits
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 artillery moved from Finland to Karelia S.S.R.
            3 transports moved from 4 Sea Zone to 3 Sea Zone
            5 infantry moved from United Kingdom to 3 Sea Zone
            5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
            1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            2 armour moved from Persia to Kazakh S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            1 armour and 1 infantry moved from Fukien to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            2 artilleries moved from Yunnan to Hupeh
            1 artillery and 1 infantry moved from Burma to French Indo-China Thailand
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from India to Kazakh S.S.R.
            1 infantry moved from India to Burma
            2 infantry moved from Egypt to Trans-Jordan
            5 infantry moved from 4 Sea Zone to Karelia S.S.R.
            2 fighters moved from 4 Sea Zone to 5 Sea Zone
            1 fighter moved from Norway to 5 Sea Zone
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hupeh
                British attack with 2 artilleries
                Japanese defend with 3 infantry
                    British roll dice for 2 artilleries in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    British roll dice for 2 artilleries in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 artilleries in Hupeh, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Hupeh
                    British roll dice for 1 artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Hupeh, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Hupeh
                Japanese win with 2 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries
            Battle in Karelia S.S.R.
                British attack with 1 artillery and 5 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                British win, taking Karelia S.S.R. from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Kazakh S.S.R.
                British attack with 3 armour and 1 infantry
                Japanese defend with 2 armour
                    British roll dice for 3 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 armour
            Battle in 5 Sea Zone
                British attack with 3 fighters
                Germans defend with 2 destroyers, 2 submarines and 1 transport
                2 submarines owned by the Germans Submerged
                    British roll dice for 3 fighters in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 2 destroyers and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 5 Sea Zone
                    British roll dice for 2 fighters in 5 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 destroyers and 1 transport in 5 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
                Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22
                Casualties for British: 3 fighters
                Casualties for Germans: 1 destroyer
            Battle in Kwangtung
                British attack with 2 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 2 armour in Kwangtung, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the British lost in Kwangtung
                    British roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the British lost in Kwangtung
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                Casualties for British: 2 armour and 1 infantry
            Battle in French Indo-China Thailand
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                    British roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in French Indo-China Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in French Indo-China Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in French Indo-China Thailand, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo-China Thailand
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Norway
            1 submarine placed in 35 Sea Zone
            1 armour and 1 infantry placed in India
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : -7.67
    Japanese : 0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 destroyer moved from 14 Sea Zone to 12 Sea Zone
            3 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Germany to Poland
            1 infantry moved from Balkans to Bulgaria Romania
            3 infantry moved from Italy to Balkans
            1 fighter moved from Italy to Ukraine
    
        Combat - Italians
            Battle in 12 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 59 Sea Zone
            1 destroyer and 1 fighter moved from 56 Sea Zone to 59 Sea Zone
            1 bomber moved from Western United States to 59 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 59 Sea Zone
            1 carrier moved from 56 Sea Zone to 59 Sea Zone
            1 armour moved from Caucasus to Russia
            1 artillery and 2 infantry moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 59 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier and 2 fighters
                    Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 59 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 fighters in 59 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 battleship and 1 carrier in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 59 Sea Zone
                    Americans roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 battleship owned by the Japanese lost in 59 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 59 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 fighter in 59 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 59 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 36
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
    
        Non Combat Move - Americans
            1 bomber moved from 59 Sea Zone to Hawaiian Islands
    
        Combat Move - Chinese
            3 infantry moved from Fukien to Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 submarine placed in 56 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -1.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            2 infantry moved from Baltic States to Karelia S.S.R.
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 fighter moved from Belorussia to Karelia S.S.R.
            1 fighter moved from Belorussia to Karelia S.S.R.
            1 bomber moved from Belorussia to Norway
            2 submarines moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from East Poland to Eastern Ukraine
            1 artillery moved from Ukraine to Eastern Ukraine
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 1
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Norway
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 armour, 1 artillery, 1 factory and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 bombers and 1 infantry in Norway, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
                British win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
                2 bombers owned by the Germans retreated
            Battle in Karelia S.S.R.
                Germans attack with 2 fighters and 4 infantry
                British defend with 1 artillery and 4 infantry; Russians defend with 1 aaGun and 1 factory
                    AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                    Germans roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                 retreated to Karelia S.S.R.
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 4 infantry
                Casualties for British: 2 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Eastern Ukraine
            2 infantry moved from East Poland to Ukraine
            3 infantry moved from Poland to Baltic States
            4 infantry moved from Poland to East Poland
            2 armour moved from Germany to East Poland
            1 infantry moved from Germany to Poland
            2 bombers moved from Norway to East Poland
            2 fighters moved from Karelia S.S.R. to East Poland
            1 fighter moved from Germany to East Poland
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 5 Sea Zone
            1 armour, 1 artillery, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.33
    AA fire in Karelia S.S.R. : : -0.33
    Germans rolls : : 0.00
    Russians : 1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Russia to Urals
            1 armour moved from Caucasus to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Urals, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Urals, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.00
    Japanese : -1.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 destroyer and 2 submarines moved from 62 Sea Zone to 59 Sea Zone
            1 fighter moved from Japan to 59 Sea Zone
            1 fighter moved from Wake Island to 59 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            2 infantry moved from Hupeh to Sikang
            2 infantry moved from Kiangsu to Hupeh
            1 artillery and 2 infantry moved from Manchuria to Suiyuan
            2 artilleries moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 transport moved from 61 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                1 infantry owned by the Japanese retreated to Hupeh
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 submarines
                Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Japanese roll dice for 2 submarines in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 59 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 59 Sea Zone to 62 Sea Zone
            1 fighter moved from 59 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 fighter placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : 0.50
    Chinese : 0.00
    Japanese : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 2,3,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Improved Artillery Support
    
        Activate Technology - British
            British activating Improved Artillery Support
    
        Purchase Units - British
            British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
            1 carrier, 1 cruiser and 1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 infantry moved from Kazakh S.S.R. to Chinghai
                  Chinese take Chinghai from Japanese
            2 armour moved from Kazakh S.S.R. to Belorussia
            2 infantry moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Kazakh S.S.R. to Caucasus
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - British
            Battle in Baltic States
                British attack with 1 artillery and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
                    British roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
                    British roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                British win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in 3 Sea Zone
                British attack with 1 carrier, 1 cruiser and 1 destroyer
                Germans defend with 1 destroyer
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 3 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 3 Sea Zone
                British win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Belorussia
                British attack with 2 armour
                Germans defend with 1 infantry
                    British roll dice for 2 armour in Belorussia, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                British win, taking Belorussia from Germans with 2 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in French Indo-China Thailand
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 transports moved from 4 Sea Zone to 3 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
            1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Karelia S.S.R.
            2 infantry moved from 3 Sea Zone to Norway
    
        Place Units - British
            1 transport placed in 35 Sea Zone
            1 artillery and 1 infantry placed in India
            1 artillery and 2 infantry placed in Norway
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in United Kingdom
            British undo move 4.
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : 0.00
    Japanese : 0.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour, 1 fighter and 3 infantry moved from Ukraine to Caucasus
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
                  Italians take Egypt from British
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 destroyer moved from 13 Sea Zone to 14 Sea Zone
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Caucasus
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 armour and 1 infantry; Russians defend with 1 aaGun, 1 factory and 1 infantry
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Caucasus, round 3 : 4/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to East Poland
            1 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 armour and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    Russians : -0.67
    AA fire in Caucasus : : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to India
            1 bomber moved from Western United States to Australia
            1 artillery and 2 infantry moved from Persia to Caucasus
            1 armour moved from Russia to Caucasus
            1 artillery and 1 infantry moved from Libya to Egypt
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Caucasus
                    Americans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Caucasus
                Italians win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Egypt
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 factory and 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Ningxia
                  Chinese take Ningxia from Japanese
            3 infantry moved from Yunnan to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    Americans rolls : : 0.00
    Americans : 0.50
    

    Savegame

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