TT Wizcats Allies +16 vs The Rum and the Fury BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Smolensk to Russia
            4 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Rostov to Kazakhstan
            2 mech_infantrys moved from Rostov to Volgograd
            13 armour, 5 artilleries and 26 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Caucasus to Greece
            2 bombers moved from Belarus to Albania
            2 infantry moved from Northern Italy to Southern France
            2 bombers moved from Caucasus to Southern France
            1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            5 armour moved from Belarus to Tambov
            9 bombers moved from Belarus to Russia
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 18 armour, 5 artilleries and 26 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 16/49 hits, 15.83 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 18 armour, 5 artilleries and 26 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 9 bombers and 6 infantry
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 9 bombers and 6 infantry in Russia, round 2 : 8/15 hits, 7.00 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 2/10 hits, 3.33 expected hits
                    8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 bombers and 4 infantry in Russia, round 3 : 9/13 hits, 6.67 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 bombers and 4 infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 2 infantry
                Casualties for Russians: 10 infantry
            Battle in Albania
                Germans attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Albania, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            6 infantry and 5 mech_infantrys moved from West India to India
            8 fighters and 1 tactical_bomber moved from Caucasus to India
            1 aaGun moved from Bryansk to Russia
            2 tactical_bombers moved from Volgograd to Rostov
            2 fighters moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
            2 aaGuns moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
            1 fighter moved from Belarus to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from Novgorod to 113 Sea Zone
            1 tactical_bomber moved from Novgorod to Western Germany
            6 artilleries and 22 infantry moved from Northern Italy to France
            9 bombers moved from Russia to Novgorod
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            3 artilleries and 1 infantry moved from Belarus to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            6 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Albania to Southern Italy
            2 bombers moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            8 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 aaGun and 2 infantry placed in India
            3 infantry placed in West India
            3 infantry placed in Caucasus
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in France
            1 destroyer and 1 submarine placed in 113 Sea Zone
            5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,1,3,4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,2,6,6
            Germans collect 55 PUs (13 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : -0.33
    Americans : 0.00
    Russians : -3.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            1 armour moved from Hopei to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
                Germans defend with 18 armour, 5 artilleries and 26 mech_infantrys
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 17/57 hits, 16,00 expected hits
                    Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 20/49 hits, 19,33 expected hits
                    20 infantry owned by the Russians and 17 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/37 hits, 12,67 expected hits
                    Germans roll dice for 18 armour, 5 artilleries and 9 mech_infantrys in Tambov, round 3 : 15/32 hits, 13,67 expected hits
                    6 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 9/22 hits, 8,67 expected hits
                    Germans roll dice for 17 armour in Tambov, round 4 : 9/17 hits, 8,50 expected hits
                    3 mech_infantrys owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 6 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 5 : 5/13 hits, 5,67 expected hits
                    Germans roll dice for 8 armour in Tambov, round 5 : 4/8 hits, 4,00 expected hits
                    4 artilleries owned by the Russians and 5 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 6 : 1/9 hits, 4,33 expected hits
                    Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1,50 expected hits
                    2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Tambov, round 7 : 7/7 hits, 3,67 expected hits
                    Germans roll dice for 2 armour in Tambov, round 7 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for Russians: 12 artilleries, 29 infantry and 9 mech_infantrys
                Casualties for Germans: 18 armour, 5 artilleries and 26 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            5 fighters and 1 tactical_bomber moved from Tambov to Kansu
            4 aaGuns moved from Samara to Novosibirsk
            2 infantry moved from Hopei to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Russians : 3,00
    

    Savegame

  • '19

    @Karl7 @Gargantua Please wait before doing turn, I just want Wizmark advice where to put the USSR planes in NCM.

  • '19

    TripleA Manual Gamesave Post: Russians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            1 armour moved from Hopei to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
                Germans defend with 18 armour, 5 artilleries and 26 mech_infantrys
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 17/57 hits, 16,00 expected hits
                    Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 20/49 hits, 19,33 expected hits
                    20 infantry owned by the Russians and 17 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/37 hits, 12,67 expected hits
                    Germans roll dice for 18 armour, 5 artilleries and 9 mech_infantrys in Tambov, round 3 : 15/32 hits, 13,67 expected hits
                    6 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 9/22 hits, 8,67 expected hits
                    Germans roll dice for 17 armour in Tambov, round 4 : 9/17 hits, 8,50 expected hits
                    3 mech_infantrys owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 6 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 5 : 5/13 hits, 5,67 expected hits
                    Germans roll dice for 8 armour in Tambov, round 5 : 4/8 hits, 4,00 expected hits
                    4 artilleries owned by the Russians and 5 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 6 : 1/9 hits, 4,33 expected hits
                    Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1,50 expected hits
                    2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Tambov, round 7 : 7/7 hits, 3,67 expected hits
                    Germans roll dice for 2 armour in Tambov, round 7 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for Russians: 12 artilleries, 29 infantry and 9 mech_infantrys
                Casualties for Germans: 18 armour, 5 artilleries and 26 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            5 fighters and 1 tactical_bomber moved from Tambov to Kansu
            4 aaGuns moved from Samara to Novosibirsk
            2 infantry moved from Hopei to Shensi
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 2 infantry
            EDIT: Adding units owned by Russians to Hopei: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Russians : 3,00
    

    Savegame

  • '19

    @Gargantua Please use second file posted.

  • '19

    @Gargantua what’s happening with Japan? :scream:

  • Liaison TripleA '11 '10

    Apologies just saw this now! been a busy few days. I’ll get it out as soon as able.

  • Liaison TripleA '11 '10

    My ally and I are debating our options. (Including Surrender!) Will advise by day end or post the move.

  • '20 '19

    @Gargantua No probs :+1

  • '20 '19

    @Gargantua :+1:

  • Liaison TripleA '11 '10

    My ally is ghosting me! I have sent carrier pigeons to find him.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Jehol to Manchuria
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Kwangtung to 38 Sea Zone
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Japan to Kwangtung
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 3 transports
                    3 transports owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for ANZAC: 3 transports
            Battle in Manchuria
                Japanese attack with 1 artillery, 9 fighters, 10 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry; Russians defend with 2 aaGuns and 16 infantry
                    AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 9 fighters, 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/21 hits, 7.33 expected hits
                    Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 7/18 hits, 6.00 expected hits
                    7 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 infantry owned by the ANZAC and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 9 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 8/14 hits, 6.17 expected hits
                    Chinese roll dice for 13 infantry in Manchuria, round 3 : 4/13 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                 retreated to Manchuria
                Chinese win with 5 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 artillery and 10 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for Russians: 2 aaGuns and 11 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry; Chinese defend with 1 airfield
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 3/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 19 Sea Zone to Kwangtung
            5 carriers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
            9 fighters and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 aaGun moved from Kwangtung to Kwangsi
            1 bomber moved from 38 Sea Zone to India
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            2 bombers placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
            Japanese collect 6 PUs (14 lost to blockades); end with 6 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    AA fire in Manchuria : : -1.00
    Japanese : 2.67
    

    Savegame

  • Liaison TripleA '11 '10

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3

    About damn time you “benefit” from your own insane luck. lol.

    Greatest convoy roll ever made.


  • @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3

    About damn time you “benefit” from your own insane luck. lol.

    Greatest convoy roll ever made.

    They’ve been rolling max convoys all game!

  • '20 '19

    @Gargantua The one time we needed all 6’s :face_with_rolling_eyes:

    Just as a check and make sure you do know that taking (and holding hopefully!) Tokyo for the allies means that Karl’s Germans need all the European VCs to win? Youve got to get cairo AND London…

  • Liaison TripleA '11 '10

    Is that some additional BM rule I was not aware of??

  • Liaison TripleA '11 '10

    Thanks for asking Wiz

  • '20 '19

    @Gargantua yep in the revisions in the notes…

  • '20 '19

    @Gargantua Should have kept quiet…SovCat wont be happy with me! :joy:

  • Liaison TripleA '11 '10

    What a crime against humanity!

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