Wiz (X) vs Mainah (L+17) BM3

  • '23 '20

    @wizmark
    Nope.

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 2 cruisers and 1 destroyer
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/9 hits, 5.17 expected hits
                    British roll dice for 1 battleship in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking Gibraltar from British, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
            2 bombers moved from 109 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Alexandria
            1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
            1 artillery moved from France to Normandy Bordeaux
            5 armour and 2 mech_infantrys moved from France to Germany
            1 infantry moved from Yugoslavia to Northern Italy
            2 armour moved from Yugoslavia to Poland
            1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 aaGun and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            10 mech_infantrys placed in Germany
            1 submarine placed in 110 Sea Zone
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    British regular : 0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Caucasus to Bryansk
            2 armour moved from Bryansk to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 mech_infantrys placed in Novgorod
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter moved from Jehol to Japan
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 infantry placed in Szechwan
            Chinese undo move 2.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.00
    

    Savegame

  • '23 '20

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            5 fighters moved from United Kingdom to 109 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 tactical_bomber moved from 80 Sea Zone to Syria
            1 fighter moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
    

    Savegame

  • '23 '20

    @wizmark
    Agonized quite a bit about 109 - but I figure I got to. What do you want your OOL to be - or, if we are doing it by each round, I can ensure to be at my computer 2130 your time M-F this week, what ever day works.

    1 DD 5 Fig 1 Bom vs 1 tipped BB, 1 CV, 1 DD, 1CA, 2 Figs.

    I’m really hoping the dice gods are nice to me. . . .

  • '23 '20

    Oh - and I am not sure if the Chinese Fighter in Burma is legal as UK is not at war with Japan. I did it with out really thinking about it. You can edit to Szechwan if it isn’t.

  • '20 '19

    @mainah it’s risky all right! Ool is dd, ca, 1 fig, tip carrier, 2 fig, 2nd carrier, bb. Don’t worry about round for round 👍🏻
    And yeah the chinese fighter is an illegal move I’m afraid

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 infantry placed in Szechwan
            Chinese undo move 2.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            5 fighters moved from United Kingdom to 109 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 tactical_bomber moved from 80 Sea Zone to Syria
            1 fighter moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in French Madagascar
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 5 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    British roll dice for 1 bomber, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 109 Sea Zone
                 retreated to 109 Sea Zone
                Germans win, taking French Madagascar from Neutral_Axis with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -18
                Casualties for British: 1 destroyer and 4 fighters
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Syria to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            3 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 fighter moved from 80 Sea Zone to Burma
            3 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Trans-Jordan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Syria to 81 Sea Zone
            1 tactical_bomber moved from Kenya to Trans-Jordan
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter placed in United Kingdom
            1 fighter placed in United Kingdom
            2 infantry placed in Union of South Africa
            British undo move 4.
            2 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6
            British collect 31 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : -0.33
    Japanese regular : -1.00
    Germans regular : 1.83
    Neutral_Axis regular : 0.67
    British regular : -1.33
    

    Savegame

  • '23 '20

    Worked better on the test plays.
    :)

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to Egypt
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Crete
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
                 retreated to Egypt
                British win, taking Crete from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Egypt to Alexandria
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Romania to Eastern Poland
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    British regular : 1.67
    

    Savegame

  • '20 '19

    @mainah so did that! what a disaster in egypt! MARTI giveth and taketh away!

  • '23 '20

    @wizmark
    Aussie aussie aussie
    Oi Oi Oi !!!

  • '23 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour moved from 82 Sea Zone to Gold Coast
    

    Savegame

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