Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Sorry for the delay - work has been nuts.
@AndrewAAGamer glad to hear it. Seb’s still away, so don’t worry too much .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
4 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 armour, 5 artilleries and 28 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
5 armour and 5 mech_infantrys moved from Romania to Western Ukraine
2 artilleries and 2 infantry moved from Baltic States to Belarus
2 fighters and 3 tactical_bombers moved from Western Germany to Belarus
2 tactical_bombers moved from Finland to Belarus
1 artillery moved from Baltic States to Belarus
2 bombers moved from Western Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/21 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 2 bombers and 11 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 6/12 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Belarus
2 fighters and 5 tactical_bombers moved from Belarus to Baltic States
2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from France to Western Germany
2 bombers moved from Eastern Poland to Western Germany
Place Units - Germans
1 artillery, 3 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 submarine moved from 126 Sea Zone to 125 Sea Zone
1 armour moved from Ukraine to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Ukraine to Belarus
2 fighters and 1 tactical_bomber moved from Vologda to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 artilleries and 1 infantry
Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 2.83 expected hits
Germans roll dice for 3 artilleries in Belarus, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 1 aaGun, 3 artilleries and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun and 7 infantry moved from Bryansk to Russia
3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 8 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : 1.67
Russians regular : 0.00
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Rostov : 3 aaGuns, 1 armour, 6 artilleries, 28 infantry and 8 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 59
Russians : 29 / 29
Japanese : 55 / 63
Americans : 52 / 74
Chinese : 9 / 16
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Please dont consider this russian move.
@Elrood at least not the NC move
Hi guys.
I will have to withdraw from the game and tournament. I am currently lacking the time and enthusiasm this game and this level requires.
Leo will find another partner and resume.
Thanks for the game.
Elrood
Please do Japan, Majik.
@Witt Sorry to see you go Elrood. Be well. Witt, I will begin looking at Japan.
@majikforce thanks.
Not sure I can get anyone to play half way though a game, though. Especially, as we are about to lose Moscow and India.
Would like to see what you do as Japan. Was Elrood’s idea to take the Carolines. I would have been less aggressive. Perhaps, abandoning India was the better move last turn. I just hate running away!
We are suffering for the early Kenyan mishap and we all know that mistakes as the Allies are not easily rectified.
I knew Andrew could smash our stack in Bryansk , if he bought Bombers and used all his Western German Air. Was naive of me to think he wouldn’t. Our strategy has collapsed with Moscow’s early and imminent fall.
Shame, as I think we could have given you both a good game.
Colt will replace Elrood.
We will play a few rounds of thjs one with you two , if you don’t mind.
He is American .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 41 Sea Zone
4 fighters moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 bombers, 3 fighters and 7 tactical_bombers moved from Shan State to India
3 fighters and 1 tactical_bomber moved from French Indo China to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 6 fighters and 7 infantry moved from 39 Sea Zone to India
1 transport moved from 42 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 7 infantry and 8 tactical_bombers
British defend with 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/12 hits, 2.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in India, round 2 : 16/32 hits, 15.33 expected hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery, 5 fighters, 16 infantry and 1 tactical_bomber in India, round 2 : 10/23 hits, 9.50 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 aaGuns owned by the British and 12 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 11 fighters and 8 tactical_bombers in India, round 3 : 17/22 hits, 12.67 expected hits
UK_Pacific roll dice for 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.50 expected hits
4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 4 infantry owned by the British and 2 fighters owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 3 artilleries, 5 fighters and 7 infantry
Casualties for British: 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
4 fighters moved from India to 39 Sea Zone
3 fighters moved from India to Shan State
8 tactical_bombers moved from India to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Jehol to Manchuria
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
2 fighters, 1 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 56 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
French regular : -0.33
Japanese regular : 3.33
British AA : -1.00
UK_Pacific regular : -1.00
@majikforce India went well. Congratulations. Perhaps , we should have retreated.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Amur to Japan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
Intercept Japan? I might not get back to it until tonight US time so no rush.
@Colt45554 how can it be a mess ? Who did that ? Must be a fool!
@Witt LOL! Welcome Colt. Appreciate your willingness to fill in. I will get back to you tonight.
@Colt45554 said in 1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB:
Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
Intercept Japan? I might not get back to it until tonight US time so no rush.
Full intercept please. Also of note the transport that is unloading in sz 110 has to unload both inf during the combat move phase. If you only want to have one inf unload then you can only load one inf in the combat move phase.
@majikforce Whoops! i forgot that one. It’s been a long while for me
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Amur to Japan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Japanese launches 2 interceptors out of Japan
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/2 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Battle in Celebes
Battle in Holland Belgium
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
2 bombers moved from Japan to Amur
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Wake Island to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from New Britain to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese AA : -0.33
Defenders Fire, : -0.33
Germans AA : -0.17
Attackers Fire, : -0.33