No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@aagamerz13 Scramble Holland?
@Adam514 no
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 marines moved from Gibraltar to 93 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 5 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
4 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Kiangsi
1 artillery moved from Hopei to Anhwe
4 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
4 infantry moved from Hopei to Anhwe
1 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Honan
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Honan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Honan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
1 infantry placed in Honan
2 infantry placed in Anhwe
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Egypt to 101 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 4 artilleries and 12 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 tactical_bomber moved from Southern Persia to Eastern India
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from 101 Sea Zone to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to 82 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
Place Units - British
1 carrier placed in 113 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -0.67
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 0.17
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 marines moved from Gibraltar to 93 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 5 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
4 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Kiangsi
1 artillery moved from Hopei to Anhwe
4 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
4 infantry moved from Hopei to Anhwe
1 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Honan
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Honan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Honan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
1 infantry placed in Honan
2 infantry placed in Anhwe
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Egypt to 101 Sea Zone
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 4 artilleries and 12 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 tactical_bomber moved from Southern Persia to Eastern India
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from 101 Sea Zone to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to 82 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
Place Units - British
1 carrier placed in 113 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 marine
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -0.67
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 0.17
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from 98 Sea Zone to Libya
Combat - Italians
Air Battle in Egypt
Combat Hit Differential Summary :
@aagamerz13 intercept?
@aagamerz13 No intercept in Egypt.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from 98 Sea Zone to Libya
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Libya
Italians attack with 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from Egypt to Tobruk
1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.17
British AA : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Combat Hit Differential Summary :
@aagamerz13 Scramble in Queensland and OOL?
@Adam514 scramble 2 fighters to queensland. what do you mean by OOL?
@aagamerz13 Order Of Loss, casualty choice.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 2 fighters and 1 harbour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 3 : 1/3 hits, 1.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.67
ANZAC regular : -1.33
@aagamerz13 1 hit, OOL (casualty choice)?
@Adam514 artillery then planes
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Combat - ANZAC
Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 2 fighters and 1 harbour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Queensland, round 3 : 1/3 hits, 1.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
1 artillery owned by the ANZAC retreated to New South Wales
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Moving scrambled unit from Queensland to 55 Sea Zone
Moving scrambled unit from Queensland to 55 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 31 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
1 fighter moved from Queensland to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2.33
ANZAC regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
6 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 115 Sea Zone to Holland Belgium
2 bombers moved from Norway to United Kingdom
2 fighters moved from Norway to United Kingdom
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Norway to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble?
@aagamerz13 rule clarification: this land and carrier scramble only works for actual combat and not for strategic bombing right? If they can scramble to strat bombing I need to edit my move before you complete the scramble.
@aagamerz13 nevermind. I checked and it doesn’t allow scramble to strat bombing.